[][src]Crate ogl33

Global GL loader and bindings for OpenGL 3.3 Core.

It was generated using gl_generator, so it works basically like the gl crate does.

This example is not tested
use ogl33 as gl;

gl::load_with(|ptr| SDL_GL_GetProcAddress(ptr));

gl::ClearColor(0.5, 0.5, 0.5, 1.0);

The main difference from the gl crate is that this crate only loads OpenGL 3.3 Core, not any other version of OpenGL. It might sound silly, but not even having the other functions present in the crate while developing on Windows or Linux helps to avoid relying on something that won't be there when you go to make the Mac version.

Features

There's two features you can turn on. Both will print stuff to the console if debug_assertions are enabled.

  • debug_trace_messages: If enabled, immediately before a call to a GL function it'll print the function's name. I expect that you'd keep this off most of the time, but if you're getting segfaults it might help to get a message before each GL call and hopefully you can spot the problem.
  • debug_error_checks: If enabled, immediately after all calls to GL there's an additional call to glGetError. If the error value is something other than NO_ERROR then you'll immediately get an error message printed showing the name of the function, the arguments you passed, and the error code.

Unfortunately, the glDebugMessageCallback function didn't become part of Core until well after 3.3. However, even in 3.3 you can try the ARB_debug_output extension if you want to have additional debug messaging.

no_std Support

This library is no_std friendly! It's just bindings and loader callbacks after all.

However, having either of the above features for message printing enabled will cause the crate to link to the std crate whenever debug_assertions are on. It's the price we pay for debugging messages.

Modules

ActiveTexture
AttachShader
BeginConditionalRender
BeginQuery
BeginTransformFeedback
BindAttribLocation
BindBuffer
BindBufferBase
BindBufferRange
BindFragDataLocation
BindFragDataLocationIndexed
BindFramebuffer
BindRenderbuffer
BindSampler
BindTexture
BindVertexArray
BlendColor
BlendEquation
BlendEquationSeparate
BlendFunc
BlendFuncSeparate
BlitFramebuffer
BufferData
BufferSubData
CheckFramebufferStatus
ClampColor
Clear
ClearBufferfi
ClearBufferfv
ClearBufferiv
ClearBufferuiv
ClearColor
ClearDepth
ClearStencil
ClientWaitSync
ColorMask
ColorMaski
ColorP3ui
ColorP3uiv
ColorP4ui
ColorP4uiv
CompileShader
CompressedTexImage1D
CompressedTexImage2D
CompressedTexImage3D
CompressedTexSubImage1D
CompressedTexSubImage2D
CompressedTexSubImage3D
CopyBufferSubData
CopyTexImage1D
CopyTexImage2D
CopyTexSubImage1D
CopyTexSubImage2D
CopyTexSubImage3D
CreateProgram
CreateShader
CullFace
DeleteBuffers
DeleteFramebuffers
DeleteProgram
DeleteQueries
DeleteRenderbuffers
DeleteSamplers
DeleteShader
DeleteSync
DeleteTextures
DeleteVertexArrays
DepthFunc
DepthMask
DepthRange
DetachShader
Disable
DisableVertexAttribArray
Disablei
DrawArrays
DrawArraysInstanced
DrawBuffer
DrawBuffers
DrawElements
DrawElementsBaseVertex
DrawElementsInstanced
DrawElementsInstancedBaseVertex
DrawRangeElements
DrawRangeElementsBaseVertex
Enable
EnableVertexAttribArray
Enablei
EndConditionalRender
EndQuery
EndTransformFeedback
FenceSync
Finish
Flush
FlushMappedBufferRange
FramebufferRenderbuffer
FramebufferTexture
FramebufferTexture1D
FramebufferTexture2D
FramebufferTexture3D
FramebufferTextureLayer
FrontFace
GenBuffers
GenFramebuffers
GenQueries
GenRenderbuffers
GenSamplers
GenTextures
GenVertexArrays
GenerateMipmap
GetActiveAttrib
GetActiveUniform
GetActiveUniformBlockName
GetActiveUniformBlockiv
GetActiveUniformName
GetActiveUniformsiv
GetAttachedShaders
GetAttribLocation
GetBooleani_v
GetBooleanv
GetBufferParameteri64v
GetBufferParameteriv
GetBufferPointerv
GetBufferSubData
GetCompressedTexImage
GetDoublev
GetError
GetFloatv
GetFragDataIndex
GetFragDataLocation
GetFramebufferAttachmentParameteriv
GetInteger64i_v
GetInteger64v
GetIntegeri_v
GetIntegerv
GetMultisamplefv
GetProgramInfoLog
GetProgramiv
GetQueryObjecti64v
GetQueryObjectiv
GetQueryObjectui64v
GetQueryObjectuiv
GetQueryiv
GetRenderbufferParameteriv
GetSamplerParameterIiv
GetSamplerParameterIuiv
GetSamplerParameterfv
GetSamplerParameteriv
GetShaderInfoLog
GetShaderSource
GetShaderiv
GetString
GetStringi
GetSynciv
GetTexImage
GetTexLevelParameterfv
GetTexLevelParameteriv
GetTexParameterIiv
GetTexParameterIuiv
GetTexParameterfv
GetTexParameteriv
GetTransformFeedbackVarying
GetUniformBlockIndex
GetUniformIndices
GetUniformLocation
GetUniformfv
GetUniformiv
GetUniformuiv
GetVertexAttribIiv
GetVertexAttribIuiv
GetVertexAttribPointerv
GetVertexAttribdv
GetVertexAttribfv
GetVertexAttribiv
Hint
IsBuffer
IsEnabled
IsEnabledi
IsFramebuffer
IsProgram
IsQuery
IsRenderbuffer
IsSampler
IsShader
IsSync
IsTexture
IsVertexArray
LineWidth
LinkProgram
LogicOp
MapBuffer
MapBufferRange
MultiDrawArrays
MultiDrawElements
MultiDrawElementsBaseVertex
MultiTexCoordP1ui
MultiTexCoordP1uiv
MultiTexCoordP2ui
MultiTexCoordP2uiv
MultiTexCoordP3ui
MultiTexCoordP3uiv
MultiTexCoordP4ui
MultiTexCoordP4uiv
NormalP3ui
NormalP3uiv
PixelStoref
PixelStorei
PointParameterf
PointParameterfv
PointParameteri
PointParameteriv
PointSize
PolygonMode
PolygonOffset
PrimitiveRestartIndex
ProvokingVertex
QueryCounter
ReadBuffer
ReadPixels
RenderbufferStorage
RenderbufferStorageMultisample
SampleCoverage
SampleMaski
SamplerParameterIiv
SamplerParameterIuiv
SamplerParameterf
SamplerParameterfv
SamplerParameteri
SamplerParameteriv
Scissor
SecondaryColorP3ui
SecondaryColorP3uiv
ShaderSource
StencilFunc
StencilFuncSeparate
StencilMask
StencilMaskSeparate
StencilOp
StencilOpSeparate
TexBuffer
TexCoordP1ui
TexCoordP1uiv
TexCoordP2ui
TexCoordP2uiv
TexCoordP3ui
TexCoordP3uiv
TexCoordP4ui
TexCoordP4uiv
TexImage1D
TexImage2D
TexImage2DMultisample
TexImage3D
TexImage3DMultisample
TexParameterIiv
TexParameterIuiv
TexParameterf
TexParameterfv
TexParameteri
TexParameteriv
TexSubImage1D
TexSubImage2D
TexSubImage3D
TransformFeedbackVaryings
Uniform1f
Uniform1fv
Uniform1i
Uniform1iv
Uniform1ui
Uniform1uiv
Uniform2f
Uniform2fv
Uniform2i
Uniform2iv
Uniform2ui
Uniform2uiv
Uniform3f
Uniform3fv
Uniform3i
Uniform3iv
Uniform3ui
Uniform3uiv
Uniform4f
Uniform4fv
Uniform4i
Uniform4iv
Uniform4ui
Uniform4uiv
UniformBlockBinding
UniformMatrix2fv
UniformMatrix3fv
UniformMatrix4fv
UniformMatrix2x3fv
UniformMatrix2x4fv
UniformMatrix3x2fv
UniformMatrix3x4fv
UniformMatrix4x2fv
UniformMatrix4x3fv
UnmapBuffer
UseProgram
ValidateProgram
VertexAttrib1d
VertexAttrib1dv
VertexAttrib1f
VertexAttrib1fv
VertexAttrib1s
VertexAttrib1sv
VertexAttrib2d
VertexAttrib2dv
VertexAttrib2f
VertexAttrib2fv
VertexAttrib2s
VertexAttrib2sv
VertexAttrib3d
VertexAttrib3dv
VertexAttrib3f
VertexAttrib3fv
VertexAttrib3s
VertexAttrib3sv
VertexAttrib4Nbv
VertexAttrib4Niv
VertexAttrib4Nsv
VertexAttrib4Nub
VertexAttrib4Nubv
VertexAttrib4Nuiv
VertexAttrib4Nusv
VertexAttrib4bv
VertexAttrib4d
VertexAttrib4dv
VertexAttrib4f
VertexAttrib4fv
VertexAttrib4iv
VertexAttrib4s
VertexAttrib4sv
VertexAttrib4ubv
VertexAttrib4uiv
VertexAttrib4usv
VertexAttribDivisor
VertexAttribI1i
VertexAttribI1iv
VertexAttribI1ui
VertexAttribI1uiv
VertexAttribI2i
VertexAttribI2iv
VertexAttribI2ui
VertexAttribI2uiv
VertexAttribI3i
VertexAttribI3iv
VertexAttribI3ui
VertexAttribI3uiv
VertexAttribI4bv
VertexAttribI4i
VertexAttribI4iv
VertexAttribI4sv
VertexAttribI4ubv
VertexAttribI4ui
VertexAttribI4uiv
VertexAttribI4usv
VertexAttribIPointer
VertexAttribP1ui
VertexAttribP1uiv
VertexAttribP2ui
VertexAttribP2uiv
VertexAttribP3ui
VertexAttribP3uiv
VertexAttribP4ui
VertexAttribP4uiv
VertexAttribPointer
VertexP2ui
VertexP2uiv
VertexP3ui
VertexP3uiv
VertexP4ui
VertexP4uiv
Viewport
WaitSync
consts
functions
types

