[−][src]Struct nannou::ui::widget::drop_down_list::DropDownList
Displays a given Vec<String>
as a selectable drop down menu.
It's reaction is triggered upon selection of a list item.
Methods
impl<'a, T> DropDownList<'a, T>
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pub fn new(items: &'a [T], selected: Option<usize>) -> DropDownList<'a, T>
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Construct a new DropDownList.
pub fn enabled(self, enabled: bool) -> DropDownList<'a, T>
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Build the type's self.$($assignee).+ with the given $Type.
pub fn max_visible_items(self, num: usize) -> DropDownList<'a, T>
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Set the maximum height of the DropDownList (before the scrollbar appears) as a number of items.
pub fn max_visible_height(self, height: f64) -> DropDownList<'a, T>
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Set the maximum height of the DropDownList (before the scrollbar appears) as a scalar height.
pub fn scrollbar_next_to(self) -> DropDownList<'a, T>
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Specifies that the list should be scrollable and should provide a Scrollbar
to the right
of the items.
pub fn scrollbar_on_top(self) -> DropDownList<'a, T>
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Specifies that the list should be scrollable and should provide a Scrollbar
that hovers
above the right edge of the items and automatically hides when the user is not scrolling.
pub fn no_scrollbar(self) -> DropDownList<'a, T>
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Even in the case that the list is scrollable, do not display a Scrollbar
.
pub fn scrollbar_width(self, w: f64) -> DropDownList<'a, T>
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Specify the width of the scrollbar.
pub fn label_font_id(self, font_id: Id) -> DropDownList<'a, T>
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Specify the font used for displaying the label.
pub fn left_justify_label(self) -> DropDownList<'a, T>
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Align the labels to the left of their Button
s' surface.
pub fn right_justify_label(self) -> DropDownList<'a, T>
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Align the labels to the right of their Button
s' surface.
pub fn center_justify_label(self) -> DropDownList<'a, T>
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Center the labels to the their Button
s' surface.
pub fn label_x(self, x: Relative) -> DropDownList<'a, T>
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Specify the label's position relatively to Button
along the x axis.
pub fn label_y(self, y: Relative) -> DropDownList<'a, T>
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Specify the label's position relatively to Button
along the y axis.
Trait Implementations
impl<'a, T> Borderable for DropDownList<'a, T>
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fn border(self, border: f64) -> DropDownList<'a, T>
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Build the type's self.$($assignee).+ with the given $Type.
fn border_color(self, border_color: Color) -> DropDownList<'a, T>
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Build the type's self.$($assignee).+ with the given $Type.
fn border_rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self
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fn border_rgb(self, r: f32, g: f32, b: f32) -> Self
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fn border_hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self
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fn border_hsl(self, h: f32, s: f32, l: f32) -> Self
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impl<'a, T> Labelable<'a> for DropDownList<'a, T>
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fn label(self, label: &'a str) -> DropDownList<'a, T>
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Build the type's self.$($assignee).+ with the given $Type.
fn label_color(self, label_color: Color) -> DropDownList<'a, T>
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Build the type's self.$($assignee).+ with the given $Type.
fn label_font_size(self, label_font_size: u32) -> DropDownList<'a, T>
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Build the type's self.$($assignee).+ with the given $Type.
fn label_rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self
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fn label_rgb(self, r: f32, g: f32, b: f32) -> Self
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fn label_hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self
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fn label_hsl(self, h: f32, s: f32, l: f32) -> Self
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fn small_font(self, ui: &Ui) -> Self
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fn medium_font(self, ui: &Ui) -> Self
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fn large_font(self, ui: &Ui) -> Self
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impl<'a, T> Colorable for DropDownList<'a, T>
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fn color(self, color: Color) -> DropDownList<'a, T>
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Build the type's self.$($assignee).+ with the given $Type.
