[][src]Function hyper_websocket_lite::server_upgrade

pub async fn server_upgrade<OnClient, F>(
    req: Request<Body>,
    on_client: OnClient
) -> Result<Response<Body>> where
    OnClient: FnOnce(AsyncClient) -> F + Send + 'static,
    F: Future<Output = ()> + Send

Accepts a client's WebSocket Upgrade request.