Enums

__GLsync
_cl_context
_cl_event
c_void

Equivalent to C's void type when used as a pointer.

Constants

ACTIVE_ATTRIBUTES
ACTIVE_ATTRIBUTE_MAX_LENGTH
ACTIVE_TEXTURE
ACTIVE_UNIFORMS
ACTIVE_UNIFORM_BLOCKS
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
ACTIVE_UNIFORM_MAX_LENGTH
ALIASED_LINE_WIDTH_RANGE
ALPHA
ALREADY_SIGNALED
ALWAYS
AND
AND_INVERTED
AND_REVERSE
ANY_SAMPLES_PASSED
ARRAY_BUFFER
ARRAY_BUFFER_BINDING
ATTACHED_SHADERS
BACK
BACK_LEFT
BACK_RIGHT
BGR
BGRA
BGRA_INTEGER
BGR_INTEGER
BLEND
BLEND_COLOR
BLEND_DST
BLEND_DST_ALPHA
BLEND_DST_RGB
BLEND_EQUATION
BLEND_EQUATION_ALPHA
BLEND_EQUATION_RGB
BLEND_SRC
BLEND_SRC_ALPHA
BLEND_SRC_RGB
BLUE
BLUE_INTEGER
BOOL
BOOL_VEC2
BOOL_VEC3
BOOL_VEC4
BUFFER_ACCESS
BUFFER_ACCESS_FLAGS
BUFFER_MAPPED
BUFFER_MAP_LENGTH
BUFFER_MAP_OFFSET
BUFFER_MAP_POINTER
BUFFER_SIZE
BUFFER_USAGE
BYTE
CCW
CLAMP_READ_COLOR
CLAMP_TO_BORDER
CLAMP_TO_EDGE
CLEAR
CLIP_DISTANCE0
CLIP_DISTANCE1
CLIP_DISTANCE2
CLIP_DISTANCE3
CLIP_DISTANCE4
CLIP_DISTANCE5
CLIP_DISTANCE6
CLIP_DISTANCE7
COLOR
COLOR_ATTACHMENT0
COLOR_ATTACHMENT1
COLOR_ATTACHMENT2
COLOR_ATTACHMENT3
COLOR_ATTACHMENT4
COLOR_ATTACHMENT5
COLOR_ATTACHMENT6
COLOR_ATTACHMENT7
COLOR_ATTACHMENT8
COLOR_ATTACHMENT9
COLOR_ATTACHMENT10
COLOR_ATTACHMENT11
COLOR_ATTACHMENT12
COLOR_ATTACHMENT13
COLOR_ATTACHMENT14
COLOR_ATTACHMENT15
COLOR_ATTACHMENT16
COLOR_ATTACHMENT17
COLOR_ATTACHMENT18
COLOR_ATTACHMENT19
COLOR_ATTACHMENT20
COLOR_ATTACHMENT21
COLOR_ATTACHMENT22
COLOR_ATTACHMENT23
COLOR_ATTACHMENT24
COLOR_ATTACHMENT25
COLOR_ATTACHMENT26
COLOR_ATTACHMENT27
COLOR_ATTACHMENT28
COLOR_ATTACHMENT29
COLOR_ATTACHMENT30
COLOR_ATTACHMENT31
COLOR_BUFFER_BIT
COLOR_CLEAR_VALUE
COLOR_LOGIC_OP
COLOR_WRITEMASK
COMPARE_REF_TO_TEXTURE
COMPILE_STATUS
COMPRESSED_RED
COMPRESSED_RED_RGTC1
COMPRESSED_RG
COMPRESSED_RGB
COMPRESSED_RGBA
COMPRESSED_RG_RGTC2
COMPRESSED_SIGNED_RED_RGTC1
COMPRESSED_SIGNED_RG_RGTC2
COMPRESSED_SRGB
COMPRESSED_SRGB_ALPHA
COMPRESSED_TEXTURE_FORMATS
CONDITION_SATISFIED
CONSTANT_ALPHA
CONSTANT_COLOR
CONTEXT_COMPATIBILITY_PROFILE_BIT
CONTEXT_CORE_PROFILE_BIT
CONTEXT_FLAGS
CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
CONTEXT_PROFILE_MASK
COPY
COPY_INVERTED
COPY_READ_BUFFER
COPY_WRITE_BUFFER
CULL_FACE
CULL_FACE_MODE
CURRENT_PROGRAM
CURRENT_QUERY
CURRENT_VERTEX_ATTRIB
CW
DECR
DECR_WRAP
DELETE_STATUS
DEPTH
DEPTH24_STENCIL8
DEPTH32F_STENCIL8
DEPTH_ATTACHMENT
DEPTH_BUFFER_BIT
DEPTH_CLAMP
DEPTH_CLEAR_VALUE
DEPTH_COMPONENT
DEPTH_COMPONENT16
DEPTH_COMPONENT24
DEPTH_COMPONENT32
DEPTH_COMPONENT32F
DEPTH_FUNC
DEPTH_RANGE
DEPTH_STENCIL
DEPTH_STENCIL_ATTACHMENT
DEPTH_TEST
DEPTH_WRITEMASK
DITHER
DONT_CARE
DOUBLE
DOUBLEBUFFER
DRAW_BUFFER
DRAW_BUFFER0
DRAW_BUFFER1
DRAW_BUFFER2
DRAW_BUFFER3
DRAW_BUFFER4
DRAW_BUFFER5
DRAW_BUFFER6
DRAW_BUFFER7
DRAW_BUFFER8
DRAW_BUFFER9
DRAW_BUFFER10
DRAW_BUFFER11
DRAW_BUFFER12
DRAW_BUFFER13
DRAW_BUFFER14
DRAW_BUFFER15
DRAW_FRAMEBUFFER
DRAW_FRAMEBUFFER_BINDING
DST_ALPHA
DST_COLOR
DYNAMIC_COPY
DYNAMIC_DRAW
DYNAMIC_READ
ELEMENT_ARRAY_BUFFER
ELEMENT_ARRAY_BUFFER_BINDING
EQUAL
EQUIV
EXTENSIONS
FALSE
FASTEST
FILL
FIRST_VERTEX_CONVENTION
FIXED_ONLY
FLOAT
FLOAT_32_UNSIGNED_INT_24_8_REV
FLOAT_MAT2
FLOAT_MAT3
FLOAT_MAT4
FLOAT_MAT2x3
FLOAT_MAT2x4
FLOAT_MAT3x2
FLOAT_MAT3x4
FLOAT_MAT4x2
FLOAT_MAT4x3
FLOAT_VEC2
FLOAT_VEC3
FLOAT_VEC4
FRAGMENT_SHADER
FRAGMENT_SHADER_DERIVATIVE_HINT
FRAMEBUFFER
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
FRAMEBUFFER_ATTACHMENT_LAYERED
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