fn rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self
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fn rgb(self, r: f32, g: f32, b: f32) -> Self
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fn hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self
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fn hsl(self, h: f32, s: f32, l: f32) -> Self
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impl<'a, T> Widget for DropDownList<'a, T> where
T: AsRef<str>,
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T: AsRef<str>,
type State = State
State to be stored within the Ui
s widget cache. Read more
type Style = Style
Every widget is required to have its own associated Style
type. This type is intended to contain high-level styling information for the widget that can be optionally specified by a user of the widget. Read more
type Event = Option<usize>
The type of event yielded by the widget, returned via the Widget::set
function. Read more
fn init_state(
&self,
id_gen: Generator
) -> <DropDownList<'a, T> as Widget>::State
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&self,
id_gen: Generator
) -> <DropDownList<'a, T> as Widget>::State
fn style(&self) -> <DropDownList<'a, T> as Widget>::Style
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fn update(
self,
args: UpdateArgs<DropDownList<'a, T>>
) -> <DropDownList<'a, T> as Widget>::Event
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self,
args: UpdateArgs<DropDownList<'a, T>>
) -> <DropDownList<'a, T> as Widget>::Event
Update the state of the DropDownList.
fn default_x_position(&self, ui: &Ui) -> Position
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fn default_y_position(&self, ui: &Ui) -> Position
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fn default_x_dimension(&self, ui: &Ui) -> Dimension
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fn default_y_dimension(&self, ui: &Ui) -> Dimension
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fn drag_area(
&self,
_dim: [f64; 2],
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
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&self,
_dim: [f64; 2],
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
fn kid_area(&self, args: KidAreaArgs<Self>) -> KidArea
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fn is_over(&self) -> fn(&Container, [f64; 2], &Theme) -> IsOver
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fn parent(self, parent_id: NodeIndex<u32>) -> Self
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fn no_parent(self) -> Self
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fn place_on_kid_area(self, b: bool) -> Self
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fn graphics_for(self, id: NodeIndex<u32>) -> Self
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fn floating(self, is_floating: bool) -> Self
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fn crop_kids(self) -> Self
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fn scroll_kids(self) -> Self
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fn scroll_kids_vertically(self) -> Self
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fn scroll_kids_horizontally(self) -> Self
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fn and<F>(self, build: F) -> Self where
F: FnOnce(Self) -> Self,
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F: FnOnce(Self) -> Self,
fn and_mut<F>(self, mutate: F) -> Self where
F: FnOnce(&mut Self),
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F: FnOnce(&mut Self),
fn and_if<F>(self, cond: bool, build: F) -> Self where
F: FnOnce(Self) -> Self,
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F: FnOnce(Self) -> Self,
fn and_then<T, F>(self, maybe: Option<T>, build: F) -> Self where
F: FnOnce(Self, T) -> Self,
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F: FnOnce(Self, T) -> Self,
fn set(self, id: NodeIndex<u32>, ui_cell: &'a mut UiCell<'b>) -> Self::Event
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impl<'a, T> Common for DropDownList<'a, T> where
T: 'a,
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T: 'a,
fn common(&self) -> &CommonBuilder
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fn common_mut(&mut self) -> &mut CommonBuilder
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Auto Trait Implementations
impl<'a, T> Send for DropDownList<'a, T> where
T: Sync,
T: Sync,
impl<'a, T> Unpin for DropDownList<'a, T>
impl<'a, T> Sync for DropDownList<'a, T> where
T: Sync,
T: Sync,
impl<'a, T> UnwindSafe for DropDownList<'a, T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<'a, T> RefUnwindSafe for DropDownList<'a, T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<W> Positionable for W where
W: Widget,
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W: Widget,
fn x_position(self, x: Position) -> W
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fn y_position(self, y: Position) -> W
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fn get_x_position(&self, ui: &Ui) -> Position
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fn get_y_position(&self, ui: &Ui) -> Position
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fn depth(self, depth: f32) -> W
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fn get_depth(&self) -> f32
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fn x(self, x: f64) -> Self
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fn y(self, y: f64) -> Self
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fn xy(self, point: [f64; 2]) -> Self
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fn x_y(self, x: f64, y: f64) -> Self
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fn x_position_relative(self, x: Relative) -> Self
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fn y_position_relative(self, y: Relative) -> Self
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fn x_y_position_relative(self, x: Relative, y: Relative) -> Self
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fn x_position_relative_to(self, other: NodeIndex<u32>, x: Relative) -> Self
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fn y_position_relative_to(self, other: NodeIndex<u32>, y: Relative) -> Self
