Struct lyon_tessellation::VertexBuffers [] [src]

pub struct VertexBuffers<VertexType> {
    pub vertices: Vec<VertexType>,
    pub indices: Vec<Index>,
}

Structure that holds the vertex and index data.

Usually writen into though temporary BuffersBuilder objects.

Fields

Methods

impl<VertexType> VertexBuffers<VertexType>
[src]

Constructor

Constructor