Crate hldemo [−] [src]
A parser for Goldsource demo files (this includes Half-Life and its mods) written in Rust using nom.
Supports parsing demos completely as well as just header and directory when the frame data isn't needed.
Examples
Check the examples
folder for more complete program examples which output various data from
demos.
extern crate hldemo; extern crate nom; use std::fs::File; use std::io::Read; let mut bytes = Vec::new(); let mut f = File::open("demo.dem")?; f.read_to_end(&mut bytes); let demo = match hldemo::parse::demo(&bytes) { nom::IResult::Done(_, demo) => Ok(demo), _ => Err("need more bytes or parsing failure"), }?;
Modules
parse |
Functions for parsing demos. |
Structs
ClientDataData | |
ConsoleCommandData | |
Demo | |
DemoBufferData | |
Directory | |
DirectoryEntry | |
EventArgs | |
EventData | |
Frame | |
Header | |
MoveVars | |
NetMsgData | |
NetMsgInfo | |
RefParams | |
SoundData | |
UserCmd | |
WeaponAnimData |
Enums
FrameData |