Struct leo_asg::Input[][src]

pub struct Input {
    pub registers: Arc<CircuitBody>,
    pub state: Arc<CircuitBody>,
    pub state_leaf: Arc<CircuitBody>,
    pub record: Arc<CircuitBody>,
    pub container_circuit: Arc<CircuitBody>,
    pub container: Variable,
}

Stores program input values as asg nodes.

Fields

registers: Arc<CircuitBody>state: Arc<CircuitBody>state_leaf: Arc<CircuitBody>record: Arc<CircuitBody>container_circuit: Arc<CircuitBody>container: Variable

Implementations

impl Input[src]

pub fn new(scope: &Scope) -> Self[src]

Trait Implementations

impl Clone for Input[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.