initSidebarItems({"struct":[["Pipeline","A dynamic rendering pipeline. A *pipeline* is responsible of rendering into a `Framebuffer`."],["RenderCommand","A render command, which holds information on how to rasterize tessellation."],["ShadingCommand","A dynamic *shading command*. A shading command gathers *render commands* under a shader `Program`."]],"trait":[["HasPipeline","Trait to implement to add `Pipeline` support."],["SomeShadingCommand","This trait is used to add existential quantification to `ShadingCommands`. It should be implemented by backends to enable their use in `Pipeline`s."]]});