Function mpstthree::functionmpst::send::send_mpst_b_to_a [−][src]
pub fn send_mpst_b_to_a<T, S1, S2, R>(
x: T,
s: MeshedChannels<Send<T, S1>, S2, RoleA<R>, RoleB<RoleEnd>>
) -> MeshedChannels<S1, S2, R, RoleB<RoleEnd>> where
T: Send,
S1: Session,
S2: Session,
R: Role,
Expand description
Send a value of type T
from B to A. Always succeeds.
Returns the continuation of the MeshedChannels<S1, S2, R, N>
.
Example
use mpstthree::binary::struct_trait::{end::End, send::Send, session::Session};
use mpstthree::meshedchannels::MeshedChannels;
use mpstthree::role::Role;
use mpstthree::role::a::RoleA;
use mpstthree::role::b::RoleB;
use mpstthree::role::end::RoleEnd;
use mpstthree::functionmpst::send::send_mpst_b_to_a;
// Creating the binary sessions
type BtoA<N> = Send<N, End>;
type BtoC = End;
// Stack
type StackB = RoleA<RoleEnd>;
// Name
type NameB = RoleB<RoleEnd>;
// From this point...
let (channel_ba, _) = BtoA::<i32>::new();
let (channel_bc, _) = BtoC::new();
let (role_b, _) = StackB::new();
let (name_b, _) = NameB::new();
let sess = MeshedChannels {
session1: channel_ba,
session2: channel_bc,
stack: role_b,
name: name_b,
};
// ...to this point, should not be written in general. Please look at the *fork* function.
let _s = send_mpst_b_to_a(1, sess);