Function h3ron::to_linked_polygons[][src]

pub fn to_linked_polygons(
    h3indexes: &[H3Index],
    smoothen: bool
) -> Vec<Polygon<f64>>

convert raw h3indexes to linked polygons

With smoothen an optional smoothing can be applied to the polygons to remove H3 artifacts.

for this case, the slice must already be deduplicated, and all h3 indexes must be the same resolutions