pub struct NonlinearUnilateralConstraint<N: RealField + Copy, Handle: BodyHandle, CollHandle: ColliderHandle> {
pub r: N,
pub rhs: N,
pub ndofs1: usize,
pub body1: BodyPartHandle<Handle>,
pub collider1: CollHandle,
pub ndofs2: usize,
pub body2: BodyPartHandle<Handle>,
pub collider2: CollHandle,
pub kinematic: ContactKinematic<N>,
pub normal1: Unit<Vector<N>>,
pub normal2: Unit<Vector<N>>,
}Expand description
A non-linear position-based non-penetration constraint.
Fields§
§r: NThe scaling parameter of the SOR-prox method.
rhs: NThe target position change this constraint must apply.
ndofs1: usizeNumber of degree of freedom of the first body.
body1: BodyPartHandle<Handle>The first body affected by the constraint.
collider1: CollHandleThe first collider affected by the constraint.
ndofs2: usizeNumber of degree of freedom of the second body.
body2: BodyPartHandle<Handle>The second body affected by the constraint.
collider2: CollHandleThe second collider affected by the constraint.
kinematic: ContactKinematic<N>The kinematic information used to update the contact location.
normal1: Unit<Vector<N>>The contact normal on the local space of self.body1.
normal2: Unit<Vector<N>>The contact normal on the local space of self.body2.
Implementations§
Source§impl<N: RealField + Copy, Handle: BodyHandle, CollHandle: ColliderHandle> NonlinearUnilateralConstraint<N, Handle, CollHandle>
impl<N: RealField + Copy, Handle: BodyHandle, CollHandle: ColliderHandle> NonlinearUnilateralConstraint<N, Handle, CollHandle>
Sourcepub fn new(
body1: BodyPartHandle<Handle>,
collider1: CollHandle,
ndofs1: usize,
body2: BodyPartHandle<Handle>,
collider2: CollHandle,
ndofs2: usize,
normal1: Unit<Vector<N>>,
normal2: Unit<Vector<N>>,
kinematic: ContactKinematic<N>,
) -> Self
pub fn new( body1: BodyPartHandle<Handle>, collider1: CollHandle, ndofs1: usize, body2: BodyPartHandle<Handle>, collider2: CollHandle, ndofs2: usize, normal1: Unit<Vector<N>>, normal2: Unit<Vector<N>>, kinematic: ContactKinematic<N>, ) -> Self
Create a new nonlinear position-based non-penetration constraint.
Trait Implementations§
Auto Trait Implementations§
impl<N, Handle, CollHandle> Freeze for NonlinearUnilateralConstraint<N, Handle, CollHandle>
impl<N, Handle, CollHandle> RefUnwindSafe for NonlinearUnilateralConstraint<N, Handle, CollHandle>
impl<N, Handle, CollHandle> Send for NonlinearUnilateralConstraint<N, Handle, CollHandle>
impl<N, Handle, CollHandle> Sync for NonlinearUnilateralConstraint<N, Handle, CollHandle>
impl<N, Handle, CollHandle> Unpin for NonlinearUnilateralConstraint<N, Handle, CollHandle>
impl<N, Handle, CollHandle> UnwindSafe for NonlinearUnilateralConstraint<N, Handle, CollHandle>
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T: ?Sized,
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