[][src]Module keeshond::audio

Audio module, for playing sound effects and music

Structs

AlAudio

(ADVANCED) OpenAL audio backend

NullAudio

(ADVANCED) Null audio backend, for automatic tests that don't need sound

Sound

A resource representing a sound that can be played.

Voice

A handle to a currently played sound

VoiceInfo

Information on how to play a sound

Enums

AudioError

Traits

Audio

Public interface to controlling audio in your game