Trait nannou::draw::properties::spatial::position::SetPosition
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[src]
pub trait SetPosition<S>: Sized { fn properties(&mut self) -> &mut Properties<S>; fn x_position(self, position: Position<S>) -> Self { ... } fn y_position(self, position: Position<S>) -> Self { ... } fn z_position(self, position: Position<S>) -> Self { ... } fn x(self, x: S) -> Self { ... } fn y(self, y: S) -> Self { ... } fn z(self, y: S) -> Self { ... } fn xy(self, p: Point2<S>) -> Self { ... } fn xyz(self, p: Point3<S>) -> Self { ... } fn x_y(self, x: S, y: S) -> Self { ... } fn x_y_z(self, x: S, y: S, z: S) -> Self { ... } fn x_position_relative(self, x: Relative<S>) -> Self { ... } fn y_position_relative(self, y: Relative<S>) -> Self { ... } fn z_position_relative(self, z: Relative<S>) -> Self { ... } fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self { ... } fn x_y_z_position_relative(
self,
x: Relative<S>,
y: Relative<S>,
z: Relative<S>
) -> Self { ... } fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self { ... } fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self { ... } fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self { ... } fn x_y_position_relative_to(
self,
other: Index,
x: Relative<S>,
y: Relative<S>
) -> Self { ... } fn x_y_z_position_relative_to(
self,
other: Index,
x: Relative<S>,
y: Relative<S>,
z: Relative<S>
) -> Self { ... } fn x_relative(self, x: S) -> Self { ... } fn y_relative(self, y: S) -> Self { ... } fn z_relative(self, z: S) -> Self { ... } fn xy_relative(self, p: Point2<S>) -> Self { ... } fn xyz_relative(self, p: Point3<S>) -> Self { ... } fn x_y_relative(self, x: S, y: S) -> Self { ... } fn x_y_z_relative(self, x: S, y: S, z: S) -> Self { ... } fn x_relative_to(self, other: Index, x: S) -> Self { ... } fn y_relative_to(self, other: Index, y: S) -> Self { ... } fn z_relative_to(self, other: Index, z: S) -> Self { ... } fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self { ... } fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self { ... } fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self { ... } fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self { ... } fn x_direction(self, direction: Direction, x: S) -> Self { ... } fn y_direction(self, direction: Direction, y: S) -> Self { ... } fn z_direction(self, direction: Direction, z: S) -> Self { ... } fn left(self, x: S) -> Self { ... } fn right(self, x: S) -> Self { ... } fn down(self, y: S) -> Self { ... } fn up(self, y: S) -> Self { ... } fn backwards(self, z: S) -> Self { ... } fn forwards(self, z: S) -> Self { ... } fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self { ... } fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self { ... } fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self { ... } fn left_from(self, other: Index, x: S) -> Self { ... } fn right_from(self, other: Index, x: S) -> Self { ... } fn down_from(self, other: Index, y: S) -> Self { ... } fn up_from(self, other: Index, y: S) -> Self { ... } fn backwards_from(self, other: Index, z: S) -> Self { ... } fn forwards_from(self, other: Index, z: S) -> Self { ... } fn x_align(self, align: Align<S>) -> Self { ... } fn y_align(self, align: Align<S>) -> Self { ... } fn z_align(self, align: Align<S>) -> Self { ... } fn align_left(self) -> Self { ... } fn align_left_with_margin(self, margin: S) -> Self { ... } fn align_middle_x(self) -> Self { ... } fn align_right(self) -> Self { ... } fn align_right_with_margin(self, margin: S) -> Self { ... } fn align_bottom(self) -> Self { ... } fn align_bottom_with_margin(self, margin: S) -> Self { ... } fn align_middle_y(self) -> Self { ... } fn align_top(self) -> Self { ... } fn align_top_with_margin(self, margin: S) -> Self { ... } fn align_front(self) -> Self { ... } fn align_front_with_margin(self, margin: S) -> Self { ... } fn align_middle_z(self) -> Self { ... } fn align_back(self) -> Self { ... } fn align_back_with_margin(self, margin: S) -> Self { ... } fn x_align_to(self, other: Index, align: Align<S>) -> Self { ... } fn