Struct mlua::prelude::LuaRegistryKey[][src]

pub struct LuaRegistryKey { /* fields omitted */ }
Expand description

An auto generated key into the Lua registry.

This is a handle to a value stored inside the Lua registry. It is not automatically garbage collected on Drop, but it can be removed with Lua::remove_registry_value, and instances not manually removed can be garbage collected with Lua::expire_registry_values.

Be warned, If you place this into Lua via a UserData type or a rust callback, it is very easy to accidentally cause reference cycles that the Lua garbage collector cannot resolve. Instead of placing a RegistryKey into a UserData type, prefer instead to use UserData::set_user_value / UserData::get_user_value.

Trait Implementations

Formats the value using the given formatter. Read more

Executes the destructor for this type. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.