[][src]Crate lingua

1. What does this library do?

Its task is simple: It tells you which language some provided textual data is written in. This is very useful as a preprocessing step for linguistic data in natural language processing applications such as text classification and spell checking. Other use cases, for instance, might include routing e-mails to the right geographically located customer service department, based on the e-mails' languages.

2. Why does this library exist?

Language detection is often done as part of large machine learning frameworks or natural language processing applications. In cases where you don't need the full-fledged functionality of those systems or don't want to learn the ropes of those, a small flexible library comes in handy.

So far, the only other comprehensive open source library in the Rust ecosystem for this task is Whatlang. Unfortunately, it has two major drawbacks:

  1. Detection only works with quite lengthy text fragments. For very short text snippets such as Twitter messages, it does not provide adequate results.
  2. The more languages take part in the decision process, the less accurate are the detection results.

Lingua aims at eliminating these problems. It nearly does not need any configuration and yields pretty accurate results on both long and short text, even on single words and phrases. It draws on both rule-based and statistical methods but does not use any dictionaries of words. It does not need a connection to any external API or service either. Once the library has been downloaded, it can be used completely offline.

3. Which languages are supported?

Compared to other language detection libraries, Lingua's focus is on quality over quantity, that is, getting detection right for a small set of languages first before adding new ones. Currently, 74 languages are supported. They are listed as variants in the Language enum.

4. How good is it?

Lingua is able to report accuracy statistics for some bundled test data available for each supported language. The test data for each language is split into three parts:

  1. a list of single words with a minimum length of 5 characters
  2. a list of word pairs with a minimum length of 10 characters
  3. a list of complete grammatical sentences of various lengths

Both the language models and the test data have been created from separate documents of the Wortschatz corpora offered by Leipzig University, Germany. Data crawled from various news websites have been used for training, each corpus comprising one million sentences. For testing, corpora made of arbitrarily chosen websites have been used, each comprising ten thousand sentences. From each test corpus, a random unsorted subset of 1000 single words, 1000 word pairs and 1000 sentences has been extracted, respectively.

Given the generated test data, I have compared the detection results of Lingua and Whatlang running over the data of Lingua's supported 74 languages. Languages that are not supported by Whatlang are simply ignored for this library during the detection process.

The bar and box plots show the measured accuracy values for all three performed tasks: Single word detection, word pair detection and sentence detection. Lingua clearly outperforms its contender. Detailed statistics including mean, median and standard deviation values for each language and classifier are available in tabular form as well.

5. Why is it better than other libraries?

Every language detector uses a probabilistic n-gram model trained on the character distribution in some training corpus. Most libraries only use n-grams of size 3 (trigrams) which is satisfactory for detecting the language of longer text fragments consisting of multiple sentences. For short phrases or single words, however, trigrams are not enough. The shorter the input text is, the less n-grams are available. The probabilities estimated from such few n-grams are not reliable. This is why Lingua makes use of n-grams of sizes 1 up to 5 which results in much more accurate prediction of the correct language.

A second important difference is that Lingua does not only use such a statistical model, but also a rule-based engine. This engine first determines the alphabet of the input text and searches for characters which are unique in one or more languages. If exactly one language can be reliably chosen this way, the statistical model is not necessary anymore. In any case, the rule-based engine filters out languages that do not satisfy the conditions of the input text. Only then, in a second step, the probabilistic n-gram model is taken into consideration. This makes sense because loading less language models means less memory consumption and better runtime performance.

In general, it is always a good idea to restrict the set of languages to be considered in the classification process using the respective api methods. If you know beforehand that certain languages are never to occur in an input text, do not let those take part in the classifcation process. The filtering mechanism of the rule-based engine is quite good, however, filtering based on your own knowledge of the input text is always preferable.

6. How to use?

6.1 Basic usage

use lingua::{Language, LanguageDetector, LanguageDetectorBuilder};
use lingua::Language::{English, French, German, Spanish};

let languages = vec![English, French, German, Spanish];
let detector: LanguageDetector = LanguageDetectorBuilder::from_languages(&languages).build();
let detected_language: Option<Language> = detector.detect_language_of("languages are awesome");

assert_eq!(detected_language, Some(English));

All instances of LanguageDetector within a single application share the same language models and have synchronized access to them. So you can safely have multiple instances without worrying about consuming too much memory.