FRAMEBUFFER_ATTACHMENT_RED_SIZE
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
FRAMEBUFFER_BINDING
FRAMEBUFFER_COMPLETE
FRAMEBUFFER_DEFAULT
FRAMEBUFFER_INCOMPLETE_ATTACHMENT
FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
FRAMEBUFFER_INCOMPLETE_READ_BUFFER
FRAMEBUFFER_SRGB
FRAMEBUFFER_UNDEFINED
FRAMEBUFFER_UNSUPPORTED
FRONT
FRONT_AND_BACK
FRONT_FACE
FRONT_LEFT
FRONT_RIGHT
FUNC_ADD
FUNC_REVERSE_SUBTRACT
FUNC_SUBTRACT
GEOMETRY_INPUT_TYPE
GEOMETRY_OUTPUT_TYPE
GEOMETRY_SHADER
GEOMETRY_VERTICES_OUT
GEQUAL
GREATER
GREEN
GREEN_INTEGER
HALF_FLOAT
INCR
INCR_WRAP
INFO_LOG_LENGTH
INT
INTERLEAVED_ATTRIBS
INT_2_10_10_10_REV
INT_SAMPLER_1D
INT_SAMPLER_1D_ARRAY
INT_SAMPLER_2D
INT_SAMPLER_2D_ARRAY
INT_SAMPLER_2D_MULTISAMPLE
INT_SAMPLER_2D_MULTISAMPLE_ARRAY
INT_SAMPLER_2D_RECT
INT_SAMPLER_3D
INT_SAMPLER_BUFFER
INT_SAMPLER_CUBE
INT_VEC2
INT_VEC3
INT_VEC4
INVALID_ENUM
INVALID_FRAMEBUFFER_OPERATION
INVALID_INDEX
INVALID_OPERATION
INVALID_VALUE
INVERT
KEEP
LAST_VERTEX_CONVENTION
LEFT
LEQUAL
LESS
LINE
LINEAR
LINEAR_MIPMAP_LINEAR
LINEAR_MIPMAP_NEAREST
LINES
LINES_ADJACENCY
LINE_LOOP
LINE_SMOOTH
LINE_SMOOTH_HINT
LINE_STRIP
LINE_STRIP_ADJACENCY
LINE_WIDTH
LINE_WIDTH_GRANULARITY
LINE_WIDTH_RANGE
LINK_STATUS
LOGIC_OP_MODE
LOWER_LEFT
MAJOR_VERSION
MAP_FLUSH_EXPLICIT_BIT
MAP_INVALIDATE_BUFFER_BIT
MAP_INVALIDATE_RANGE_BIT
MAP_READ_BIT
MAP_UNSYNCHRONIZED_BIT
MAP_WRITE_BIT
MAX
MAX_3D_TEXTURE_SIZE
MAX_ARRAY_TEXTURE_LAYERS
MAX_CLIP_DISTANCES
MAX_COLOR_ATTACHMENTS
MAX_COLOR_TEXTURE_SAMPLES
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
MAX_COMBINED_TEXTURE_IMAGE_UNITS
MAX_COMBINED_UNIFORM_BLOCKS
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
MAX_CUBE_MAP_TEXTURE_SIZE
MAX_DEPTH_TEXTURE_SAMPLES
MAX_DRAW_BUFFERS
MAX_DUAL_SOURCE_DRAW_BUFFERS
MAX_ELEMENTS_INDICES
MAX_ELEMENTS_VERTICES
MAX_FRAGMENT_INPUT_COMPONENTS
MAX_FRAGMENT_UNIFORM_BLOCKS
MAX_FRAGMENT_UNIFORM_COMPONENTS
MAX_GEOMETRY_INPUT_COMPONENTS
MAX_GEOMETRY_OUTPUT_COMPONENTS
MAX_GEOMETRY_OUTPUT_VERTICES
MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
MAX_GEOMETRY_UNIFORM_BLOCKS
MAX_GEOMETRY_UNIFORM_COMPONENTS
MAX_INTEGER_SAMPLES
MAX_PROGRAM_TEXEL_OFFSET
MAX_RECTANGLE_TEXTURE_SIZE
MAX_RENDERBUFFER_SIZE
MAX_SAMPLES
MAX_SAMPLE_MASK_WORDS
MAX_SERVER_WAIT_TIMEOUT
MAX_TEXTURE_BUFFER_SIZE
MAX_TEXTURE_IMAGE_UNITS
MAX_TEXTURE_LOD_BIAS
MAX_TEXTURE_SIZE
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
MAX_UNIFORM_BLOCK_SIZE
MAX_UNIFORM_BUFFER_BINDINGS
MAX_VARYING_COMPONENTS
MAX_VARYING_FLOATS
MAX_VERTEX_ATTRIBS
MAX_VERTEX_OUTPUT_COMPONENTS
MAX_VERTEX_TEXTURE_IMAGE_UNITS
MAX_VERTEX_UNIFORM_BLOCKS
MAX_VERTEX_UNIFORM_COMPONENTS
MAX_VIEWPORT_DIMS
MIN
MINOR_VERSION
MIN_PROGRAM_TEXEL_OFFSET
MIRRORED_REPEAT
MULTISAMPLE
NAND
NEAREST
NEAREST_MIPMAP_LINEAR
NEAREST_MIPMAP_NEAREST
NEVER
NICEST
NONE
NOOP
NOR
NOTEQUAL
NO_ERROR
NUM_COMPRESSED_TEXTURE_FORMATS
NUM_EXTENSIONS
OBJECT_TYPE
ONE
ONE_MINUS_CONSTANT_ALPHA
ONE_MINUS_CONSTANT_COLOR
ONE_MINUS_DST_ALPHA
ONE_MINUS_DST_COLOR
ONE_MINUS_SRC1_ALPHA
ONE_MINUS_SRC1_COLOR
ONE_MINUS_SRC_ALPHA
ONE_MINUS_SRC_COLOR
OR
OR_INVERTED
OR_REVERSE
OUT_OF_MEMORY
PACK_ALIGNMENT
PACK_IMAGE_HEIGHT
PACK_LSB_FIRST
PACK_ROW_LENGTH
PACK_SKIP_IMAGES
PACK_SKIP_PIXELS
PACK_SKIP_ROWS
PACK_SWAP_BYTES
PIXEL_PACK_BUFFER
PIXEL_PACK_BUFFER_BINDING
PIXEL_UNPACK_BUFFER
PIXEL_UNPACK_BUFFER_BINDING
POINT
POINTS
POINT_FADE_THRESHOLD_SIZE
POINT_SIZE
POINT_SIZE_GRANULARITY
POINT_SIZE_RANGE
POINT_SPRITE_COORD_ORIGIN
POLYGON_MODE
POLYGON_OFFSET_FACTOR
