[][src]Struct nannou::color::Lch

#[repr(C)]
pub struct Lch<Wp = D65, T = f32> where
    T: Component + Float,
    Wp: WhitePoint
{ pub l: T, pub chroma: T, pub hue: LabHue<T>, pub white_point: PhantomData<Wp>, }

CIE L*C*h°, a polar version of CIE L*a*b*.

L*C*h° shares its range and perceptual uniformity with L*a*b*, but it's a cylindrical color space, like HSL and HSV. This gives it the same ability to directly change the hue and colorfulness of a color, while preserving other visual aspects.

Fields

l: T

L* is the lightness of the color. 0.0 gives absolute black and 100.0 gives the brightest white.

chroma: T

C* is the colorfulness of the color. It's similar to saturation. 0.0 gives gray scale colors, and numbers around 128-181 gives fully saturated colors. The upper limit of 128 should include the whole L*a*b* space and some more.

hue: LabHue<T>

The hue of the color, in degrees. Decides if it's red, blue, purple, etc.

white_point: PhantomData<Wp>

The white point associated with the color's illuminant and observer. D65 for 2 degree observer is used by default.

Methods

impl<T> Lch<D65, T> where
    T: Component + Float
[src]

pub fn new<H>(l: T, chroma: T, hue: H) -> Lch<D65, T> where
    H: Into<LabHue<T>>, 
[src]

CIE L*C*h° with white point D65.

impl<Wp, T> Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

pub fn with_wp<H>(l: T, chroma: T, hue: H) -> Lch<Wp, T> where
    H: Into<LabHue<T>>, 
[src]

CIE L*C*h°.

pub fn into_components(self) -> (T, T, LabHue<T>)[src]

Convert to a (L\*, C\*, h°) tuple.

pub fn from_components<H>((T, T, H)) -> Lch<Wp, T> where
    H: Into<LabHue<T>>, 
[src]

Convert from a (L\*, C\*, h°) tuple.

Trait Implementations

impl<Wp, T, P> AsRef<P> for Lch<Wp, T> where
    P: RawPixel<T> + ?Sized,
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> Limited for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> FromColor<Wp, T> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> Saturate for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

type Scalar = T

The type of the (de)saturation factor.

impl<Wp, T> IntoColor<Wp, T> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> Mix for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

type Scalar = T

The type of the mixing factor.

impl<Wp, T> Debug for Lch<Wp, T> where
    T: Debug + Component + Float,
    Wp: Debug + WhitePoint
[src]

impl<Wp, T> Shade for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

type Scalar = T

The type of the lighten/darken amount.

impl<Wp, T> Add<T> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

type Output = Lch<Wp, T>

The resulting type after applying the + operator.

impl<Wp, T> Add<Lch<Wp, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

type Output = Lch<Wp, T>

The resulting type after applying the + operator.

impl<Wp, T> PartialEq<Lch<Wp, T>> for Lch<Wp, T> where
    T: PartialEq<T> + Component + Float,
    Wp: PartialEq<Wp> + WhitePoint
[src]

impl<Wp, T> Sub<T> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

type Output = Lch<Wp, T>

The resulting type after applying the - operator.

impl<Wp, T> Sub<Lch<Wp, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

type Output = Lch<Wp, T>

The resulting type after applying the - operator.

impl<Wp, T> Into<(T, T, LabHue<T>)> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> Hue for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> GetHue for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

type Hue = LabHue<T>

The kind of hue unit this color space uses. Read more

impl<Wp, T> ApproxEq for Lch<Wp, T> where
    T: Component + Float + ApproxEq,
    Wp: WhitePoint,
    <T as ApproxEq>::Epsilon: Copy,
    <T as ApproxEq>::Epsilon: Float
[src]

type Epsilon = <T as ApproxEq>::Epsilon

Used for specifying relative comparisons.

impl<Wp, T> Clone for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> Default for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> Pixel<T> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> Copy for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T, _S> From<Alpha<Luma<_S, T>, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: LumaStandard<WhitePoint = Wp>, 
[src]

impl<Wp, T> From<Lch<Wp, T>> for Alpha<Yxy<Wp, T>, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<S, T> From<Lch<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hsv<S, T>, T> where
    S: RgbSpace,
    T: Component + Float
[src]

impl<S, T> From<Lch<<S as RgbSpace>::WhitePoint, T>> for Hsl<S, T> where
    S: RgbSpace,
    T: Component + Float
[src]

impl<S, T> From<Lch<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hsl<S, T>, T> where
    S: RgbSpace,
    T: Component + Float
[src]

impl<Wp, T, _S> From<Hwb<_S, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: RgbSpace<WhitePoint = Wp>, 
[src]

impl<Wp, T, H> From<(T, T, H)> for Lch<Wp, T> where
    H: Into<LabHue<T>>,
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<S, T> From<Lch<<S as RgbSpace>::WhitePoint, T>> for Hwb<S, T> where
    S: RgbSpace,
    T: Component + Float
[src]

