Trait k::InverseKinematicsSolver[][src]

pub trait InverseKinematicsSolver<T> where
    T: Real, 
{ fn solve<K>(
        &self,
        arm: &mut K,
        target_pose: &Isometry3<T>
    ) -> Result<T, IKError>
    where
        K: HasJoints<T> + EndTransform<T>
; }

IK solver

Required Methods

Move the end transform of the arm to target_pose

Implementors