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//TODO implement this stuff use crate::*; pub struct TextBoxState<E> where E: Env, E::Context: AsHandlerStateful<E> { pp: ESPPText<E>, id: E::WidgetID, } /*impl ITextBox { TODO impl /// So you are the currently cached/selected TextBox any you invalidated, so please fix the state /// return if revalidating was successful, else state will be resetted /// /// This function exists to make selections of mutating textboxes (e.g. CRDTs) maintable fn revalidate_state(&mut self, s: &mut Option<TextBoxState>) -> bool { false } }*/