1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
extern crate lua52_sys as ffi;
extern crate libc;

use std::ffi::{CStr, CString};
use std::io::Read;
use std::io::Error as IoError;
use std::borrow::Borrow;
use std::marker::PhantomData;

pub use functions_read::LuaFunction;
pub use functions_write::{Function, InsideCallback};
pub use functions_write::{function0, function1, function2, function3, function4, function5};
pub use functions_write::{function6, function7, function8, function9, function10};
pub use lua_tables::LuaTable;
pub mod any;
pub mod functions_read;
pub mod lua_tables;
pub mod userdata;

mod functions_write;
mod macros;
mod rust_tables;
mod values;
mod tuples;


/// Main object of the library.
///
/// The lifetime parameter corresponds to the lifetime of the content of the Lua context.
pub struct Lua<'lua> {
    lua: LuaContext,
    must_be_closed: bool,
    marker: PhantomData<&'lua ()>,
}

/// RAII guard for a value pushed on the stack.
///
/// You shouldn't have to manipulate this type directly unless you are fiddling with the
/// library's internals.
pub struct PushGuard<L> {
    lua: L,
    size: i32,
    raw_lua: LuaContext,
}

impl<'lua, L> PushGuard<L>
    where L: AsMutLua<'lua>
{
    /// Prevents the value from being poped when the `PushGuard` is destroyed, and returns the
    /// number of elements on the stack.
    #[inline]
    fn forget(mut self) -> i32 {
        let size = self.size;
        self.size = 0;
        size
    }

    /// Destroys the guard, popping the value. Returns the inner part,
    /// which returns access when using by-value capture.
    #[inline]
    pub fn into_inner(mut self) -> L {
        use std::{mem, ptr};

        let mut res;
        unsafe {
            res = mem::uninitialized();
            ptr::copy_nonoverlapping(&self.lua, &mut res, 1);
            if self.size != 0 {
                ffi::lua_pop(self.lua.as_mut_lua().0, self.size);
            }
        };
        mem::forget(self);

        res
    }
}

/// Trait for objects that have access to a Lua context. When using a context returned by a
/// `AsLua`, you are not allowed to modify the stack.
// TODO: the lifetime should be an associated lifetime instead
pub unsafe trait AsLua<'lua> {
    fn as_lua(&self) -> LuaContext;
}

/// Trait for objects that have access to a Lua context. You are allowed to modify the stack, but
/// it must be in the same state as it was when you started.
// TODO: the lifetime should be an associated lifetime instead
pub unsafe trait AsMutLua<'lua>: AsLua<'lua> {
    fn as_mut_lua(&mut self) -> LuaContext;
}

/// Opaque type that contains the raw Lua context.
// TODO: probably no longer necessary
#[derive(Copy, Clone)]
pub struct LuaContext(*mut ffi::lua_State);
unsafe impl Send for LuaContext {}

unsafe impl<'a, 'lua> AsLua<'lua> for Lua<'lua> {
    #[inline]
    fn as_lua(&self) -> LuaContext {
        self.lua
    }
}

unsafe impl<'lua> AsMutLua<'lua> for Lua<'lua> {
    #[inline]
    fn as_mut_lua(&mut self) -> LuaContext {
        self.lua
    }
}

unsafe impl<'lua, L> AsLua<'lua> for PushGuard<L>
    where L: AsMutLua<'lua>
{
    #[inline]
    fn as_lua(&self) -> LuaContext {
        self.lua.as_lua()
    }
}

unsafe impl<'lua, L> AsMutLua<'lua> for PushGuard<L>
    where L: AsMutLua<'lua>
{
    #[inline]
    fn as_mut_lua(&mut self) -> LuaContext {
        self.lua.as_mut_lua()
    }
}

unsafe impl<'a, 'lua, L> AsLua<'lua> for &'a L
    where L: AsLua<'lua>
{
    #[inline]
    fn as_lua(&self) -> LuaContext {
        (**self).as_lua()
    }
}

unsafe impl<'a, 'lua, L> AsLua<'lua> for &'a mut L
    where L: AsLua<'lua>
{
    #[inline]
    fn as_lua(&self) -> LuaContext {
        (**self).as_lua()
    }
}

unsafe impl<'a, 'lua, L> AsMutLua<'lua> for &'a mut L
    where L: AsMutLua<'lua>
{
    #[inline]
    fn as_mut_lua(&mut self) -> LuaContext {
        (**self).as_mut_lua()
    }
}