y_align_to(self, other: Index, align: Align<S>) -> Self { ... } fn z_align_to(self, other: Index, align: Align<S>) -> Self { ... } fn align_left_of(self, other: Index) -> Self { ... } fn align_left_of_with_margin(self, other: Index, margin: S) -> Self { ... } fn align_middle_x_of(self, other: Index) -> Self { ... } fn align_right_of(self, other: Index) -> Self { ... } fn align_right_of_with_margin(self, other: Index, margin: S) -> Self { ... } fn align_bottom_of(self, other: Index) -> Self { ... } fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self { ... } fn align_middle_y_of(self, other: Index) -> Self { ... } fn align_top_of(self, other: Index) -> Self { ... } fn align_top_of_with_margin(self, other: Index, margin: S) -> Self { ... } fn align_front_of(self, other: Index) -> Self { ... } fn align_front_of_with_margin(self, other: Index, margin: S) -> Self { ... } fn align_middle_z_of(self, other: Index) -> Self { ... } fn align_back_of(self, other: Index) -> Self { ... } fn align_back_of_with_margin(self, other: Index, margin: S) -> Self { ... } fn middle(self) -> Self { ... } fn bottom_left(self) -> Self { ... } fn mid_left(self) -> Self { ... } fn top_left(self) -> Self { ... } fn mid_top(self) -> Self { ... } fn top_right(self) -> Self { ... } fn mid_right(self) -> Self { ... } fn bottom_right(self) -> Self { ... } fn mid_bottom(self) -> Self { ... } fn middle_of(self, other: Index) -> Self { ... } fn bottom_left_of(self, other: Index) -> Self { ... } fn mid_left_of(self, other: Index) -> Self { ... } fn top_left_of(self, other: Index) -> Self { ... } fn mid_top_of(self, other: Index) -> Self { ... } fn top_right_of(self, other: Index) -> Self { ... } fn mid_right_of(self, other: Index) -> Self { ... } fn bottom_right_of(self, other: Index) -> Self { ... } fn mid_bottom_of(self, other: Index) -> Self { ... } }
An API for setting the position::Properties.
Required Methods
fn properties(&mut self) -> &mut Properties<S>
Provide a mutable reference to the position::Properties for updating.
Provided Methods
fn x_position(self, position: Position<S>) -> Self
Build with the given Position along the x axis.
fn y_position(self, position: Position<S>) -> Self
Build with the given Position along the y axis.
fn z_position(self, position: Position<S>) -> Self
Build with the given Position along the z axis.
fn x(self, x: S) -> Self
Build with the given Absolute Position along the x axis.
fn y(self, y: S) -> Self
Build with the given Absolute Position along the y axis.
fn z(self, y: S) -> Self
Build with the given Absolute Position along the z axis.
fn xy(self, p: Point2<S>) -> Self
Set the Position with some two-dimensional point.
fn xyz(self, p: Point3<S>) -> Self
Set the Position with some three-dimensional point.
fn x_y(self, x: S, y: S) -> Self
Set the Position with x y coordinates.
fn x_y_z(self, x: S, y: S, z: S) -> Self
Set the Position with x y z coordinates.
fn x_position_relative(self, x: Relative<S>) -> Self
Set the x Position Relative to the previous node.
fn y_position_relative(self, y: Relative<S>) -> Self
Set the y Position Relative to the previous node.
fn z_position_relative(self, z: Relative<S>) -> Self
Set the z Position Relative to the previous node.
fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self
Set the x and y Positions Relative to the previous node.
fn x_y_z_position_relative(
self,
x: Relative<S>,
y: Relative<S>,
z: Relative<S>
) -> Self
self,
x: Relative<S>,
y: Relative<S>,
z: Relative<S>
) -> Self
Set the x, y and z Positions Relative to the previous node.
fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self
Set the x Position Relative to the given node.
fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self
Set the y Position Relative to the given node.
fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self
Set the y Position Relative to the given node.
fn x_y_position_relative_to(
self,
other: Index,
x: Relative<S>,
y: Relative<S>
) -> Self
self,
other: Index,
x: Relative<S>,
y: Relative<S>
) -> Self
Set the x and y Positions Relative to the given node.