POLYGON_OFFSET_FILL
POLYGON_OFFSET_LINE
POLYGON_OFFSET_POINT
POLYGON_OFFSET_UNITS
POLYGON_SMOOTH
POLYGON_SMOOTH_HINT
PRIMITIVES_GENERATED
PRIMITIVE_RESTART
PRIMITIVE_RESTART_INDEX
PROGRAM_POINT_SIZE
PROVOKING_VERTEX
PROXY_TEXTURE_1D
PROXY_TEXTURE_1D_ARRAY
PROXY_TEXTURE_2D
PROXY_TEXTURE_2D_ARRAY
PROXY_TEXTURE_2D_MULTISAMPLE
PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
PROXY_TEXTURE_3D
PROXY_TEXTURE_CUBE_MAP
PROXY_TEXTURE_RECTANGLE
QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
QUERY_BY_REGION_NO_WAIT
QUERY_BY_REGION_WAIT
QUERY_COUNTER_BITS
QUERY_NO_WAIT
QUERY_RESULT
QUERY_RESULT_AVAILABLE
QUERY_WAIT
R8
R8I
R8UI
R8_SNORM
R16
R16F
R16I
R16UI
R16_SNORM
R32F
R32I
R32UI
R11F_G11F_B10F
R3_G3_B2
RASTERIZER_DISCARD
READ_BUFFER
READ_FRAMEBUFFER
READ_FRAMEBUFFER_BINDING
READ_ONLY
READ_WRITE
RED
RED_INTEGER
RENDERBUFFER
RENDERBUFFER_ALPHA_SIZE
RENDERBUFFER_BINDING
RENDERBUFFER_BLUE_SIZE
RENDERBUFFER_DEPTH_SIZE
RENDERBUFFER_GREEN_SIZE
RENDERBUFFER_HEIGHT
RENDERBUFFER_INTERNAL_FORMAT
RENDERBUFFER_RED_SIZE
RENDERBUFFER_SAMPLES
RENDERBUFFER_STENCIL_SIZE
RENDERBUFFER_WIDTH
RENDERER
REPEAT
REPLACE
RG
RG8
RG8I
RG8UI
RG8_SNORM
RG16
RG16F
RG16I
RG16UI
RG16_SNORM
RG32F
RG32I
RG32UI
RGB
RGB4
RGB5
RGB8
RGB8I
RGB8UI
RGB8_SNORM
RGB10
RGB12
RGB16
RGB16F
RGB16I
RGB16UI
RGB16_SNORM
RGB32F
RGB32I
RGB32UI
RGB10_A2
RGB10_A2UI
RGB5_A1
RGB9_E5
RGBA
RGBA2
RGBA4
RGBA8
RGBA8I
RGBA8UI
RGBA8_SNORM
RGBA12
RGBA16
RGBA16F
RGBA16I
RGBA16UI
RGBA16_SNORM
RGBA32F
RGBA32I
RGBA32UI
RGBA_INTEGER
RGB_INTEGER
RG_INTEGER
RIGHT
SAMPLER_1D
SAMPLER_1D_ARRAY
SAMPLER_1D_ARRAY_SHADOW
SAMPLER_1D_SHADOW
SAMPLER_2D
SAMPLER_2D_ARRAY
SAMPLER_2D_ARRAY_SHADOW
SAMPLER_2D_MULTISAMPLE
SAMPLER_2D_MULTISAMPLE_ARRAY
SAMPLER_2D_RECT
SAMPLER_2D_RECT_SHADOW
SAMPLER_2D_SHADOW
SAMPLER_3D
SAMPLER_BINDING
SAMPLER_BUFFER
SAMPLER_CUBE
SAMPLER_CUBE_SHADOW
SAMPLES
SAMPLES_PASSED
SAMPLE_ALPHA_TO_COVERAGE
SAMPLE_ALPHA_TO_ONE
SAMPLE_BUFFERS
SAMPLE_COVERAGE
SAMPLE_COVERAGE_INVERT
SAMPLE_COVERAGE_VALUE
SAMPLE_MASK
SAMPLE_MASK_VALUE
SAMPLE_POSITION
SCISSOR_BOX
SCISSOR_TEST
SEPARATE_ATTRIBS
SET
SHADER_SOURCE_LENGTH
SHADER_TYPE
SHADING_LANGUAGE_VERSION
SHORT
SIGNALED
SIGNED_NORMALIZED
SMOOTH_LINE_WIDTH_GRANULARITY
SMOOTH_LINE_WIDTH_RANGE
SMOOTH_POINT_SIZE_GRANULARITY
SMOOTH_POINT_SIZE_RANGE
SRC1_ALPHA
SRC1_COLOR
SRC_ALPHA
SRC_ALPHA_SATURATE
SRC_COLOR
SRGB
SRGB8
SRGB8_ALPHA8
SRGB_ALPHA
STATIC_COPY
STATIC_DRAW
STATIC_READ
STENCIL
STENCIL_ATTACHMENT
STENCIL_BACK_FAIL
STENCIL_BACK_FUNC
STENCIL_BACK_PASS_DEPTH_FAIL
STENCIL_BACK_PASS_DEPTH_PASS
STENCIL_BACK_REF
STENCIL_BACK_VALUE_MASK
STENCIL_BACK_WRITEMASK
STENCIL_BUFFER_BIT
STENCIL_CLEAR_VALUE
STENCIL_FAIL
STENCIL_FUNC
STENCIL_INDEX
STENCIL_INDEX1
STENCIL_INDEX4
STENCIL_INDEX8
STENCIL_INDEX16
STENCIL_PASS_DEPTH_FAIL
STENCIL_PASS_DEPTH_PASS
STENCIL_REF
STENCIL_TEST
STENCIL_VALUE_MASK
STENCIL_WRITEMASK
STEREO
STREAM_COPY
STREAM_DRAW
STREAM_READ
SUBPIXEL_BITS
SYNC_CONDITION
SYNC_FENCE
SYNC_FLAGS
SYNC_FLUSH_COMMANDS_BIT
SYNC_GPU_COMMANDS_COMPLETE
SYNC_STATUS
TEXTURE
TEXTURE0
TEXTURE1
TEXTURE2
TEXTURE3
TEXTURE4
TEXTURE5
TEXTURE6
TEXTURE7
TEXTURE8
TEXTURE9
TEXTURE10
TEXTURE11
TEXTURE12
TEXTURE13
TEXTURE14
TEXTURE15
TEXTURE16
TEXTURE17
TEXTURE18
TEXTURE19
TEXTURE20
TEXTURE21
TEXTURE22
TEXTURE23
TEXTURE24
TEXTURE25
TEXTURE26
TEXTURE27
TEXTURE28
TEXTURE29
TEXTURE30
TEXTURE31
TEXTURE_1D
TEXTURE_1D_ARRAY
TEXTURE_2D
TEXTURE_2D_ARRAY
TEXTURE_2D_MULTISAMPLE
TEXTURE_2D_MULTISAMPLE_ARRAY
TEXTURE_3D
TEXTURE_ALPHA_SIZE
TEXTURE_ALPHA_TYPE