/// Types that can be given to a Lua context, for example with `lua.set()` or as a return value
/// of a function.
pub trait Push<L> {
    /// Pushes the value on the top of the stack.
    ///
    /// Must return a guard representing the elements that have been pushed.
    ///
    /// You can implement this for any type you want by redirecting to call to
    /// another implementation (for example `5.push_to_lua`) or by calling
    /// `userdata::push_userdata`.
    fn push_to_lua(self, lua: L) -> PushGuard<L>;
}

/// Types that can be obtained from a Lua context.
///
/// Most types that implement `Push` also implement `LuaRead`, but this is not always the case
/// (for example `&'static str` implements `Push` but not `LuaRead`).
pub trait LuaRead<L>: Sized {
    /// Reads the data from Lua.
    #[inline]
    fn lua_read(lua: L) -> Result<Self, L> {
        LuaRead::lua_read_at_position(lua, -1)
    }

    /// Reads the data from Lua at a given position.
    fn lua_read_at_position(lua: L, index: i32) -> Result<Self, L>;
}

/// Error that can happen when executing Lua code.
#[derive(Debug)]
pub enum LuaError {
    /// There was a syntax error when parsing the Lua code.
    SyntaxError(String),

    /// There was an error during execution of the Lua code
    /// (for example not enough parameters for a function call).
    ExecutionError(String),

    /// There was an IoError while reading the source code to execute.
    ReadError(IoError),

    /// The call to `execute` has requested the wrong type of data.
    WrongType,
}

impl<'lua> Lua<'lua> {
    /// Builds a new empty Lua context.
    ///
    /// There are no global variables and the registry is totally empty. Even the functions from
    /// the standard library can't be used.
    ///
    /// If you want to use the Lua standard library in the scripts of this context, see
    /// [the openlibs method](#method.openlibs)
    ///
    /// # Example
    ///
    /// ```
    /// use hlua::Lua;
    /// let mut lua = Lua::new();
    /// ```
    ///
    /// # Panic
    ///
    /// The function panics if the underlying call to `lua_newstate` fails
    /// (which indicates lack of memory).
    #[inline]
    pub fn new() -> Lua<'lua> {
        let lua = unsafe { ffi::lua_newstate(alloc, std::ptr::null_mut()) };
        if lua.is_null() {
            panic!("lua_newstate failed");
        }

        // this alloc function is required to create a lua state.
        extern "C" fn alloc(_ud: *mut libc::c_void,
                            ptr: *mut libc::c_void,
                            _osize: libc::size_t,
                            nsize: libc::size_t)
                            -> *mut libc::c_void {
            unsafe {
                if nsize == 0 {
                    libc::free(ptr as *mut libc::c_void);
                    std::ptr::null_mut()
                } else {
                    libc::realloc(ptr, nsize)
                }
            }
        }

        // called whenever lua encounters an unexpected error.
        extern "C" fn panic(lua: *mut ffi::lua_State) -> libc::c_int {
            let err = unsafe { ffi::lua_tostring(lua, -1) };
            let err = unsafe { CStr::from_ptr(err) };
            let err = String::from_utf8(err.to_bytes().to_vec()).unwrap();
            panic!("PANIC: unprotected error in call to Lua API ({})\n", err);
        }

        unsafe { ffi::lua_atpanic(lua, panic) };

        Lua {
            lua: LuaContext(lua),
            must_be_closed: true,
            marker: PhantomData,
        }
    }

    /// Takes an existing `lua_State` and build a Lua object from it.
    ///
    /// If `close_at_the_end` is true, `lua_close` will be called on the `lua_State` in the
    /// destructor.
    #[inline]
    pub unsafe fn from_existing_state<T>(lua: *mut T, close_at_the_end: bool) -> Lua<'lua> {
        Lua {
            lua: std::mem::transmute(lua),
            must_be_closed: close_at_the_end,
            marker: PhantomData,
        }
    }

    /// Opens all standard Lua libraries.
    ///
    /// See the reference for the standard library here:
    /// https://www.lua.org/manual/5.2/manual.html#6
    ///
    /// This is done by calling `luaL_openlibs`.
    ///
    /// # Example
    ///
    /// ```
    /// use hlua::Lua;
    /// let mut lua = Lua::new();
    /// lua.openlibs();
    /// ```
    #[inline]
    pub fn openlibs(&mut self) {
        unsafe { ffi::luaL_openlibs(self.lua.0) }
    }

