[−][src]Trait gut::ops::Normal
Required methods
fn normal(self) -> T
Compute the unit normal of this object.
fn normal(self) -> T
Compute the unit normal of this object.
impl<'a, T: BaseFloat + Neg<Output = T>> Normal<[T; 3]> for &'a Triangle<T>
[src]impl<'a, T: BaseFloat + Neg<Output = T>> Normal<Vector3<T>> for &'a Triangle<T>
[src]