use leptos::prelude::*;
use super::SvgIcon;
#[component]
pub fn Gamepad(#[prop(into, optional)] class: Signal<String>) -> impl IntoView {
view! {
<SvgIcon class=class>
<title>"Rust UI Icons - Gamepad"</title>
<line x1="6" x2="10" y1="12" y2="12" />
<line x1="8" x2="8" y1="10" y2="14" />
<line x1="15" x2="15.01" y1="13" y2="13" />
<line x1="18" x2="18.01" y1="11" y2="11" />
<rect width="20" height="12" x="2" y="6" rx="2" />
</SvgIcon>
}
}