Crate lux [] [src]

Modules

color

Color creation functions and some named defaults.

game

A game loop implementation using Lux for windowing and graphics.

graphics

All of 2d graphics related functionality.

interactive

Functionality for dealing with events, querying, and modifying the window.

modifiers

Many contexts can be modified and chained together in a logical way.

prelude

A collection of common traits, structs and functions that are recommended for average Lux usage.

types

Typedefs for use inside Lux.

window

The main window and the frames that are generated by the window.

Enums

LuxError

Any error that Lux might run into.

Type Definitions

LuxResult

A result returning either a value or a lux-generated error.