Function nannou::draw::primitive::path::points_textured_to_lyon_path[][src]

pub fn points_textured_to_lyon_path<I>(
    points_textured: I,
    close: bool
) -> Option<Path> where
    I: IntoIterator<Item = (Point2, TexCoords)>, 
Expand description

Create a lyon path for the given iterator of textured points.