Trait nannou::color::Shade [−][src]
pub trait Shade { type Scalar: Float; fn lighten(&self, amount: Self::Scalar) -> Self; fn darken(&self, amount: Self::Scalar) -> Self { ... } }
Expand description
The Shade
trait allows a color to be lightened or darkened.
use palette::{LinSrgb, Shade}; let a = LinSrgb::new(0.4, 0.4, 0.4); let b = LinSrgb::new(0.6, 0.6, 0.6); assert_eq!(a.lighten(0.1), b.darken(0.1));