fn x_y_z_position_relative_to(
self,
other: Index,
x: Relative<S>,
y: Relative<S>,
z: Relative<S>
) -> Self
self,
other: Index,
x: Relative<S>,
y: Relative<S>,
z: Relative<S>
) -> Self
Set the x, y and z Positions Relative to the given node.
fn x_relative(self, x: S) -> Self
Set the Position as a Scalar along the x axis Relative to the middle of previous node.
fn y_relative(self, y: S) -> Self
Set the Position as a Scalar along the y axis Relative to the middle of previous node.
fn z_relative(self, z: S) -> Self
Set the Position as a Scalar along the z axis Relative to the middle of previous node.
fn xy_relative(self, p: Point2<S>) -> Self
Set the Position as a Point Relative to the middle of the previous node.
fn xyz_relative(self, p: Point3<S>) -> Self
Set the Position as a Point Relative to the middle of the previous node.
fn x_y_relative(self, x: S, y: S) -> Self
Set the Position as Scalars along the x and y axes Relative to the middle of the previous node.
fn x_y_z_relative(self, x: S, y: S, z: S) -> Self
Set the Position as Scalars along the x, y and z axes Relative to the middle of the previous node.
fn x_relative_to(self, other: Index, x: S) -> Self
Set the position relative to the node with the given node::Index.
fn y_relative_to(self, other: Index, y: S) -> Self
Set the position relative to the node with the given node::Index.
fn z_relative_to(self, other: Index, z: S) -> Self
Set the position relative to the node with the given node::Index.
fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self
Set the position relative to the node with the given node::Index.
fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self
Set the position relative to the node with the given node::Index.
fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self
Set the position relative to the node with the given node::Index.
fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self
Set the position relative to the node with the given node::Index.
fn x_direction(self, direction: Direction, x: S) -> Self
Build with the Position along the x axis as some distance from another node.
fn y_direction(self, direction: Direction, y: S) -> Self
Build with the Position along the y axis as some distance from another node.
fn z_direction(self, direction: Direction, z: S) -> Self
Build with the Position along the z axis as some distance from another node.
fn left(self, x: S) -> Self
Build with the Position as some distance to the left of another node.
fn right(self, x: S) -> Self
Build with the Position as some distance to the right of another node.
fn down(self, y: S) -> Self
Build with the Position as some distance below another node.
fn up(self, y: S) -> Self
Build with the Position as some distance above another node.
fn backwards(self, z: S) -> Self
Build with the Position as some distance in front of another node.
fn forwards(self, z: S) -> Self
Build with the Position as some distance behind another node.
fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self
Build with the Position along the x axis as some distance from the given node.
fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self
Build with the Position along the y axis as some distance from the given node.
fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self
Build with the Position along the z axis as some distance from the given node.
fn left_from(self, other: Index, x: S) -> Self
Build with the Position as some distance to the left of the given node.
fn right_from(self, other: Index, x: S) -> Self
Build with the Position as some distance to the right of the given node.
fn down_from(self, other: Index, y: S) -> Self
Build with the Position as some distance below the given node.
fn up_from(self, other: Index, y: S) -> Self
Build with the Position as some distance above the given node.
fn backwards_from(self, other: Index, z: S) -> Self
Build with the Position as some distance in front of the given node.
fn forwards_from(self, other: Index, z: S) -> Self
Build with the Position as some distance above the given node.
fn x_align(self, align: Align<S>) -> Self
Align the Position of the node along the x axis.
fn y_align(self, align: Align<S>) -> Self
Align the Position of the node along the y axis.
fn z_align(self, align: Align<S>) -> Self
Align the Position of the node along the z axis.
fn align_left(self) -> Self
Align the position to the left.
fn align_left_with_margin(self, margin: S) -> Self
Align the position to the left.
fn align_middle_x(self) -> Self
Align the position to the middle.
fn align_right(self) -> Self
Align the position to the right.
fn align_right_with_margin(self, margin: S) -> Self
Align the position to the right.
fn align_bottom(self) -> Self
Align the position to the bottom.
