ipnet 2.7.1

Provides types and useful methods for working with IPv4 and IPv6 network addresses, commonly called IP prefixes. The new `IpNet`, `Ipv4Net`, and `Ipv6Net` types build on the existing `IpAddr`, `Ipv4Addr`, and `Ipv6Addr` types already provided in Rust's standard library and align to their design to stay consistent. The module also provides useful traits that extend `Ipv4Addr` and `Ipv6Addr` with methods for `Add`, `Sub`, `BitAnd`, and `BitOr` operations. The module only uses stable feature so it is guaranteed to compile using the stable toolchain.
Documentation
Builds

ipnet's sandbox limits

All the builds on docs.rs are executed inside a sandbox with limited resources. The limits for this crate are the following:

Available RAM 6 GB
Maximum rustdoc execution time 15 minutes
Maximum size of a build log 100 kB
Network access blocked
Maximum number of build targets 10

If a build fails because it hit one of those limits please open an issue to get them increased.