1 2 3 4 5 6 7 8 9 10 11 12 13 14
pub use quad_gl::Color; pub struct Rect { pub x: f32, pub y: f32, pub w: f32, pub h: f32, } impl Rect { pub fn new(x: f32, y: f32, w: f32, h: f32) -> Rect { Rect { x, y, w, h } } }
1 2 3 4 5 6 7 8 9 10 11 12 13 14
pub use quad_gl::Color; pub struct Rect { pub x: f32, pub y: f32, pub w: f32, pub h: f32, } impl Rect { pub fn new(x: f32, y: f32, w: f32, h: f32) -> Rect { Rect { x, y, w, h } } }