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use std::path::Path;
pub fn file_exists(chk_path:&str) -> bool {
Path::new(&chk_path).exists()
}
pub fn basename(chk_path:&str) -> String {
String::from(Path::new(&chk_path).file_name().unwrap().to_str().unwrap())
}
pub fn file_writable(chk_path:&str) -> bool {
let path = Path::new(&chk_path);
!path.metadata().unwrap().permissions().readonly()
}
pub fn get_parent(chk_path:&str) -> String {
let path = Path::new(&chk_path);
let parent = path.parent().unwrap();
String::from(parent.to_str().unwrap())
}
pub fn parent_exists(chk_path:&str) -> bool {
let parent = get_parent(chk_path);
if !parent.is_empty() {
file_exists(parent.as_str())
} else {
true
}
}
pub fn parent_writable(chk_path:&str) -> bool {
let parent = get_parent(chk_path);
if !parent.is_empty() {
file_writable(parent.as_str())
} else {
true
}
}
pub fn parent_exists_and_writable(chk_path:&str) -> bool {
parent_exists(chk_path) && parent_writable(chk_path)
}