TEXTURE_BASE_LEVEL
TEXTURE_BINDING_1D
TEXTURE_BINDING_1D_ARRAY
TEXTURE_BINDING_2D
TEXTURE_BINDING_2D_ARRAY
TEXTURE_BINDING_2D_MULTISAMPLE
TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
TEXTURE_BINDING_3D
TEXTURE_BINDING_BUFFER
TEXTURE_BINDING_CUBE_MAP
TEXTURE_BINDING_RECTANGLE
TEXTURE_BLUE_SIZE
TEXTURE_BLUE_TYPE
TEXTURE_BORDER_COLOR
TEXTURE_BUFFER
TEXTURE_BUFFER_DATA_STORE_BINDING
TEXTURE_COMPARE_FUNC
TEXTURE_COMPARE_MODE
TEXTURE_COMPRESSED
TEXTURE_COMPRESSED_IMAGE_SIZE
TEXTURE_COMPRESSION_HINT
TEXTURE_CUBE_MAP
TEXTURE_CUBE_MAP_NEGATIVE_X
TEXTURE_CUBE_MAP_NEGATIVE_Y
TEXTURE_CUBE_MAP_NEGATIVE_Z
TEXTURE_CUBE_MAP_POSITIVE_X
TEXTURE_CUBE_MAP_POSITIVE_Y
TEXTURE_CUBE_MAP_POSITIVE_Z
TEXTURE_CUBE_MAP_SEAMLESS
TEXTURE_DEPTH
TEXTURE_DEPTH_SIZE
TEXTURE_DEPTH_TYPE
TEXTURE_FIXED_SAMPLE_LOCATIONS
TEXTURE_GREEN_SIZE
TEXTURE_GREEN_TYPE
TEXTURE_HEIGHT
TEXTURE_INTERNAL_FORMAT
TEXTURE_LOD_BIAS
TEXTURE_MAG_FILTER
TEXTURE_MAX_LEVEL
TEXTURE_MAX_LOD
TEXTURE_MIN_FILTER
TEXTURE_MIN_LOD
TEXTURE_RECTANGLE
TEXTURE_RED_SIZE
TEXTURE_RED_TYPE
TEXTURE_SAMPLES
TEXTURE_SHARED_SIZE
TEXTURE_STENCIL_SIZE
TEXTURE_SWIZZLE_A
TEXTURE_SWIZZLE_B
TEXTURE_SWIZZLE_G
TEXTURE_SWIZZLE_R
TEXTURE_SWIZZLE_RGBA
TEXTURE_WIDTH
TEXTURE_WRAP_R
TEXTURE_WRAP_S
TEXTURE_WRAP_T
TIMEOUT_EXPIRED
TIMEOUT_IGNORED
TIMESTAMP
TIME_ELAPSED
TRANSFORM_FEEDBACK_BUFFER
TRANSFORM_FEEDBACK_BUFFER_BINDING
TRANSFORM_FEEDBACK_BUFFER_MODE
TRANSFORM_FEEDBACK_BUFFER_SIZE
TRANSFORM_FEEDBACK_BUFFER_START
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
TRANSFORM_FEEDBACK_VARYINGS
TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
TRIANGLES
TRIANGLES_ADJACENCY
TRIANGLE_FAN
TRIANGLE_STRIP
TRIANGLE_STRIP_ADJACENCY
TRUE
UNIFORM_ARRAY_STRIDE
UNIFORM_BLOCK_ACTIVE_UNIFORMS
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
UNIFORM_BLOCK_BINDING
UNIFORM_BLOCK_DATA_SIZE
UNIFORM_BLOCK_INDEX
UNIFORM_BLOCK_NAME_LENGTH
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
UNIFORM_BUFFER
UNIFORM_BUFFER_BINDING
UNIFORM_BUFFER_OFFSET_ALIGNMENT
UNIFORM_BUFFER_SIZE
UNIFORM_BUFFER_START
UNIFORM_IS_ROW_MAJOR
UNIFORM_MATRIX_STRIDE
UNIFORM_NAME_LENGTH
UNIFORM_OFFSET
UNIFORM_SIZE
UNIFORM_TYPE
UNPACK_ALIGNMENT
UNPACK_IMAGE_HEIGHT
UNPACK_LSB_FIRST
UNPACK_ROW_LENGTH
UNPACK_SKIP_IMAGES
UNPACK_SKIP_PIXELS
UNPACK_SKIP_ROWS
UNPACK_SWAP_BYTES
UNSIGNALED
UNSIGNED_BYTE
UNSIGNED_BYTE_2_3_3_REV
UNSIGNED_BYTE_3_3_2
UNSIGNED_INT
UNSIGNED_INT_10F_11F_11F_REV
UNSIGNED_INT_10_10_10_2
UNSIGNED_INT_24_8
UNSIGNED_INT_2_10_10_10_REV
UNSIGNED_INT_5_9_9_9_REV
UNSIGNED_INT_8_8_8_8
UNSIGNED_INT_8_8_8_8_REV
UNSIGNED_INT_SAMPLER_1D
UNSIGNED_INT_SAMPLER_1D_ARRAY
UNSIGNED_INT_SAMPLER_2D
UNSIGNED_INT_SAMPLER_2D_ARRAY
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
UNSIGNED_INT_SAMPLER_2D_RECT
UNSIGNED_INT_SAMPLER_3D
UNSIGNED_INT_SAMPLER_BUFFER
UNSIGNED_INT_SAMPLER_CUBE
UNSIGNED_INT_VEC2
UNSIGNED_INT_VEC3
UNSIGNED_INT_VEC4
UNSIGNED_NORMALIZED
UNSIGNED_SHORT
UNSIGNED_SHORT_1_5_5_5_REV
UNSIGNED_SHORT_4_4_4_4
UNSIGNED_SHORT_4_4_4_4_REV
UNSIGNED_SHORT_5_5_5_1
UNSIGNED_SHORT_5_6_5
UNSIGNED_SHORT_5_6_5_REV
UPPER_LEFT
VALIDATE_STATUS
VENDOR
VERSION
VERTEX_ARRAY_BINDING
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
VERTEX_ATTRIB_ARRAY_DIVISOR
VERTEX_ATTRIB_ARRAY_ENABLED
VERTEX_ATTRIB_ARRAY_INTEGER
VERTEX_ATTRIB_ARRAY_NORMALIZED
VERTEX_ATTRIB_ARRAY_POINTER
VERTEX_ATTRIB_ARRAY_SIZE
VERTEX_ATTRIB_ARRAY_STRIDE
VERTEX_ATTRIB_ARRAY_TYPE
VERTEX_PROGRAM_POINT_SIZE
VERTEX_SHADER
VIEWPORT
WAIT_FAILED
WRITE_ONLY
XOR
ZERO

