nobs-vkpipes-0.1.0 doesn't have any documentation.
nobs-vkpipes
Compiles shaders from glsl and generates rust code from spv.
Features
- Builder patterns for compute and graphics pipeline generation
- Descriptor set definitions for easy accessible descriptor writes and updates
- Code generation macros to compile pipeline and descriptor definitions with spv shader code into a rust module. Enables one liner pipeline instantiation and descriptor set allocation.
Documentation
Find a complete documentation of this library at docs.rs.
Setup
Follow the setup instructions for shaderc-rs.
After this you are ready to use nobs-vkpipes!
Contributing
Feel encouraged to contribute!