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use palette::{Lab, Pixel, Srgb};
use rand::{Rng, SeedableRng};
pub struct KmeansLab {
pub score: f32,
pub centroids: Vec<Lab>,
pub indices: Vec<u8>,
}
impl KmeansLab {
pub fn new() -> Self {
KmeansLab {
score: core::f32::MAX,
centroids: Vec::new(),
indices: Vec::new(),
}
}
}
pub struct KmeansRgb {
pub score: f32,
pub centroids: Vec<Srgb>,
pub indices: Vec<u8>,
}
impl KmeansRgb {
pub fn new() -> Self {
KmeansRgb {
score: core::f32::MAX,
centroids: Vec::new(),
indices: Vec::new(),
}
}
}
pub fn get_kmeans_lab(
k: u8,
max_iter: usize,
converge: f32,
verbose: bool,
lab: &[Lab],
seed: u64,
) -> KmeansLab {
let mut rng = rand_chacha::ChaCha8Rng::seed_from_u64(seed);
let mut centroids: Vec<Lab> = Vec::with_capacity(k as usize);
(0..k).for_each(|_| centroids.push(create_random_lab(&mut rng)));
let mut iterations = 0;
let mut score;
let mut old_centroids = centroids.clone();
let mut indices: Vec<u8> = Vec::with_capacity(lab.len());
loop {
get_closest_centroid_lab(&lab, ¢roids, &mut indices);
recalculate_centroids_lab(&mut rng, &mut centroids, &lab, &indices);
score = check_loop_lab(¢roids, &old_centroids);
if verbose {
println!("Score: {}", score);
}
if iterations >= max_iter || score <= converge {
if verbose {
println!("Iterations: {}", iterations);
}
break;
}
indices.clear();
iterations += 1;
old_centroids.clone_from(¢roids);
}
KmeansLab {
score,
centroids,
indices,
}
}
pub fn get_closest_centroid_lab(lab: &[Lab], centroids: &[Lab], indices: &mut Vec<u8>) {
for color in lab.iter() {
let mut index = 0;
let mut diff;
let mut min = core::f32::MAX;
for (idx, cent) in centroids.iter().enumerate() {
diff = diff_colors_lab(color, cent);
if diff < min {
min = diff;
index = idx;
}
}
indices.push(index as u8);
}
}
pub fn recalculate_centroids_lab(
mut rng: &mut impl Rng,
centroids: &mut Vec<Lab>,
lab: &[Lab],
indices: &[u8],
) {
for (idx, cent) in centroids.iter_mut().enumerate() {
let mut l = 0.0;
let mut a = 0.0;
let mut b = 0.0;
let mut counter: u32 = 0;
for (jdx, color) in indices.iter().zip(lab) {
if *jdx == idx as u8 {
l += color.l;
a += color.a;
b += color.b;
counter += 1;
}
}
if counter != 0 {
*cent = Lab {
l: l / (counter as f32),
a: a / (counter as f32),
b: b / (counter as f32),
white_point: core::marker::PhantomData,
};
} else {
*cent = create_random_lab(&mut rng);
}
}
}
pub fn check_loop_lab(centroids: &[Lab], old_centroids: &[Lab]) -> f32 {
let mut l = 0.0;
let mut a = 0.0;
let mut b = 0.0;
for c in centroids.iter().zip(old_centroids) {
l += (c.0).l - (c.1).l;
a += (c.0).a - (c.1).a;
b += (c.0).b - (c.1).b;
}
l * l + a * a + b * b
}
pub fn create_random_lab(rng: &mut impl Rng) -> Lab {
Lab::new(
rng.gen_range(0.0, 100.0),
rng.gen_range(-128.0, 127.0),
rng.gen_range(-128.0, 127.0),
)
}
#[rustfmt::skip]
pub fn diff_colors_lab(c1: &Lab, c2: &Lab) -> f32 {
(c1.l - c2.l) * (c1.l - c2.l) +
(c1.a - c2.a) * (c1.a - c2.a) +
(c1.b - c2.b) * (c1.b - c2.b)
}
pub fn map_indices_to_colors_lab(centroids: &[Lab], indices: &[u8]) -> Vec<u8> {