Functions

ActiveTexture

See glActiveTexture

AttachShader

See glAttachShader

BeginConditionalRender

See glBeginConditionalRender

BeginQuery

See glBeginQuery

BeginTransformFeedback

See glBeginTransformFeedback

BindAttribLocation

See glBindAttribLocation

BindBuffer

See glBindBuffer

BindBufferBase

See glBindBufferBase

BindBufferRange

See glBindBufferRange

BindFragDataLocation

See glBindFragDataLocation

BindFragDataLocationIndexed

See glBindFragDataLocationIndexed

BindFramebuffer

See glBindFramebuffer

BindRenderbuffer

See glBindRenderbuffer

BindSampler

See glBindSampler

BindTexture

See glBindTexture

BindVertexArray

See glBindVertexArray

BlendColor

See glBlendColor

BlendEquation

See glBlendEquation

BlendEquationSeparate

See glBlendEquationSeparate

BlendFunc

See glBlendFunc

BlendFuncSeparate

See glBlendFuncSeparate

BlitFramebuffer

See glBlitFramebuffer

BufferData

See glBufferData

BufferSubData

See glBufferSubData

CheckFramebufferStatus

See glCheckFramebufferStatus

ClampColor

See glClampColor

Clear

See glClear

ClearBufferfi

See glClearBufferfi

ClearBufferfv

See glClearBufferfv

ClearBufferiv

See glClearBufferiv

ClearBufferuiv

See glClearBufferuiv

ClearColor

See glClearColor

ClearDepth

See glClearDepth

ClearStencil

See glClearStencil

ClientWaitSync

See glClientWaitSync

ColorMask

See glColorMask

ColorMaski

See glColorMaski

ColorP3ui

See glColorP3ui

ColorP3uiv

See glColorP3uiv

ColorP4ui

See glColorP4ui

ColorP4uiv

See glColorP4uiv

CompileShader

See glCompileShader

CompressedTexImage1D

See glCompressedTexImage1D

CompressedTexImage2D

See glCompressedTexImage2D

CompressedTexImage3D

See glCompressedTexImage3D

CompressedTexSubImage1D

See glCompressedTexSubImage1D

CompressedTexSubImage2D

See glCompressedTexSubImage2D

CompressedTexSubImage3D

See glCompressedTexSubImage3D

CopyBufferSubData

See glCopyBufferSubData

CopyTexImage1D

See glCopyTexImage1D

CopyTexImage2D

See glCopyTexImage2D

CopyTexSubImage1D

See glCopyTexSubImage1D

CopyTexSubImage2D

See glCopyTexSubImage2D

CopyTexSubImage3D

See glCopyTexSubImage3D

CreateProgram

See glCreateProgram

CreateShader

See glCreateShader

CullFace

See glCullFace

DeleteBuffers

See glDeleteBuffers

DeleteFramebuffers

See glDeleteFramebuffers

DeleteProgram

See glDeleteProgram

DeleteQueries

See glDeleteQueries

DeleteRenderbuffers

See glDeleteRenderbuffers

DeleteSamplers

See glDeleteSamplers

DeleteShader

See glDeleteShader

DeleteSync

See glDeleteSync

DeleteTextures

See glDeleteTextures

DeleteVertexArrays

See glDeleteVertexArrays

DepthFunc

See glDepthFunc

DepthMask

See glDepthMask

DepthRange

See glDepthRange

DetachShader

See glDetachShader

Disable

See glDisable

DisableVertexAttribArray

See glDisableVertexAttribArray

Disablei

See glDisablei

DrawArrays

See glDrawArrays

DrawArraysInstanced

See glDrawArraysInstanced

DrawBuffer

See glDrawBuffer

DrawBuffers

See glDrawBuffers

DrawElements

See glDrawElements

DrawElementsBaseVertex

See glDrawElementsBaseVertex

DrawElementsInstanced

See glDrawElementsInstanced

DrawElementsInstancedBaseVertex

See glDrawElementsInstancedBaseVertex

DrawRangeElements

See glDrawRangeElements

DrawRangeElementsBaseVertex

See glDrawRangeElementsBaseVertex

Enable

See glEnable

EnableVertexAttribArray

See glEnableVertexAttribArray

Enablei

See glEnablei

EndConditionalRender

See glEndConditionalRender

EndQuery

See glEndQuery

EndTransformFeedback

See glEndTransformFeedback

FenceSync

See glFenceSync

Finish

See glFinish

Flush

See glFlush

FlushMappedBufferRange

See glFlushMappedBufferRange

FramebufferRenderbuffer

See glFramebufferRenderbuffer

FramebufferTexture

See glFramebufferTexture

FramebufferTexture1D

See glFramebufferTexture1D

FramebufferTexture2D

See glFramebufferTexture2D

FramebufferTexture3D

See glFramebufferTexture3D

FramebufferTextureLayer

See glFramebufferTextureLayer

FrontFace

See glFrontFace

GenBuffers

See glGenBuffers

GenFramebuffers

See glGenFramebuffers

GenQueries

See glGenQueries

GenRenderbuffers

See glGenRenderbuffers

GenSamplers

See glGenSamplers

GenTextures

See glGenTextures

GenVertexArrays

See glGenVertexArrays

GenerateMipmap

See glGenerateMipmap

GetActiveAttrib

See glGetActiveAttrib

GetActiveUniform

See glGetActiveUniform

GetActiveUniformBlockName

See glGetActiveUniformBlockName

GetActiveUniformBlockiv

See glGetActiveUniformBlockiv

GetActiveUniformName

See glGetActiveUniformName

GetActiveUniformsiv

See glGetActiveUniformsiv

GetAttachedShaders

See glGetAttachedShaders

GetAttribLocation

See glGetAttribLocation

GetBooleani_v

See glGetBooleani_v

GetBooleanv

See glGetBooleanv

GetBufferParameteri64v

See glGetBufferParameteri64v

GetBufferParameteriv

See glGetBufferParameteriv

GetBufferPointerv

See glGetBufferPointerv

GetBufferSubData

See glGetBufferSubData

GetCompressedTexImage

See glGetCompressedTexImage

GetDoublev

See glGetDoublev

GetError

See glGetError

GetFloatv

See glGetFloatv

GetFragDataIndex

See glGetFragDataIndex

