minifb 0.2.1

Cross-platform window setup for bitmap rendering
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rust_minifb

rust_minifb (Mini FrameBuffer) is a small cross platform library written in Rust and that makes it easy to render (32-bit) pixels in a window. An example is the best way to show how it works:

extern crate minifb;

use minifb::*;

const WIDTH: usize = 640;
const HEIGHT: usize = 360;

fn main() {
    let mut buffer: [u32; WIDTH * HEIGHT] = [0; WIDTH * HEIGHT];

    let mut window = Window::new("Noise Test - Press ESC to exit",
                                 WIDTH,
                                 HEIGHT,
                                 Scale::X1,
                                 Vsync::No)
                         .unwrap();

    while window.is_open() && !window.is_key_down(Key::Escape) {
        for i in buffer.iter_mut() {
            *i = 0; // write something more funny here!
        }

        window.update(&buffer);
    }
}

Status

Currently Windows and Mac are the current supported platforms. X11 (Linux/FreeBSD/etc) support is coming soon.

Build instruction

cargo build
cargo run --example noise 

This will run the noise example which should look something like this (Mac screenshot)

mac_screenshot