[−][src]Function opencv::calib3d::rodrigues
pub fn rodrigues(
src: &dyn ToInputArray,
dst: &mut dyn ToOutputArray,
jacobian: &mut dyn ToOutputArray
) -> Result<()>
Converts a rotation matrix to a rotation vector or vice versa.
Parameters
- src: Input rotation vector (3x1 or 1x3) or rotation matrix (3x3).
- dst: Output rotation matrix (3x3) or rotation vector (3x1 or 1x3), respectively.
- jacobian: Optional output Jacobian matrix, 3x9 or 9x3, which is a matrix of partial derivatives of the output array components with respect to the input array components.
Inverse transformation can be also done easily, since
A rotation vector is a convenient and most compact representation of a rotation matrix (since any rotation matrix has just 3 degrees of freedom). The representation is used in the global 3D geometry optimization procedures like calibrateCamera, stereoCalibrate, or solvePnP .
C++ default parameters
- jacobian: noArray()