fn align_bottom_with_margin(self, margin: S) -> Self
Align the position to the bottom.
fn align_middle_y(self) -> Self
Align the position to the middle.
fn align_top(self) -> Self
Align the position to the top.
fn align_top_with_margin(self, margin: S) -> Self
Align the position to the top.
fn align_front(self) -> Self
Align the position to the front.
fn align_front_with_margin(self, margin: S) -> Self
Align the position to the front.
fn align_middle_z(self) -> Self
Align the position to the middle.
fn align_back(self) -> Self
Align the position to the back.
fn align_back_with_margin(self, margin: S) -> Self
Align the position to the back.
fn x_align_to(self, other: Index, align: Align<S>) -> Self
Align the Position of the node with the given node along the x axis.
fn y_align_to(self, other: Index, align: Align<S>) -> Self
Align the Position of the node with the given node along the y axis.
fn z_align_to(self, other: Index, align: Align<S>) -> Self
Align the Position of the node with the given node along the z axis.
fn align_left_of(self, other: Index) -> Self
Align the position to the left.
fn align_left_of_with_margin(self, other: Index, margin: S) -> Self
Align the position to the left.
fn align_middle_x_of(self, other: Index) -> Self
Align the position to the middle.
fn align_right_of(self, other: Index) -> Self
Align the position to the right.
fn align_right_of_with_margin(self, other: Index, margin: S) -> Self
Align the position to the right.
fn align_bottom_of(self, other: Index) -> Self
Align the position to the bottom.
fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self
Align the position to the bottom.
fn align_middle_y_of(self, other: Index) -> Self
Align the position to the middle.
fn align_top_of(self, other: Index) -> Self
Align the position to the top.
fn align_top_of_with_margin(self, other: Index, margin: S) -> Self
Align the position to the top.
fn align_front_of(self, other: Index) -> Self
Align the position to the front.
fn align_front_of_with_margin(self, other: Index, margin: S) -> Self
Align the position to the front.
fn align_middle_z_of(self, other: Index) -> Self
Align the position to the middle.
fn align_back_of(self, other: Index) -> Self
Align the position to the back.
fn align_back_of_with_margin(self, other: Index, margin: S) -> Self
Align the position to the back.
fn middle(self) -> Self
Align the node to the middle of the last node.
fn bottom_left(self) -> Self
Align the node to the bottom left of the last node.
fn mid_left(self) -> Self
Align the node to the middle left of the last node.
fn top_left(self) -> Self
Align the node to the top left of the last node.
fn mid_top(self) -> Self
Align the node to the middle top of the last node.
fn top_right(self) -> Self
Align the node to the top right of the last node.
fn mid_right(self) -> Self
Align the node to the middle right of the last node.
fn bottom_right(self) -> Self
Align the node to the bottom right of the last node.
fn mid_bottom(self) -> Self
Align the node to the middle bottom of the last node.
fn middle_of(self, other: Index) -> Self
Align the node in the middle of the given Node.
fn bottom_left_of(self, other: Index) -> Self
Align the node to the bottom left of the given Node.
fn mid_left_of(self, other: Index) -> Self
Align the node to the middle left of the given Node.
fn top_left_of(self, other: Index) -> Self
Align the node to the top left of the given Node.
fn mid_top_of(self, other: Index) -> Self
Align the node to the middle top of the given Node.
fn top_right_of(self, other: Index) -> Self
Align the node to the top right of the given Node.
fn mid_right_of(self, other: Index) -> Self
Align the node to the middle right of the given Node.
fn bottom_right_of(self, other: Index) -> Self
Align the node to the bottom right of the given Node.
fn mid_bottom_of(self, other: Index) -> Self
Align the node to the middle bottom of the given Node.
Implementors
impl<S> SetPosition<S> for Ellipse<S>
impl<S> SetPosition<S> for Line<S>
impl<S> SetPosition<S> for Quad<S>
impl<S> SetPosition<S> for Rect<S>
impl<S> SetPosition<S> for Tri<S>
impl<S> SetPosition<S> for nannou::draw::properties::spatial::position::Properties<S>
impl<S> SetPosition<S> for nannou::draw::properties::spatial::Properties<S>