1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140
use super::*; #[non_exhaustive] #[derive(Clone)] pub struct StdStyleVariant { pub obj: Obj, pub design: Design, pub accent: u32, pub variance: Variance, pub hovered: bool, pub focused: bool, pub pressed: bool, pub locked: bool, pub cursor: StdCursor, } #[non_exhaustive] #[derive(Clone,Copy)] pub enum Obj { Default, Background, Foreground, Text, Box, Active, Border, Button, List, TextBox, Label, Scroll, } #[non_exhaustive] #[derive(Clone,Copy)] pub enum Design { Default, Normal, Flat, } #[non_exhaustive] #[derive(Clone,Copy)] pub enum Variance { Default, Normal, OK, Caution, Secondary, } #[non_exhaustive] #[derive(Clone,Copy)] pub enum StdCursor { Default, Arrow, IBeam, Wait, Crosshair, WaitArrow, SizeNWSE, SizeNESW, SizeWE, SizeNS, SizeAll, No, Hand, } impl Default for StdStyleVariant { fn default() -> Self { Self{ obj: Obj::Default, design: Design::Default, accent: 0, variance: Variance::Default, hovered: false, focused: false, pressed: false, locked: false, cursor: StdCursor::Default, } } } impl StyleVariant for StdStyleVariant { } impl StyleVariantSupport<StdVerb> for StdStyleVariant { fn _with(&mut self, v: StdVerb) { match v { StdVerb::ObjDefault => self.obj = Obj::Default, StdVerb::ObjBackground => self.obj = Obj::Background, StdVerb::ObjForeground => self.obj = Obj::Foreground, StdVerb::ObjText => self.obj = Obj::Text, StdVerb::ObjBox => self.obj = Obj::Box, StdVerb::ObjBorder => self.obj = Obj::Border, StdVerb::ObjActive => self.obj = Obj::Active, StdVerb::ObjButton => self.obj = Obj::Button, StdVerb::ObjList => self.obj = Obj::List, StdVerb::ObjTextBox => self.obj = Obj::TextBox, StdVerb::ObjLabel => self.obj = Obj::Label, StdVerb::ObjScroll => self.obj = Obj::Scroll, StdVerb::DesignDefault => self.design = Design::Default, StdVerb::DesignNormal => self.design = Design::Normal, StdVerb::DesignFlat => self.design = Design::Flat, StdVerb::Accent(v) => self.accent = v, StdVerb::VariantDefault => self.variance = Variance::Default, StdVerb::VariantNormal => self.variance = Variance::Normal, StdVerb::VariantOK => self.variance = Variance::OK, StdVerb::VariantCaution => self.variance = Variance::Caution, StdVerb::VariantSecondary => self.variance = Variance::Secondary, StdVerb::Hovered(v) => self.hovered = v, StdVerb::Focused(v) => self.focused = v, StdVerb::Pressed(v) => self.pressed = v, StdVerb::Locked(v) => self.locked = v, StdVerb::CursorDefault => self.cursor = StdCursor::Default, StdVerb::CursorArrow => self.cursor = StdCursor::Arrow, StdVerb::CursorIBeam => self.cursor = StdCursor::IBeam, StdVerb::CursorWait => self.cursor = StdCursor::Wait, StdVerb::CursorCrosshair => self.cursor = StdCursor::Crosshair, StdVerb::CursorWaitArrow => self.cursor = StdCursor::WaitArrow, StdVerb::CursorSizeNWSE => self.cursor = StdCursor::SizeNWSE, StdVerb::CursorSizeNESW => self.cursor = StdCursor::SizeNESW, StdVerb::CursorSizeWE => self.cursor = StdCursor::SizeWE, StdVerb::CursorSizeNS => self.cursor = StdCursor::SizeNS, StdVerb::CursorSizeAll => self.cursor = StdCursor::SizeAll, StdVerb::CursorNo => self.cursor = StdCursor::No, StdVerb::CursorHand => self.cursor = StdCursor::Hand, } } } impl StyleVariantGetStdCursor for StdStyleVariant { #[inline] fn cursor(&self) -> StdCursor { self.cursor } }