    /// Executes some Lua code in the context.
    ///
    /// The code will have access to all the global variables you set with methods such as `set`.
    /// Every time you execute some code in the context, the code can modify these global variables.
    ///
    /// The template parameter of this function is the return type of the expression that is being
    /// evaluated.
    /// In order to avoid compilation error, you should call this function either by doing
    /// `lua.execute::<T>(...)` or `let result: T = lua.execute(...);` where `T` is the type of
    /// the expression.
    /// The function will return an error if the actual return type of the expression doesn't
    /// match the template parameter.
    ///
    /// See [the `get` method](#method.get) for more information about the possible return types.
    ///
    /// # Examples
    ///
    /// Without a return value:
    ///
    /// ```
    /// use hlua::Lua;
    /// let mut lua = Lua::new();
    /// lua.execute::<()>("function multiply_by_two(a) return a * 2 end").unwrap();
    /// lua.execute::<()>("twelve = multiply_by_two(6)").unwrap();
    /// ```
    ///
    /// With a return value:
    ///
    /// ```
    /// use hlua::Lua;
    /// let mut lua = Lua::new();
    ///
    /// let twelve: i32 = lua.execute("return 3 * 4;").unwrap();
    /// let sixty = lua.execute::<i32>("return 6 * 10;").unwrap();
    /// ```
    #[inline]
    pub fn execute<'a, T>(&'a mut self, code: &str) -> Result<T, LuaError>
        where T: for<'g> LuaRead<PushGuard<&'g mut PushGuard<&'a mut Lua<'lua>>>>
    {
        let mut f = try!(functions_read::LuaFunction::load(self, code));
        f.call()
    }

    /// Executes some Lua code on the context.
    ///
    /// This does the same thing as [the `execute` method](#method.execute), but the code to
    /// execute is loaded from an object that implements `Read`.
    ///
    /// Use this method when you potentially have a large amount of code (for example if you read
    /// the code from a file) in order to avoid having to put everything in memory first before
    /// passing it to the Lua interpreter.
    ///
    /// # Example
    ///
    /// ```no_run
    /// use std::fs::File;
    /// use hlua::Lua;
    ///
    /// let mut lua = Lua::new();
    /// let script = File::open("script.lua").unwrap();
    /// lua.execute_from_reader::<(), _>(script).unwrap();
    /// ```
    #[inline]
    pub fn execute_from_reader<'a, T, R>(&'a mut self, code: R) -> Result<T, LuaError>
        where T: for<'g> LuaRead<PushGuard<&'g mut PushGuard<&'a mut Lua<'lua>>>>,
              R: Read
    {
        let mut f = try!(functions_read::LuaFunction::load_from_reader(self, code));
        f.call()
    }

    /// Reads the value of a global variable.
    ///
    /// Returns `None` if the variable doesn't exist or is nil.
    ///
    /// TODO: document the return types
    ///
    /// # Example
    ///
    /// ```
    /// use hlua::Lua;
    /// let mut lua = Lua::new();
    /// lua.execute::<()>("a = 5").unwrap();
    /// let a: i32 = lua.get("a").unwrap();
    /// assert_eq!(a, 5);
    /// ```
    #[inline]
    pub fn get<'l, V, I>(&'l mut self, index: I) -> Option<V>
        where I: Borrow<str>,
              V: LuaRead<PushGuard<&'l mut Lua<'lua>>>
    {
        let index = CString::new(index.borrow()).unwrap();
        unsafe {
            ffi::lua_getglobal(self.lua.0, index.as_ptr());
        }
        if unsafe { ffi::lua_isnil(self.as_lua().0, -1) } {
            let raw_lua = self.as_lua();
            let _guard = PushGuard {
                lua: self,
                size: 1,
                raw_lua: raw_lua,
            };
            return None;
        }
        let raw_lua = self.as_lua();
        let guard = PushGuard {
            lua: self,
            size: 1,
            raw_lua: raw_lua,
        };
        LuaRead::lua_read(guard).ok()
    }

    /// Reads the value of a global, capturing the context by value.
    #[inline]
    pub fn into_get<V, I>(self, index: I) -> Result<V, PushGuard<Self>>
        where I: Borrow<str>,
              V: LuaRead<PushGuard<Lua<'lua>>>
    {
        let index = CString::new(index.borrow()).unwrap();
        unsafe {
            ffi::lua_getglobal(self.lua.0, index.as_ptr());
        }
        let is_nil = unsafe { ffi::lua_isnil(self.as_lua().0, -1) };
        let raw_lua = self.as_lua();
        let guard = PushGuard {
            lua: self,
            size: 1,
            raw_lua: raw_lua,
        };
        if is_nil {
            Err(guard)
        } else {
            LuaRead::lua_read(guard)
        }
    }