6.2 Minimum relative distance

By default, Lingua returns the most likely language for a given input text. However, there are certain words that are spelled the same in more than one language. The word prologue, for instance, is both a valid English and French word. Lingua would output either English or French which might be wrong in the given context. For cases like that, it is possible to specify a minimum relative distance that the logarithmized and summed up probabilities for each possible language have to satisfy. It can be stated in the following way:

use lingua::LanguageDetectorBuilder;
use lingua::Language::{English, French, German, Spanish};

let detector = LanguageDetectorBuilder::from_languages(&[English, French, German, Spanish])
    .with_minimum_relative_distance(0.25) // minimum: 0.00 maximum: 0.99 default: 0.00
    .build();
let detected_language = detector.detect_language_of("languages are awesome");

assert_eq!(detected_language, None);

Be aware that the distance between the language probabilities is dependent on the length of the input text. The longer the input text, the larger the distance between the languages. So if you want to classify very short text phrases, do not set the minimum relative distance too high. Otherwise None will be returned most of the time as in the example above. This is the return value for cases where language detection is not reliably possible.

6.3 Confidence values

Knowing about the most likely language is nice but how reliable is the computed likelihood? And how less likely are the other examined languages in comparison to the most likely one? These questions can be answered as well:

use lingua::{LanguageDetectorBuilder, Language};
use lingua::Language::{English, French, German, Spanish};
use float_cmp::approx_eq;

let languages = vec![English, French, German, Spanish];
let detector = LanguageDetectorBuilder::from_languages(&languages).build();
let confidence_values: Vec<(Language, f64)> = detector.compute_language_confidence_values(
    "languages are awesome"
);

// The more readable version of the assertions below:
// assert_eq!(
//     confidence_values,
//     vec![(English, 1.0), (French, 0.79), (German, 0.75), (Spanish, 0.72)]
// );

assert_eq!(confidence_values[0], (English, 1.0_f64));

assert_eq!(confidence_values[1].0, French);
assert!(approx_eq!(f64, confidence_values[1].1, 0.7917282993701181, ulps = 2));

assert_eq!(confidence_values[2].0, German);
assert!(approx_eq!(f64, confidence_values[2].1, 0.7532048914992281, ulps = 2));

assert_eq!(confidence_values[3].0, Spanish);
assert!(approx_eq!(f64, confidence_values[3].1, 0.7229637749926444, ulps = 2));

In the example above, a vector of all possible languages is returned, sorted by their confidence value in descending order. The values that the detector computes are part of a relative confidence metric, not of an absolute one. Each value is a number between 0.0 and 1.0. The most likely language is always returned with value 1.0. All other languages get values assigned which are lower than 1.0, denoting how less likely those languages are in comparison to the most likely language.

The vector returned by this method does not necessarily contain all languages which the calling instance of LanguageDetector was built from. If the rule-based engine decides that a specific language is truly impossible, then it will not be part of the returned vector. Likewise, if no ngram probabilities can be found within the detector's languages for the given input text, the returned vector will be empty. The confidence value for each language not being part of the returned vector is assumed to be 0.0.

6.4 Methods to build the LanguageDetector

There might be classification tasks where you know beforehand that your language data is definitely not written in Latin, for instance (what a surprise :-). The detection accuracy can become better in such cases if you exclude certain languages from the decision process or just explicitly include relevant languages:

use lingua::{LanguageDetectorBuilder, Language, IsoCode639_1, IsoCode639_3};

// Including all languages available in the library
// consumes approximately 2GB of memory and might
// lead to slow runtime performance.
LanguageDetectorBuilder::from_all_languages();

// Include only languages that are not yet extinct (= currently excludes Latin).
LanguageDetectorBuilder::from_all_spoken_languages();

// Include only languages written with Cyrillic script.
LanguageDetectorBuilder::from_all_languages_with_cyrillic_script();

// Exclude only the Spanish language from the decision algorithm.
LanguageDetectorBuilder::from_all_languages_without(&[Language::Spanish]);

// Only decide between English and German.
LanguageDetectorBuilder::from_languages(&[Language::English, Language::German]);

// Select languages by ISO 639-1 code.
LanguageDetectorBuilder::from_iso_codes_639_1(&[IsoCode639_1::EN, IsoCode639_1::DE]);

// Select languages by ISO 639-3 code.
LanguageDetectorBuilder::from_iso_codes_639_3(&[IsoCode639_3::ENG, IsoCode639_3::DEU]);

Structs

LanguageDetector

This struct detects the language of given input text.

LanguageDetectorBuilder

This struct configures and creates an instance of LanguageDetector.

LanguageModelFilesWriter

This struct creates language model files and writes them to a directory.

TestDataFilesWriter

This struct creates test data files for accuracy report generation and writes them to a directory.

Enums

IsoCode639_1

This enum specifies the ISO 639-1 code representations for the supported languages.

IsoCode639_3

This enum specifies the ISO 639-3 code representations for the supported languages.

Language

This enum specifies the so far 74 supported languages which can be detected by Lingua.