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// Copyright 2017 Lyndon Brown
//
// This file is part of the PulseAudio Rust language binding.
//
// This library is free software; you can redistribute it and/or modify it under the terms of the
// GNU Lesser General Public License as published by the Free Software Foundation; either version
// 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
// even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License along with this library;
// if not, see <http://www.gnu.org/licenses/>.

//! Sample cache mechanism.
//!
//! # Overview
//!
//! The sample cache provides a simple way of overcoming high network latencies and reducing
//! bandwidth. Instead of streaming a sound precisely when it should be played, it is stored on the
//! server and only the command to start playing it needs to be sent.
//!
//! # Creation
//!
//! To create a sample, the normal stream API is used (see [`::stream`]). The function
//! [`::stream::Stream::connect_upload`] will make sure the stream is stored as a sample on the
//! server.
//!
//! To complete the upload, [`::stream::Stream::finish_upload`] is called and the sample will
//! receive the same name as the stream. If the upload should be aborted, simply call
//! [`::stream::Stream::disconnect`].
//!
//! # Playing samples
//!
//! To play back a sample, simply call [`::context::Context::play_sample`]:
//!
//! ```rust,ignore
//! extern crate libpulse_binding as pulse;
//!
//! use pulse::volume;
//!
//! //...
//!
//! let o = my_context.play_sample(
//!     "sample2",            // Name of my sample
//!     None,                 // Use default sink
//!     volume::VOLUME_NORM,  // Full volume
//!     None                  // Don’t need a callback
//! );
//! ```
//!
//! # Removing samples
//!
//! When a sample is no longer needed, it should be removed on the server to save resources. The
//! sample is deleted using [`::context::Context::remove_sample`].
//!
//! [`::stream`]: ../../stream/index.html
//! [`::stream::Stream::connect_upload`]: ../../stream/struct.Stream.html#method.connect_upload
//! [`::stream::Stream::finish_upload`]: ../../stream/struct.Stream.html#method.finish_upload
//! [`::stream::Stream::disconnect`]: ../../stream/struct.Stream.html#method.disconnect
//! [`::context::Context::play_sample`]: ../struct.Context.html#method.play_sample
//! [`::context::Context::remove_sample`]: ../struct.Context.html#method.remove_sample

use std;
use capi;
use std::os::raw::{c_char, c_void};
use std::ffi::CString;
use std::ptr::null;
use super::{ContextInternal, Context};
use callbacks::box_closure_get_capi_ptr;
use ::operation::Operation;

impl Context {
    /// Remove a sample from the sample cache.
    ///
    /// Returns an operation object which may be used to cancel the operation while it is running.
    ///
    /// The callback must accept a `bool`, which indicates success.
    ///
    /// Panics if the underlying C function returns a null pointer.
    pub fn remove_sample<F>(&mut self, name: &str, callback: F) -> Operation<dyn FnMut(bool)>
        where F: FnMut(bool) + 'static
    {
        // Warning: New CStrings will be immediately freed if not bound to a variable, leading to
        // as_ptr() giving dangling pointers!
        let c_name = CString::new(name.clone()).unwrap();

        let cb_data = box_closure_get_capi_ptr::<dyn FnMut(bool)>(Box::new(callback));
        let ptr = unsafe { capi::pa_context_remove_sample(self.ptr, c_name.as_ptr(),
            Some(super::success_cb_proxy), cb_data) };
        assert!(!ptr.is_null());
        Operation::from_raw(ptr, cb_data as *mut Box<dyn FnMut(bool)>)
    }

    /// Play a sample from the sample cache to the specified device.
    ///
    /// If the specified device is `None` use the default sink.
    ///
    /// # Params
    ///
    /// * `name`: Name of the sample to play.
    /// * `dev`: Sink to play this sample on, or `None` for default.
    /// * `volume`: Volume to play this sample with. Starting with 0.9.15 you may pass here
    ///   [`::volume::VOLUME_INVALID`] which will leave the decision about the volume to the server
    ///   side which is a good idea.
    /// * `callback`: Optional success callback. It must accept a `bool`, which indicates success.
    ///
    /// Panics if the underlying C function returns a null pointer.
    ///
    /// [`::volume::VOLUME_INVALID`]: ../volume/constant.VOLUME_INVALID.html
    pub fn play_sample(&mut self, name: &str, dev: Option<&str>, volume: ::volume::Volume,
        callback: Option<Box<dyn FnMut(bool) + 'static>>) -> Operation<dyn FnMut(bool)>
    {
        // Warning: New CStrings will be immediately freed if not bound to a variable, leading to
        // as_ptr() giving dangling pointers!
        let c_name = CString::new(name.clone()).unwrap();
        let c_dev = match dev {
            Some(dev) => CString::new(dev.clone()).unwrap(),
            None => CString::new("").unwrap(),
        };

