[][src]Type Definition na::geometry::Point4

type Point4<N> = Point<N, U4>;

A statically sized 4-dimensional column point.

Trait Implementations

impl<T: RealField> ToVec<Matrix<T, U4, U1, <DefaultAllocator as Allocator<T, U4, U1>>::Buffer>> for Point4<T>[src]

impl<T: RealField> AsVec<Matrix<T, U4, U1, <DefaultAllocator as Allocator<T, U4, U1>>::Buffer>> for Point4<T>[src]

impl<N: BaseNum> NumPnt<N> for Point4<N>[src]

impl<N: BaseNum + RealField> FloatPnt<N> for Point4<N>[src]

impl<T: Scalar> Swizzles2<T> for Point4<T>[src]

type Swizzle2 = Point2<T>

impl<T: Scalar> Swizzles2Mut<T> for Point4<T>[src]

impl<T: Scalar> Swizzles3<T> for Point4<T>[src]

type Swizzle3 = Point3<T>

impl<T: Scalar> Swizzles3Mut<T> for Point4<T>[src]

impl<T: Scalar> Swizzles4<T> for Point4<T>[src]

type Swizzle4 = Point4<T>

impl<T: Scalar> Swizzles4Mut<T> for Point4<T>[src]