Function mat4::rotate_x[][src]

pub fn rotate_x<'out, T>(
    out: &'out mut [T; 16],
    a: &[T; 16],
    angle: &T
) -> &'out mut [T; 16] where
    T: Clone + Float + Add<T, Output = T> + Sub<T, Output = T>,
    &'a T: Mul<&'b T, Output = T>,