1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
//! ![](http://terhix.com/doc/json-rust-logo-small.png)
//!
//! # JSON in Rust
//!
//! Parse and serialize JSON with ease.
//!
//! **[Complete Documentation](http://terhix.com/doc/json/) - [Cargo](https://crates.io/crates/json) - [Repository](https://github.com/maciejhirsz/json-rust)**
//!
//! # Why?
//!
//! JSON is a very loose format where anything goes - arrays can hold mixed
//! types, object keys can change types between API calls or not include
//! some keys under some conditions. Mapping that to idiomatic Rust structs
//! introduces friction.
//!
//! This crate intends to avoid that friction by extensively using static dispatch
//! and hiding type information behind enums, while still giving you all the
//! guarantees of safe Rust code.
//!
//! ```
//! let data = json::parse(r#"
//!
//! {
//!     "code": 200,
//!     "success": true,
//!     "payload": {
//!         "features": [
//!             "awesome",
//!             "easyAPI",
//!             "lowLearningCurve"
//!         ]
//!     }
//! }
//!
//! "#).unwrap();
//!
//! assert!(data["code"].is(200));
//! assert!(data["success"].is(true));
//! assert!(data["payload"]["features"].is_array());
//! assert!(data["payload"]["features"][0].is("awesome"));
//! assert!(data["payload"]["features"].contains("easyAPI"));
//!
//! // Error resilient: non-existent values default to null
//! assert!(data["this"]["does"]["not"]["exist"].is_null());
//! ```
//!
//! ## Easily create JSON data without defining structs
//!
//! ```
//! #[macro_use]
//! extern crate json;
//!
//! fn main() {
//!     let data = object!{
//!         "a" => "bar",
//!         "b" => array![1, false, "foo"]
//!     };
//!
//!     assert_eq!(data.dump(), r#"{"a":"bar","b":[1,false,"foo"]}"#);
//! }
//! ```
//!
//! ## Serialize with `json::stringify(value)`
//!
//! Primitives:
//!
//! ```
//! // str slices
//! assert_eq!(json::stringify("foobar"), "\"foobar\"");
//!
//! // Owned strings
//! assert_eq!(json::stringify("foobar".to_string()), "\"foobar\"");
//!
//! // Any number types
//! assert_eq!(json::stringify(42), "42");
//!
//! // Booleans
//! assert_eq!(json::stringify(true), "true");
//! assert_eq!(json::stringify(false), "false");
//! ```
//!
//! Explicit `null` type `json::Null`:
//!
//! ```
//! assert_eq!(json::stringify(json::Null), "null");
//! ```
//!
//! Optional types:
//!
//! ```
//! let value: Option<String> = Some("foo".to_string());
//! assert_eq!(json::stringify(value), "\"foo\"");
//!
//! let no_value: Option<String> = None;
//! assert_eq!(json::stringify(no_value), "null");
//! ```
//!
//! Vector:
//!
//! ```
//! let data = vec![1,2,3];
//! assert_eq!(json::stringify(data), "[1,2,3]");
//! ```
//!
//! Vector with optional values:
//!
//! ```
//! let data = vec![Some(1), None, Some(2), None, Some(3)];
//! assert_eq!(json::stringify(data), "[1,null,2,null,3]");
//! ```
//!
//! Pushing to arrays:
//!
//! ```
//! let mut data = json::JsonValue::new_array();
//!
//! data.push(10);
//! data.push("foo");
//! data.push(false);
//!
//! assert_eq!(json::stringify(data), "[10,\"foo\",false]");
//! ```
//!
//! Putting fields on objects:
//!
//! ```
//! let mut data = json::JsonValue::new_object();
//!
//! data.put("answer", 42);
//! data.put("foo", "bar");
//!
//! assert_eq!(json::stringify(data), "{\"answer\":42,\"foo\":\"bar\"}");
//! ```
//!
//! `array!` macro:
//!
//! ```
//! # #[macro_use] extern crate json;
//! # fn main() {
//! let data = array!["foo", "bar", 100, true, json::Null];
//! assert_eq!(json::stringify(data), "[\"foo\",\"bar\",100,true,null]");
//! # }
//! ```
//!
//! `object!` macro:
//!
//! ```
//! # #[macro_use] extern crate json;
//! # fn main() {
//! let data = object!{
//!     "name"    => "John Doe",
//!     "age"     => 30,
//!     "canJSON" => true
//! };
//! assert_eq!(
//!     json::stringify(data),
//!     // Because object is internally using a BTreeMap,
//!     // the key order is alphabetical
//!     "{\"age\":30,\"canJSON\":true,\"name\":\"John Doe\"}"
//! );
//! # }
//! ```

mod codegen;
mod parser;
mod value;
mod error;
pub mod iterators;

pub use error::JsonError;
pub use value::JsonValue;
pub use value::JsonValue::Null;
pub type JsonResult<T> = Result<T, JsonError>;

pub use parser::parse;
use codegen::Generator;

use std::collections::HashMap;
use std::collections::BTreeMap;

pub type Array = Vec<JsonValue>;
pub type Object = BTreeMap<String, JsonValue>;

impl JsonValue {
    /// Prints out the value as JSON string.
    pub fn dump(&self) -> String {
        let mut gen = Generator::new(true, 0);
        gen.write_json(self);
        gen.consume()
    }

