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use std::marker::PhantomData;
use hecs::Entity;
pub struct Parent<T> {
pub(crate) num_children: usize,
pub(crate) first_child: Entity,
marker: PhantomData<T>,
}
impl<T> Parent<T> {
pub fn new(num_children: usize, first_child: Entity) -> Self {
Self {
num_children,
first_child,
marker: PhantomData,
}
}
pub fn num_children(&self) -> usize {
self.num_children
}
pub fn first_child(&self) -> Entity {
self.first_child
}
}
#[derive(Debug)]
pub struct Child<T> {
pub(crate) parent: Entity,
pub(crate) next: Entity,
pub(crate) prev: Entity,
marker: PhantomData<T>,
}
impl<T> Child<T> {
pub fn new(parent: Entity, next: Entity, prev: Entity) -> Self {
Self {
parent,
next,
prev,
marker: PhantomData,
}
}
}