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fn x_y_position_relative_to(
self,
other: NodeIndex<u32>,
x: Relative,
y: Relative
) -> Self
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self,
other: NodeIndex<u32>,
x: Relative,
y: Relative
) -> Self
fn x_relative(self, x: f64) -> Self
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fn y_relative(self, y: f64) -> Self
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fn xy_relative(self, point: [f64; 2]) -> Self
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fn x_y_relative(self, x: f64, y: f64) -> Self
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fn x_relative_to(self, other: NodeIndex<u32>, x: f64) -> Self
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fn y_relative_to(self, other: NodeIndex<u32>, y: f64) -> Self
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fn xy_relative_to(self, other: NodeIndex<u32>, xy: [f64; 2]) -> Self
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fn x_y_relative_to(self, other: NodeIndex<u32>, x: f64, y: f64) -> Self
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fn x_direction(self, direction: Direction, x: f64) -> Self
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fn y_direction(self, direction: Direction, y: f64) -> Self
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fn down(self, y: f64) -> Self
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fn up(self, y: f64) -> Self
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fn left(self, x: f64) -> Self
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fn right(self, x: f64) -> Self
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fn x_direction_from(
self,
other: NodeIndex<u32>,
direction: Direction,
x: f64
) -> Self
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self,
other: NodeIndex<u32>,
direction: Direction,
x: f64
) -> Self
fn y_direction_from(
self,
other: NodeIndex<u32>,
direction: Direction,
y: f64
) -> Self
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self,
other: NodeIndex<u32>,
direction: Direction,
y: f64
) -> Self
fn down_from(self, other: NodeIndex<u32>, y: f64) -> Self
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fn up_from(self, other: NodeIndex<u32>, y: f64) -> Self
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fn left_from(self, other: NodeIndex<u32>, x: f64) -> Self
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fn right_from(self, other: NodeIndex<u32>, x: f64) -> Self
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fn x_align(self, align: Align) -> Self
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fn y_align(self, align: Align) -> Self
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fn align_left(self) -> Self
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fn align_middle_x(self) -> Self
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fn align_right(self) -> Self
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fn align_top(self) -> Self
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fn align_middle_y(self) -> Self
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fn align_bottom(self) -> Self
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fn x_align_to(self, other: NodeIndex<u32>, align: Align) -> Self
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fn y_align_to(self, other: NodeIndex<u32>, align: Align) -> Self
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fn align_left_of(self, other: NodeIndex<u32>) -> Self
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fn align_middle_x_of(self, other: NodeIndex<u32>) -> Self
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fn align_right_of(self, other: NodeIndex<u32>) -> Self
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fn align_top_of(self, other: NodeIndex<u32>) -> Self
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fn align_middle_y_of(self, other: NodeIndex<u32>) -> Self
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fn align_bottom_of(self, other: NodeIndex<u32>) -> Self
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fn x_place_on(self, other: NodeIndex<u32>, place: Place) -> Self
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fn y_place_on(self, other: NodeIndex<u32>, place: Place) -> Self
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fn middle_of(self, other: NodeIndex<u32>) -> Self
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fn top_left_of(self, other: NodeIndex<u32>) -> Self
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fn top_left_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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fn top_left_with_margins_on(
self,
other: NodeIndex<u32>,
top: f64,
left: f64
) -> Self
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self,
other: NodeIndex<u32>,
top: f64,
left: f64
) -> Self
fn top_right_of(self, other: NodeIndex<u32>) -> Self
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fn top_right_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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fn top_right_with_margins_on(
self,
other: NodeIndex<u32>,
top: f64,
right: f64
) -> Self
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self,
other: NodeIndex<u32>,
top: f64,
right: f64
) -> Self
fn bottom_left_of(self, other: NodeIndex<u32>) -> Self
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fn bottom_left_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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fn bottom_left_with_margins_on(
self,
other: NodeIndex<u32>,
bottom: f64,
left: f64
) -> Self
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self,
other: NodeIndex<u32>,
bottom: f64,
left: f64
) -> Self
fn bottom_right_of(self, other: NodeIndex<u32>) -> Self
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fn bottom_right_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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fn bottom_right_with_margins_on(
self,
other: NodeIndex<u32>,
bottom: f64,
right: f64
) -> Self
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self,
other: NodeIndex<u32>,
bottom: f64,
right: f64
) -> Self
fn mid_top_of(self, other: NodeIndex<u32>) -> Self