let srgb: Vec<Srgb<u8>> = indices
.iter()
.map(|x| {
centroids
.get(*x as usize)
.unwrap_or_else(|| centroids.last().unwrap())
})
.map(|x| Srgb::from(*x).into_format())
.collect();
Srgb::into_raw_slice(&srgb).to_vec()
}
pub fn get_kmeans_rgb(
k: u8,
max_iter: usize,
converge: f32,
verbose: bool,
rgb: &[Srgb],
seed: u64,
) -> KmeansRgb {
let mut rng = rand_chacha::ChaCha8Rng::seed_from_u64(seed);
let mut centroids: Vec<Srgb> = Vec::with_capacity(k as usize);
(0..k).for_each(|_| centroids.push(create_random_rgb(&mut rng)));
let mut iterations = 0;
let mut score;
let mut old_centroids = centroids.clone();
let mut indices: Vec<u8> = Vec::with_capacity(rgb.len());
loop {
get_closest_centroid_rgb(&rgb, ¢roids, &mut indices);
recalculate_centroids_rgb(&mut rng, &mut centroids, &rgb, &indices);
score = check_loop_rgb(¢roids, &old_centroids);
if verbose {
println!("Score: {}", score);
}
if iterations >= max_iter || score <= converge {
if verbose {
println!("Iterations: {}", iterations);
}
break;
}
indices.clear();
iterations += 1;
old_centroids.clone_from(¢roids);
}
KmeansRgb {
score,
centroids,
indices,
}
}
pub fn get_closest_centroid_rgb(rgb: &[Srgb], centroids: &[Srgb], indices: &mut Vec<u8>) {
for color in rgb.iter() {
let mut index = 0;
let mut diff;
let mut min = core::f32::MAX;
for (idx, cent) in centroids.iter().enumerate() {
diff = diff_colors_rgb(color, cent);
if diff < min {
min = diff;
index = idx;
}
}
indices.push(index as u8);
}
}
pub fn recalculate_centroids_rgb(
mut rng: &mut impl Rng,
centroids: &mut [Srgb],
rgb: &[Srgb],
indices: &[u8],
) {
for (idx, cent) in centroids.iter_mut().enumerate() {
let mut red = 0.0;
let mut green = 0.0;
let mut blue = 0.0;
let mut counter: u32 = 0;
for (jdx, color) in indices.iter().zip(rgb) {
if *jdx == idx as u8 {
red += color.red;
green += color.green;
blue += color.blue;
counter += 1;
}
}
if counter != 0 {
*cent = Srgb {
red: red / (counter as f32),
green: green / (counter as f32),
blue: blue / (counter as f32),
standard: core::marker::PhantomData,
};
} else {
*cent = create_random_rgb(&mut rng);
}
}
}
pub fn check_loop_rgb(centroids: &[Srgb], old_centroids: &[Srgb]) -> f32 {
let mut red = 0.0;
let mut green = 0.0;
let mut blue = 0.0;
for c in centroids.iter().zip(old_centroids) {
red += (c.0).red - (c.1).red;
green += (c.0).green - (c.1).green;
blue += (c.0).blue - (c.1).blue;
}
red * red + green * green + blue * blue
}
pub fn create_random_rgb(rng: &mut impl Rng) -> Srgb {
Srgb::new(rng.gen(), rng.gen(), rng.gen())
}
pub fn diff_colors_rgb(c1: &Srgb, c2: &Srgb) -> f32 {
(c1.red - c2.red) * (c1.red - c2.red)
+ (c1.green - c2.green) * (c1.green - c2.green)
+ (c1.blue - c2.blue) * (c1.blue - c2.blue)
}
pub fn map_indices_to_colors_rgb(centroids: &[Srgb], indices: &[u8]) -> Vec<u8> {
let srgb: Vec<Srgb<u8>> = indices
.iter()
.map(|x| {
centroids
.get(*x as usize)
.unwrap_or_else(|| centroids.last().unwrap())
.into_format()
})
.collect();
Srgb::into_raw_slice(&srgb).to_vec()
}