        let p_dev: *const c_char = match dev {
            Some(_) => c_dev.as_ptr(),
            None => null::<c_char>(),
        };

        let (cb_fn, cb_data): (Option<extern "C" fn(_, _, _)>, _) =
            ::callbacks::get_su_capi_params::<_, _>(callback, super::success_cb_proxy);
        let ptr = unsafe { capi::pa_context_play_sample(self.ptr, c_name.as_ptr(), p_dev, volume.0,
            cb_fn, cb_data) };
        assert!(!ptr.is_null());
        Operation::from_raw(ptr, cb_data as *mut Box<dyn FnMut(bool)>)
    }

    /// Play a sample from the sample cache to the specified device, allowing specification of a
    /// property list for the playback stream.
    ///
    /// If the device is `None` use the default sink.
    ///
    /// # Params
    ///
    /// * `name`: Name of the sample to play.
    /// * `dev`: Sink to play this sample on, or `None` for default.
    /// * `volume`: Volume to play this sample with. Starting with 0.9.15 you may pass here
    ///   [`::volume::VOLUME_INVALID`] which will leave the decision about the volume to the server
    ///   side which is a good idea.
    /// * `proplist`: Property list for this sound. The property list of the cached entry will have
    ///   this merged into it.
    /// * `callback`: Optional success callback. It must accept an `u32` index value wrapper in a
    ///   `Result`. The index is the index of the sink input object. `Err` is given instead on
    ///    failure.
    ///
    /// Panics if the underlying C function returns a null pointer.
    ///
    /// [`::volume::VOLUME_INVALID`]: ../volume/constant.VOLUME_INVALID.html
    pub fn play_sample_with_proplist(&mut self, name: &str, dev: Option<&str>,
        volume: ::volume::Volume, proplist: &::proplist::Proplist,
        callback: Option<Box<dyn FnMut(Result<u32, ()>) + 'static>>)
        -> Operation<dyn FnMut(Result<u32, ()>)>
    {
        // Warning: New CStrings will be immediately freed if not bound to a
        // variable, leading to as_ptr() giving dangling pointers!
        let c_name = CString::new(name.clone()).unwrap();
        let c_dev = match dev {
            Some(dev) => CString::new(dev.clone()).unwrap(),
            None => CString::new("").unwrap(),
        };

        let p_dev: *const c_char = match dev {
            Some(_) => c_dev.as_ptr(),
            None => null::<c_char>(),
        };

        let (cb_fn, cb_data): (Option<extern "C" fn(_, _, _)>, _) =
            ::callbacks::get_su_capi_params::<_, _>(callback, play_sample_success_cb_proxy);
        let ptr = unsafe {
            capi::pa_context_play_sample_with_proplist(self.ptr, c_name.as_ptr(), p_dev, volume.0,
                proplist.0.ptr, cb_fn, cb_data)
        };
        assert!(!ptr.is_null());
        Operation::from_raw(ptr, cb_data as *mut Box<dyn FnMut(Result<u32, ()>)>)
    }
}

/// Proxy for completion success callbacks.
/// Warning: This is for single-use cases only! It destroys the actual closure callback.
extern "C"
fn play_sample_success_cb_proxy(_: *mut ContextInternal, index: u32, userdata: *mut c_void) {
    let index_actual = match index { ::def::INVALID_INDEX => Err(()), i => Ok(i) };
    let _ = std::panic::catch_unwind(|| {
        // Note, destroys closure callback after use - restoring outer box means it gets dropped
        let mut callback = ::callbacks::get_su_callback::<dyn FnMut(Result<u32, ()>)>(userdata);
        (callback)(index_actual);
    });
}