impl<Wp, T, _S> From<Alpha<Rgb<_S, T>, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: RgbStandard,
    <_S as RgbStandard>::Space: RgbSpace,
    <<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp, 
[src]

impl<Wp, T, _S> From<Rgb<_S, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: RgbStandard,
    <_S as RgbStandard>::Space: RgbSpace,
    <<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp, 
[src]

impl<Wp, T> From<Alpha<Xyz<Wp, T>, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<S, T> From<Lch<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>> for Rgb<S, T> where
    S: RgbStandard,
    T: Component + Float
[src]

impl<Wp, T> From<Yxy<Wp, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<S, T> From<Lch<<S as RgbSpace>::WhitePoint, T>> for Alpha<Hwb<S, T>, T> where
    S: RgbSpace,
    T: Component + Float
[src]

impl<Wp, T> From<Lch<Wp, T>> for Yxy<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> From<Lch<Wp, T>> for Xyz<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T, _S> From<Hsv<_S, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: RgbSpace<WhitePoint = Wp>, 
[src]

impl<Wp, T, _S> From<Alpha<Hsv<_S, T>, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: RgbSpace<WhitePoint = Wp>, 
[src]

impl<S, T> From<Lch<<<S as RgbStandard>::Space as RgbSpace>::WhitePoint, T>> for Alpha<Rgb<S, T>, T> where
    S: RgbStandard,
    T: Component + Float
[src]

impl<Wp, T> From<Lch<Wp, T>> for Alpha<Lab<Wp, T>, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T, _S> From<Hsl<_S, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: RgbSpace<WhitePoint = Wp>, 
[src]

impl<Wp, T> From<Alpha<Yxy<Wp, T>, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T, _S> From<Alpha<Hwb<_S, T>, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: RgbSpace<WhitePoint = Wp>, 
[src]

impl<Wp, T> From<Lab<Wp, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> From<Alpha<Lab<Wp, T>, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T> From<Lch<Wp, T>> for Alpha<Xyz<Wp, T>, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<S, T> From<Lch<<S as RgbSpace>::WhitePoint, T>> for Color<S, T> where
    S: RgbSpace,
    T: Float + Component
[src]

impl<Wp, T> From<Xyz<Wp, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<S, T> From<Lch<<S as LumaStandard>::WhitePoint, T>> for Luma<S, T> where
    S: LumaStandard,
    T: Component + Float
[src]

impl<Wp, T> From<Lch<Wp, T>> for Lab<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<S, T> From<Lch<<S as RgbSpace>::WhitePoint, T>> for Hsv<S, T> where
    S: RgbSpace,
    T: Component + Float
[src]

impl<S, T> From<Lch<<S as LumaStandard>::WhitePoint, T>> for Alpha<Luma<S, T>, T> where
    S: LumaStandard,
    T: Component + Float
[src]

impl<Wp, T, _S> From<Luma<_S, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: LumaStandard<WhitePoint = Wp>, 
[src]

impl<Wp, T, _S> From<Color<_S, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: RgbSpace<WhitePoint = Wp>, 
[src]

impl<Wp, T, _S> From<Alpha<Color<_S, T>, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: RgbSpace<WhitePoint = Wp>, 
[src]

impl<Wp, T, _S> From<Alpha<Hsl<_S, T>, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint,
    _S: RgbSpace<WhitePoint = Wp>, 
[src]

impl<Wp, T> From<Alpha<Lch<Wp, T>, T>> for Lch<Wp, T> where
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<Wp, T, P> AsMut<P> for Lch<Wp, T> where
    P: RawPixel<T> + ?Sized,
    T: Component + Float,
    Wp: WhitePoint
[src]

impl<S> IntoLinSrgba<S> for Lch<D65, S> where
    S: Component + Float
[src]

Auto Trait Implementations

impl<Wp, T> Send for Lch<Wp, T> where
    T: Send,
    Wp: Send

impl<Wp, T> Unpin for Lch<Wp, T> where
    T: Unpin,
    Wp: Unpin

impl<Wp, T> Sync for Lch<Wp, T> where
    T: Sync,
    Wp: Sync

impl<Wp, T> UnwindSafe for Lch<Wp, T> where
    T: UnwindSafe,
    Wp: UnwindSafe

impl<Wp, T> RefUnwindSafe for Lch<Wp, T> where
    T: RefUnwindSafe,
    Wp: RefUnwindSafe

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Style for T where
    T: Any + Debug + PartialEq<T>, 
[src]

impl<T> Content for T[src]

impl<T> SafeBorrow<T> for T[src]

impl<S, D, Swp, Dwp, T> AdaptFrom<S, Swp, Dwp, T> for D where
    D: FromColor<Dwp, T>,
    Dwp: WhitePoint,
    S: IntoColor<Swp, T>,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> SetParameter for T

impl<T> SetParameter for T

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,