[][src]Trait image::GenericImage

pub trait GenericImage: GenericImageView {
    type InnerImage: GenericImage<Pixel = Self::Pixel>;
    fn get_pixel_mut(&mut self, x: u32, y: u32) -> &mut Self::Pixel;
fn put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel);
fn blend_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel);
fn inner_mut(&mut self) -> &mut Self::InnerImage; unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel) { ... }
fn copy_from<O>(&mut self, other: &O, x: u32, y: u32) -> ImageResult<()>
    where
        O: GenericImageView<Pixel = Self::Pixel>
, { ... }
fn copy_within(&mut self, source: Rect, x: u32, y: u32) -> bool { ... }
fn sub_image(
        &mut self,
        x: u32,
        y: u32,
        width: u32,
        height: u32
    ) -> SubImage<&mut Self::InnerImage> { ... } }

A trait for manipulating images.

Associated Types

type InnerImage: GenericImage<Pixel = Self::Pixel>

Underlying image type. This is mainly used by SubImages in order to always have a reference to the original image. This allows for less indirections and it eases the use of nested SubImages.

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Required methods

fn get_pixel_mut(&mut self, x: u32, y: u32) -> &mut Self::Pixel

Gets a reference to the mutable pixel at location (x, y)

Panics

Panics if (x, y) is out of bounds.

fn put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)

Put a pixel at location (x, y)

Panics

Panics if (x, y) is out of bounds.

fn blend_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)

Put a pixel at location (x, y), taking into account alpha channels

DEPRECATED: This method will be removed. Blend the pixel directly instead.

fn inner_mut(&mut self) -> &mut Self::InnerImage

Returns a mutable reference to the underlying image.

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Provided methods

unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)

Puts a pixel at location (x, y)

This function can be implemented in a way that ignores bounds checking.

fn copy_from<O>(&mut self, other: &O, x: u32, y: u32) -> ImageResult<()> where
    O: GenericImageView<Pixel = Self::Pixel>, 

Copies all of the pixels from another image into this image.

The other image is copied with the top-left corner of the other image placed at (x, y).

In order to copy only a piece of the other image, use GenericImageView::view.

Returns

Returns an error if the image is too large to be copied at the given position

fn copy_within(&mut self, source: Rect, x: u32, y: u32) -> bool

Copies all of the pixels from one part of this image to another part of this image.

The destination rectangle of the copy is specified with the top-left corner placed at (x, y).

Returns

true if the copy was successful, false if the image could not be copied due to size constraints.

fn sub_image(
    &mut self,
    x: u32,
    y: u32,
    width: u32,
    height: u32
) -> SubImage<&mut Self::InnerImage>

Returns a mutable subimage that is a view into this image. If you want an immutable subimage instead, use GenericImageView::view

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Implementors

impl GenericImage for DynamicImage[src]

type InnerImage = DynamicImage

fn blend_pixel(&mut self, x: u32, y: u32, pixel: Rgba<u8>)[src]

DEPRECATED: Use iterator pixels_mut to blend the pixels directly.

fn get_pixel_mut(&mut self, _: u32, _: u32) -> &mut Rgba<u8>[src]

DEPRECATED: Do not use is function: It is unimplemented!

impl<Buffer, P: Pixel> GenericImage for ViewMut<Buffer, P> where
    Buffer: AsMut<[P::Subpixel]> + AsRef<[P::Subpixel]>, 
[src]

type InnerImage = Self

impl<I> GenericImage for SubImage<I> where
    I: DerefMut,
    I::Target: GenericImage + Sized
[src]

type InnerImage = I::Target

fn blend_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)[src]

DEPRECATED: This method will be removed. Blend the pixel directly instead.

impl<P, Container> GenericImage for ImageBuffer<P, Container> where
    P: Pixel + 'static,
    Container: Deref<Target = [P::Subpixel]> + DerefMut,
    P::Subpixel: 'static, 
[src]

type InnerImage = Self

unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: P)[src]

Puts a pixel at location (x, y), ignoring bounds checking.

fn blend_pixel(&mut self, x: u32, y: u32, p: P)[src]

Put a pixel at location (x, y), taking into account alpha channels

DEPRECATED: This method will be removed. Blend the pixel directly instead.

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