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fn mid_top_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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fn mid_bottom_of(self, other: NodeIndex<u32>) -> Self
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fn mid_bottom_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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fn mid_left_of(self, other: NodeIndex<u32>) -> Self
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fn mid_left_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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fn mid_right_of(self, other: NodeIndex<u32>) -> Self
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fn mid_right_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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fn x_place(self, place: Place) -> Self
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fn y_place(self, place: Place) -> Self
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fn middle(self) -> Self
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fn top_left(self) -> Self
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fn top_left_with_margin(self, mgn: f64) -> Self
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fn top_left_with_margins(self, top: f64, left: f64) -> Self
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fn top_right(self) -> Self
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fn top_right_with_margin(self, mgn: f64) -> Self
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fn top_right_with_margins(self, top: f64, right: f64) -> Self
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fn bottom_left(self) -> Self
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fn bottom_left_with_margin(self, mgn: f64) -> Self
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fn bottom_left_with_margins(self, bottom: f64, left: f64) -> Self
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fn bottom_right(self) -> Self
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fn bottom_right_with_margin(self, mgn: f64) -> Self
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fn bottom_right_with_margins(self, bottom: f64, right: f64) -> Self
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fn mid_top(self) -> Self
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fn mid_top_with_margin(self, mgn: f64) -> Self
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fn mid_bottom(self) -> Self
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fn mid_bottom_with_margin(self, mgn: f64) -> Self
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fn mid_left(self) -> Self
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fn mid_left_with_margin(self, mgn: f64) -> Self
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fn mid_right(self) -> Self
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fn mid_right_with_margin(self, mgn: f64) -> Self
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impl<W> Sizeable for W where
W: Widget,
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W: Widget,
fn x_dimension(self, w: Dimension) -> W
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fn y_dimension(self, h: Dimension) -> W
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fn get_x_dimension(&self, ui: &Ui) -> Dimension
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We attempt to retrieve the x
Dimension for the widget via the following:
- Check for specified value at
maybe_x_dimension
- Otherwise, use the default returned by Widget::default_x_dimension.
fn get_y_dimension(&self, ui: &Ui) -> Dimension
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We attempt to retrieve the y
Dimension for the widget via the following:
- Check for specified value at
maybe_y_dimension
- Otherwise, use the default returned by Widget::default_y_dimension.
fn w(self, w: f64) -> Self
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fn h(self, h: f64) -> Self
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fn wh(self, wh: [f64; 2]) -> Self
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fn w_h(self, width: f64, height: f64) -> Self
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fn w_of(self, idx: NodeIndex<u32>) -> Self
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fn padded_w_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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fn h_of(self, idx: NodeIndex<u32>) -> Self
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fn padded_h_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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fn wh_of(self, idx: NodeIndex<u32>) -> Self
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fn padded_wh_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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fn kid_area_w_of(self, idx: NodeIndex<u32>) -> Self
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fn padded_kid_area_w_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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fn kid_area_h_of(self, idx: NodeIndex<u32>) -> Self
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fn padded_kid_area_h_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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fn kid_area_wh_of(self, idx: NodeIndex<u32>) -> Self
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fn padded_kid_area_wh_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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fn get_w(&self, ui: &Ui) -> Option<f64>
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fn get_h(&self, ui: &Ui) -> Option<f64>
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fn get_wh(&self, ui: &Ui) -> Option<[f64; 2]>
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impl<T> Content for T
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fn ref_from_ptr(ptr: *mut c_void, size: usize) -> Option<*mut T>
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fn is_size_suitable(size: usize) -> bool
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fn indiv_size() -> usize
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impl<T> SafeBorrow<T> for T
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,