use minetestworld::{Position, World};
#[tokio::main(flavor = "current_thread")]
async fn main() {
let world = World::open("TestWorld");
let mut vm = world.get_voxel_manip(true).await.unwrap();
for y in 10..20 {
vm.set_content(Position { x: 0, y, z: 0 }, b"default:diamondblock")
.await
.unwrap();
}
vm.commit().await.unwrap();
}