Struct mca_parser::nbt::TileTick
source · pub struct TileTick {
pub i: String,
pub p: i32,
pub t: i32,
pub x: i32,
pub y: i32,
pub z: i32,
}Expand description
This represents part of a chunk’s nbt data stored in the region file
See https://minecraft.fandom.com/wiki/Chunk_format#Tile_tick_format
Fields§
§i: StringThe ID of the block; used to activate the correct block update procedure.
p: i32If multiple tile ticks are scheduled for the same tick, tile ticks with lower p are processed first. If they also have the same p, the order is unknown.
t: i32The number of ticks until processing should occur. May be negative when processing is overdue.
x: i32§y: i32§z: i32Trait Implementations§
source§impl<'de> Deserialize<'de> for TileTick
impl<'de> Deserialize<'de> for TileTick
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for TileTick
impl Send for TileTick
impl Sync for TileTick
impl Unpin for TileTick
impl UnwindSafe for TileTick
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more