pub struct CreateJobQueueRequest {
pub compute_environment_order: Vec<ComputeEnvironmentOrder>,
pub job_queue_name: String,
pub priority: i64,
pub state: Option<String>,
}Fields§
§compute_environment_order: Vec<ComputeEnvironmentOrder>The set of compute environments mapped to a job queue and their order relative to each other. The job scheduler uses this parameter to determine which compute environment should execute a given job. Compute environments must be in the VALID state before you can associate them with a job queue. You can associate up to three compute environments with a job queue.
job_queue_name: StringThe name of the job queue.
priority: i64The priority of the job queue. Job queues with a higher priority (or a higher integer value for the priority parameter) are evaluated first when associated with the same compute environment. Priority is determined in descending order, for example, a job queue with a priority value of 10 is given scheduling preference over a job queue with a priority value of 1.
state: Option<String>The state of the job queue. If the job queue state is ENABLED, it is able to accept jobs.
Trait Implementations§
Source§impl Clone for CreateJobQueueRequest
impl Clone for CreateJobQueueRequest
Source§fn clone(&self) -> CreateJobQueueRequest
fn clone(&self) -> CreateJobQueueRequest
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more