minimax-alpha-beta 0.2.0

An implementation of Alpha-Beta Pruning + Minimax Algorithm for arbitrary two player minimax style games like Chess, Go, TicTacToe, etc.
Documentation
name: Cargo (full)

on:
  push:
    branches: [ "main" ]
  pull_request:
    branches: [ "main" ]

env:
  CARGO_TERM_COLOR: always

jobs:
  build:
    runs-on: ubuntu-latest
    container:
      image: aalekhpatel07/rust:1.0
      options: --user root --security-opt seccomp=unconfined
    steps:
    - name: Checkout repository.
      uses: actions/checkout@v3
    - name: Run tests
      run: cargo nextest run --release --verbose
    - name: Generate test coverage report.
      run: cargo tarpaulin -o Html --output-dir ./target/tarpaulin
    - name: Run clippy
      run: cargo clippy --no-deps --fix
    - name: Build the project.
      run: |
        cargo build --release
    - name: Archive production build.
      uses: actions/upload-artifact@v3
      with:
        name: production-static-files
        path: |
          target/release/tic-tac-toe
    - name: Archive code coverage results.
      uses: actions/upload-artifact@v3
      with:
        name: test-coverage-report
        path: |
          target/tarpaulin