extern crate objc_encode;
use objc_encode::Encode;
use objc_encode::encoding::{Primitive, Struct};
#[cfg(target_pointer_width = "32")]
type CGFloat = f32;
#[cfg(target_pointer_width = "64")]
type CGFloat = f64;
#[repr(C)]
struct CGPoint {
x: CGFloat,
y: CGFloat,
}
unsafe impl Encode for CGPoint {
type Encoding = Struct<&'static str, (Primitive, Primitive)>;
fn encode() -> Self::Encoding {
Struct::new("CGPoint", (CGFloat::encode(), CGFloat::encode()))
}
}
#[repr(C)]
struct CGSize {
width: CGFloat,
height: CGFloat,
}
unsafe impl Encode for CGSize {
type Encoding = Struct<&'static str, (Primitive, Primitive)>;
fn encode() -> Self::Encoding {
Struct::new("CGSize", (CGFloat::encode(), CGFloat::encode()))
}
}
#[repr(C)]
struct CGRect {
origin: CGPoint,
size: CGSize,
}
unsafe impl Encode for CGRect {
type Encoding = Struct<&'static str, (<CGPoint as Encode>::Encoding,
<CGSize as Encode>::Encoding)>;
fn encode() -> Self::Encoding {
Struct::new("CGRect", (CGPoint::encode(), CGSize::encode()))
}
}
fn main() {
println!("{}", CGRect::encode());
}