Struct macroquad::experimental::animation::AnimatedSprite[][src]

pub struct AnimatedSprite {
    pub playing: bool,
    // some fields omitted
}

Fields

playing: bool

Implementations

impl AnimatedSprite[src]

pub fn new(
    tile_width: u32,
    tile_height: u32,
    animations: &[Animation],
    playing: bool
) -> AnimatedSprite
[src]

pub fn set_animation(&mut self, animation: usize)[src]

pub fn set_frame(&mut self, frame: u32)[src]

pub fn update(&mut self)[src]

pub fn frame(&self) -> AnimationFrame[src]

Trait Implementations

impl Clone for AnimatedSprite[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.