Crate lux [−] [src]
Modules
color |
Color creation functions and some named defaults. |
game |
A game loop implementation using Lux for windowing and graphics. |
graphics |
All of 2d graphics related functionality. |
interactive |
Functionality for dealing with events, querying, and modifying the window. |
modifiers |
Many contexts can be modified and chained together in a logical way. |
prelude |
A collection of common traits, structs and functions that are recommended for average Lux usage. |
types |
Typedefs for use inside Lux. |
window |
The main window and the frames that are generated by the window. |
Enums
LuxError |
Any error that Lux might run into. |
Type Definitions
LuxResult |
A result returning either a value or a lux-generated error. |