    /// Modifies the value of a global variable.
    ///
    /// If you want to write an array, you are encouraged to use
    /// [the `empty_array` method](#method.empty_array) instead.
    ///
    /// # Example
    ///
    /// ```
    /// use hlua::Lua;
    /// let mut lua = Lua::new();
    ///
    /// lua.set("a", 12);
    /// let six: i32 = lua.execute("return a / 2;").unwrap();
    /// assert_eq!(six, 6);
    /// ```
    #[inline]
    pub fn set<I, V>(&mut self, index: I, value: V)
        where I: Borrow<str>,
              for<'a> V: Push<&'a mut Lua<'lua>>
    {
        unsafe {
            let mut me = self;
            ffi::lua_pushglobaltable(me.lua.0);
            index.borrow().push_to_lua(&mut me).forget();
            value.push_to_lua(&mut me).forget();
            ffi::lua_settable(me.lua.0, -3);
            ffi::lua_pop(me.lua.0, 1);
        }
    }

    /// Sets the value of a global variable to an empty array, then loads it.
    ///
    /// This is the function you should use if you want to set the value of a global variable to
    /// an array. After calling it, you will obtain a `LuaTable` object which you can then fill
    /// with the elements of the array.
    ///
    /// # Example
    ///
    /// ```
    /// use hlua::Lua;
    /// let mut lua = Lua::new();
    /// lua.openlibs();     // Necessary for `ipairs`.
    ///
    /// {
    ///     let mut array = lua.empty_array("my_values");
    ///     array.set(1, 10);       // Don't forget that Lua arrays are indexed from 1.
    ///     array.set(2, 15);
    ///     array.set(3, 20);
    /// }
    ///
    /// let sum: i32 = lua.execute(r#"
    ///     local sum = 0
    ///     for i, val in ipairs(my_values) do
    ///         sum = sum + val
    ///     end
    ///     return sum
    /// "#).unwrap();
    ///
    /// assert_eq!(sum, 45);
    /// ```
    #[inline]
    pub fn empty_array<'a, I>(&'a mut self, index: I) -> LuaTable<PushGuard<&'a mut Lua<'lua>>>
        where I: Borrow<str>
    {
        unsafe {
            let mut me = self;
            ffi::lua_pushglobaltable(me.lua.0);
            index.borrow().push_to_lua(&mut me).forget();
            ffi::lua_newtable(me.lua.0);
            ffi::lua_settable(me.lua.0, -3);
            ffi::lua_pop(me.lua.0, 1);

            // TODO: cleaner implementation
            me.get(index).unwrap()
        }
    }

    /// Loads the array containing the global variables.
    ///
    /// In lua, the global variables accessible from the lua code are all part of a table which
    /// you can load here.
    ///
    /// # Examples
    ///
    /// The function can be used to write global variables, just like `set`.
    ///
    /// ```
    /// use hlua::Lua;
    /// let mut lua = Lua::new();
    /// lua.globals_table().set("a", 5);
    /// assert_eq!(lua.get::<i32, _>("a"), Some(5));
    /// ```
    ///
    /// A more useful feature for this function is that it allows you to set the metatable of the
    /// global variables. See TODO for more info.
    ///
    /// ```
    /// use hlua::Lua;
    /// use hlua::any::AnyLuaValue;
    ///
    /// let mut lua = Lua::new();
    /// {
    ///     let mut metatable = lua.globals_table().get_or_create_metatable();
    ///     metatable.set("__index", hlua::function2(|_: AnyLuaValue, var: String| -> AnyLuaValue {
    ///         println!("The user tried to access the variable {:?}", var);
    ///         AnyLuaValue::LuaNumber(48.0)
    ///     }));
    /// }
    ///
    /// let b: i32 = lua.execute("return b * 2;").unwrap();
    /// // -> The user tried to access the variable "b"
    ///
    /// assert_eq!(b, 96);
    /// ```
    #[inline]
    pub fn globals_table<'a>(&'a mut self) -> LuaTable<PushGuard<&'a mut Lua<'lua>>> {
        unsafe {
            ffi::lua_pushglobaltable(self.lua.0);
        }
        let raw_lua = self.as_lua();
        let guard = PushGuard {
            lua: self,
            size: 1,
            raw_lua: raw_lua,
        };
        LuaRead::lua_read(guard).ok().unwrap()
    }
}

impl<'lua> Drop for Lua<'lua> {
    #[inline]
    fn drop(&mut self) {
        if self.must_be_closed {
            unsafe { ffi::lua_close(self.lua.0) }
        }
    }
}

impl<L> Drop for PushGuard<L> {
    #[inline]
    fn drop(&mut self) {
        if self.size != 0 {
            unsafe {
                ffi::lua_pop(self.raw_lua.0, self.size);
            }
        }
    }
}