GetFragDataLocation

See glGetFragDataLocation

GetFramebufferAttachmentParameteriv

See glGetFramebufferAttachmentParameteriv

GetInteger64i_v

See glGetInteger64i_v

GetInteger64v

See glGetInteger64v

GetIntegeri_v

See glGetIntegeri_v

GetIntegerv

See glGetIntegerv

GetMultisamplefv

See glGetMultisamplefv

GetProgramInfoLog

See glGetProgramInfoLog

GetProgramiv

See glGetProgramiv

GetQueryObjecti64v

See glGetQueryObjecti64v

GetQueryObjectiv

See glGetQueryObjectiv

GetQueryObjectui64v

See glGetQueryObjectui64v

GetQueryObjectuiv

See glGetQueryObjectuiv

GetQueryiv

See glGetQueryiv

GetRenderbufferParameteriv

See glGetRenderbufferParameteriv

GetSamplerParameterIiv

See glGetSamplerParameterIiv

GetSamplerParameterIuiv

See glGetSamplerParameterIuiv

GetSamplerParameterfv

See glGetSamplerParameterfv

GetSamplerParameteriv

See glGetSamplerParameteriv

GetShaderInfoLog

See glGetShaderInfoLog

GetShaderSource

See glGetShaderSource

GetShaderiv

See glGetShaderiv

GetString

See glGetString

GetStringi

See glGetStringi

GetSynciv

See glGetSynciv

GetTexImage

See glGetTexImage

GetTexLevelParameterfv

See glGetTexLevelParameterfv

GetTexLevelParameteriv

See glGetTexLevelParameteriv

GetTexParameterIiv

See glGetTexParameterIiv

GetTexParameterIuiv

See glGetTexParameterIuiv

GetTexParameterfv

See glGetTexParameterfv

GetTexParameteriv

See glGetTexParameteriv

GetTransformFeedbackVarying

See glGetTransformFeedbackVarying

GetUniformBlockIndex

See glGetUniformBlockIndex

GetUniformIndices

See glGetUniformIndices

GetUniformLocation

See glGetUniformLocation

GetUniformfv

See glGetUniformfv

GetUniformiv

See glGetUniformiv

GetUniformuiv

See glGetUniformuiv

GetVertexAttribIiv

See glGetVertexAttribIiv

GetVertexAttribIuiv

See glGetVertexAttribIuiv

GetVertexAttribPointerv

See glGetVertexAttribPointerv

GetVertexAttribdv

See glGetVertexAttribdv

GetVertexAttribfv

See glGetVertexAttribfv

GetVertexAttribiv

See glGetVertexAttribiv

Hint

See glHint

IsBuffer

See glIsBuffer

IsEnabled

See glIsEnabled

IsEnabledi

See glIsEnabledi

IsFramebuffer

See glIsFramebuffer

IsProgram

See glIsProgram

IsQuery

See glIsQuery

IsRenderbuffer

See glIsRenderbuffer

IsSampler

See glIsSampler

IsShader

See glIsShader

IsSync

See glIsSync

IsTexture

See glIsTexture

IsVertexArray

See glIsVertexArray

LineWidth

See glLineWidth

LinkProgram

See glLinkProgram

LogicOp

See glLogicOp

MapBuffer

See glMapBuffer

MapBufferRange

See glMapBufferRange

MultiDrawArrays

See glMultiDrawArrays

MultiDrawElements

See glMultiDrawElements

MultiDrawElementsBaseVertex

See glMultiDrawElementsBaseVertex

MultiTexCoordP1ui

See glMultiTexCoordP1ui

MultiTexCoordP1uiv

See glMultiTexCoordP1uiv

MultiTexCoordP2ui

See glMultiTexCoordP2ui

MultiTexCoordP2uiv

See glMultiTexCoordP2uiv

MultiTexCoordP3ui

See glMultiTexCoordP3ui

MultiTexCoordP3uiv

See glMultiTexCoordP3uiv

MultiTexCoordP4ui

See glMultiTexCoordP4ui

MultiTexCoordP4uiv

See glMultiTexCoordP4uiv

NormalP3ui

See glNormalP3ui

NormalP3uiv

See glNormalP3uiv

PixelStoref

See glPixelStoref

PixelStorei

See glPixelStorei

PointParameterf

See glPointParameterf

PointParameterfv

See glPointParameterfv

PointParameteri

See glPointParameteri

PointParameteriv

See glPointParameteriv

PointSize

See glPointSize

PolygonMode

See glPolygonMode

PolygonOffset

See glPolygonOffset

PrimitiveRestartIndex

See glPrimitiveRestartIndex

ProvokingVertex

See glProvokingVertex

QueryCounter

See glQueryCounter

ReadBuffer

See glReadBuffer

ReadPixels

See glReadPixels

RenderbufferStorage

See glRenderbufferStorage

RenderbufferStorageMultisample

See glRenderbufferStorageMultisample

SampleCoverage

See glSampleCoverage

SampleMaski

See glSampleMaski

SamplerParameterIiv

See glSamplerParameterIiv

SamplerParameterIuiv

See glSamplerParameterIuiv

SamplerParameterf

See glSamplerParameterf

SamplerParameterfv

See glSamplerParameterfv

SamplerParameteri

See glSamplerParameteri

SamplerParameteriv

See glSamplerParameteriv

Scissor

See glScissor

SecondaryColorP3ui

See glSecondaryColorP3ui

SecondaryColorP3uiv

See glSecondaryColorP3uiv

ShaderSource

See glShaderSource

StencilFunc

See glStencilFunc

StencilFuncSeparate

See glStencilFuncSeparate

StencilMask

See glStencilMask

StencilMaskSeparate

See glStencilMaskSeparate

StencilOp

See glStencilOp

StencilOpSeparate

See glStencilOpSeparate

TexBuffer

See glTexBuffer

TexCoordP1ui

See glTexCoordP1ui

TexCoordP1uiv

See glTexCoordP1uiv

TexCoordP2ui

See glTexCoordP2ui

TexCoordP2uiv

See glTexCoordP2uiv

TexCoordP3ui

See glTexCoordP3ui

TexCoordP3uiv

See glTexCoordP3uiv

TexCoordP4ui

See glTexCoordP4ui

TexCoordP4uiv

See glTexCoordP4uiv

TexImage1D

See glTexImage1D

TexImage2D

See glTexImage2D

TexImage2DMultisample

See glTexImage2DMultisample

TexImage3D

See glTexImage3D

TexImage3DMultisample

See glTexImage3DMultisample

TexParameterIiv

See glTexParameterIiv

TexParameterIuiv

See glTexParameterIuiv

TexParameterf

See glTexParameterf

TexParameterfv

See glTexParameterfv

