omt 0.1.2

A set of tiny tools mostly used for game development. A Texture atlas packer, a font converter, a pakfile creator.
Documentation

Status

Rust

omt

Omni-Mad Tools

A set of tiny tools used for game development.

omt-asset

Controls the conversion of source content into game data.

omt-atlas

Combines textures into one (or more) texture atlases.

omt-font

Creates a signed distance field (SDF) font from a font file, e.g. .ttf, o .otf.

omt-packer

Combines a list of files into a single pakfile.

omt-script

Verifies, and copies (aka converts) a script. Currently very rough, only does a quick lua verification.

omt-shader

Verififes, and optionally optimizes shaders.

omt-soundbank

Converts a soundbank configurtion into a binary config file, and writes out a header (currently c++ only) so you can use #defined values instead of magic numbers.

omt-xcassets

Creates an AppIcon set from a single file. Mostly used to make development for Apple devices easier.