    /// Pretty prints out the value as JSON string. Takes an argument that's
    /// number of spaces to indent new blocks with.
    pub fn pretty<'a>(&self, spaces: u16) -> String {
        let mut gen = Generator::new(false, spaces);
        gen.write_json(self);
        gen.consume()
    }
}

#[deprecated(since="0.5.0", note="Use `value.dump(0)` instead")]
pub fn stringify_ref(root: &JsonValue) -> String {
    root.dump()
}

/// Pretty prints out the value as JSON string.
pub fn stringify<T>(root: T) -> String where T: Into<JsonValue> {
    let root: JsonValue = root.into();
    root.dump()
}

/// Pretty prints out the value as JSON string. Second argument is a
/// number of spaces to indent new blocks with.
pub fn stringify_pretty<'a, T>(root: T, spaces: u16) -> String where T: Into<JsonValue> {
    let root: JsonValue = root.into();
    root.pretty(spaces)
}

#[macro_export]
macro_rules! array {
    [] => ($crate::JsonValue::new_array());

    [ $( $item:expr ),* ] => ({
        let mut array = Vec::new();

        $(
            array.push($item.into());
        )*

        $crate::JsonValue::Array(array)
    })
}

#[macro_export]
macro_rules! object {
    {} => ($crate::JsonValue::new_object());

    { $( $key:expr => $value:expr ),* } => ({
        use std::collections::BTreeMap;

        let mut object = BTreeMap::new();

        $(
            object.insert($key.into(), $value.into());
        )*

        $crate::JsonValue::Object(object)
    })
}

macro_rules! implement_extras {
    ($from:ty) => {
        impl Into<JsonValue> for Option<$from> {
            fn into(self) -> JsonValue {
                match self {
                    Some(value) => value.into(),
                    None        => Null,
                }
            }
        }

        impl Into<JsonValue> for Vec<$from> {
            fn into(mut self) -> JsonValue {
                JsonValue::Array(self.drain(..)
                    .map(|value| value.into())
                    .collect::<Vec<JsonValue>>()
                )
            }
        }

        impl Into<JsonValue> for Vec<Option<$from>> {
            fn into(mut self) -> JsonValue {
                JsonValue::Array(self.drain(..)
                    .map(|item| item.into())
                    .collect::<Vec<JsonValue>>()
                )
            }
        }
    }
}

macro_rules! implement {
    ($to:ident, $from:ty as $wanted:ty) => {
        impl Into<JsonValue> for $from {
            fn into(self) -> JsonValue {
                JsonValue::$to(self as $wanted)
            }
        }

        implement_extras!($from);
    };
    ($to:ident, $from:ty) => {
        impl Into<JsonValue> for $from {
            fn into(self) -> JsonValue {
                JsonValue::$to(self)
            }
        }

        implement_extras!($from);
    }
}

impl<'a> Into<JsonValue> for &'a str {
    fn into(self) -> JsonValue {
        JsonValue::String(self.to_string())
    }
}

impl<'a> Into<JsonValue> for Option<&'a str> {
    fn into(self) -> JsonValue {
        match self {
            Some(value) => value.into(),
            None        => Null,
        }
    }
}

impl Into<JsonValue> for HashMap<String, JsonValue> {
    fn into(mut self) -> JsonValue {
        let mut object = BTreeMap::new();

        for (key, value) in self.drain() {
            object.insert(key, value);
        }

        JsonValue::Object(object)
    }
}

impl Into<JsonValue> for Option<HashMap<String, JsonValue>> {
    fn into(self) -> JsonValue {
        match self {
            Some(value) => value.into(),
            None        => Null,
        }
    }
}

impl Into<JsonValue> for Option<JsonValue> {
    fn into(self) -> JsonValue {
        match self {
            Some(value) => value,
            None        => Null,
        }
    }
}

implement!(String, String);
implement!(Number, isize as f64);
implement!(Number, usize as f64);
implement!(Number, i8 as f64);
implement!(Number, i16 as f64);
implement!(Number, i32 as f64);
implement!(Number, i64 as f64);
implement!(Number, u8 as f64);
implement!(Number, u16 as f64);
implement!(Number, u32 as f64);
implement!(Number, u64 as f64);
implement!(Number, f32 as f64);
implement!(Number, f64);
implement!(Object, Object);
implement!(Array, Array);
implement!(Boolean, bool);