TexParameteri

See glTexParameteri

TexParameteriv

See glTexParameteriv

TexSubImage1D

See glTexSubImage1D

TexSubImage2D

See glTexSubImage2D

TexSubImage3D

See glTexSubImage3D

TransformFeedbackVaryings

See glTransformFeedbackVaryings

Uniform1f

See glUniform1f

Uniform1fv

See glUniform1fv

Uniform1i

See glUniform1i

Uniform1iv

See glUniform1iv

Uniform1ui

See glUniform1ui

Uniform1uiv

See glUniform1uiv

Uniform2f

See glUniform2f

Uniform2fv

See glUniform2fv

Uniform2i

See glUniform2i

Uniform2iv

See glUniform2iv

Uniform2ui

See glUniform2ui

Uniform2uiv

See glUniform2uiv

Uniform3f

See glUniform3f

Uniform3fv

See glUniform3fv

Uniform3i

See glUniform3i

Uniform3iv

See glUniform3iv

Uniform3ui

See glUniform3ui

Uniform3uiv

See glUniform3uiv

Uniform4f

See glUniform4f

Uniform4fv

See glUniform4fv

Uniform4i

See glUniform4i

Uniform4iv

See glUniform4iv

Uniform4ui

See glUniform4ui

Uniform4uiv

See glUniform4uiv

UniformBlockBinding

See glUniformBlockBinding

UniformMatrix2fv

See glUniformMatrix2fv

UniformMatrix3fv

See glUniformMatrix3fv

UniformMatrix4fv

See glUniformMatrix4fv

UniformMatrix2x3fv

See glUniformMatrix2x3fv

UniformMatrix2x4fv

See glUniformMatrix2x4fv

UniformMatrix3x2fv

See glUniformMatrix3x2fv

UniformMatrix3x4fv

See glUniformMatrix3x4fv

UniformMatrix4x2fv

See glUniformMatrix4x2fv

UniformMatrix4x3fv

See glUniformMatrix4x3fv

UnmapBuffer

See glUnmapBuffer

UseProgram

See glUseProgram

ValidateProgram

See glValidateProgram

VertexAttrib1d

See glVertexAttrib1d

VertexAttrib1dv

See glVertexAttrib1dv

VertexAttrib1f

See glVertexAttrib1f

VertexAttrib1fv

See glVertexAttrib1fv

VertexAttrib1s

See glVertexAttrib1s

VertexAttrib1sv

See glVertexAttrib1sv

VertexAttrib2d

See glVertexAttrib2d

VertexAttrib2dv

See glVertexAttrib2dv

VertexAttrib2f

See glVertexAttrib2f

VertexAttrib2fv

See glVertexAttrib2fv

VertexAttrib2s

See glVertexAttrib2s

VertexAttrib2sv

See glVertexAttrib2sv

VertexAttrib3d

See glVertexAttrib3d

VertexAttrib3dv

See glVertexAttrib3dv

VertexAttrib3f

See glVertexAttrib3f

VertexAttrib3fv

See glVertexAttrib3fv

VertexAttrib3s

See glVertexAttrib3s

VertexAttrib3sv

See glVertexAttrib3sv

VertexAttrib4Nbv

See glVertexAttrib4Nbv

VertexAttrib4Niv

See glVertexAttrib4Niv

VertexAttrib4Nsv

See glVertexAttrib4Nsv

VertexAttrib4Nub

See glVertexAttrib4Nub

VertexAttrib4Nubv

See glVertexAttrib4Nubv

VertexAttrib4Nuiv

See glVertexAttrib4Nuiv

VertexAttrib4Nusv

See glVertexAttrib4Nusv

VertexAttrib4bv

See glVertexAttrib4bv

VertexAttrib4d

See glVertexAttrib4d

VertexAttrib4dv

See glVertexAttrib4dv

VertexAttrib4f

See glVertexAttrib4f

VertexAttrib4fv

See glVertexAttrib4fv

VertexAttrib4iv

See glVertexAttrib4iv

VertexAttrib4s

See glVertexAttrib4s

VertexAttrib4sv

See glVertexAttrib4sv

VertexAttrib4ubv

See glVertexAttrib4ubv

VertexAttrib4uiv

See glVertexAttrib4uiv

VertexAttrib4usv

See glVertexAttrib4usv

VertexAttribDivisor

See glVertexAttribDivisor

VertexAttribI1i

See glVertexAttribI1i

VertexAttribI1iv

See glVertexAttribI1iv

VertexAttribI1ui

See glVertexAttribI1ui

VertexAttribI1uiv

See glVertexAttribI1uiv

VertexAttribI2i

See glVertexAttribI2i

VertexAttribI2iv

See glVertexAttribI2iv

VertexAttribI2ui

See glVertexAttribI2ui

VertexAttribI2uiv

See glVertexAttribI2uiv

VertexAttribI3i

See glVertexAttribI3i

VertexAttribI3iv

See glVertexAttribI3iv

VertexAttribI3ui

See glVertexAttribI3ui

VertexAttribI3uiv

See glVertexAttribI3uiv

VertexAttribI4bv

See glVertexAttribI4bv

VertexAttribI4i

See glVertexAttribI4i

VertexAttribI4iv

See glVertexAttribI4iv

VertexAttribI4sv

See glVertexAttribI4sv

VertexAttribI4ubv

See glVertexAttribI4ubv

VertexAttribI4ui

See glVertexAttribI4ui

VertexAttribI4uiv

See glVertexAttribI4uiv

VertexAttribI4usv

See glVertexAttribI4usv

VertexAttribIPointer

See glVertexAttribIPointer

VertexAttribP1ui

See glVertexAttribP1ui

VertexAttribP1uiv

See glVertexAttribP1uiv

VertexAttribP2ui

See glVertexAttribP2ui

VertexAttribP2uiv

See glVertexAttribP2uiv

VertexAttribP3ui

See glVertexAttribP3ui

VertexAttribP3uiv

See glVertexAttribP3uiv

VertexAttribP4ui

See glVertexAttribP4ui

VertexAttribP4uiv

See glVertexAttribP4uiv

VertexAttribPointer

See glVertexAttribPointer

VertexP2ui

See glVertexP2ui

VertexP2uiv

See glVertexP2uiv

VertexP3ui

See glVertexP3ui

VertexP3uiv

See glVertexP3uiv

VertexP4ui

See glVertexP4ui

VertexP4uiv

See glVertexP4uiv

Viewport

See glViewport

WaitSync

See glWaitSync

load_with

Load each OpenGL symbol using a provided loader function.

Type Definitions

GLDEBUGPROC
GLDEBUGPROCAMD
GLDEBUGPROCARB
GLDEBUGPROCKHR
GLbitfield
GLboolean
GLbyte
GLchar
GLcharARB
GLclampd
GLclampf
GLclampx
GLdouble
GLeglImageOES
GLenum
GLfixed
GLfloat
GLhalf
GLhalfARB
GLhalfNV
GLhandleARB
GLint
GLint64
GLint64EXT
GLintptr
GLintptrARB
GLshort
GLsizei
GLsizeiptr
GLsizeiptrARB
GLsync
GLubyte
GLuint
GLuint64
GLuint64EXT
GLushort
GLvdpauSurfaceNV
GLvoid
c_char
c_double
c_float
c_int
c_long
c_longlong
c_short
c_uchar
c_uint
c_ulong
c_ulonglong
c_ushort