fn get_options(&self) -> Vec<GString>
fn has_option(&self, option: &str) -> bool
fn is_active(&self) -> bool
fn set_active(&self, active: bool) -> Result<(), BoolError>
fn set_flushing(&self, flushing: bool)
impl<O: IsA<BufferPool>> BufferPoolExt for O
[src]fn get_options(&self) -> Vec<GString>
[src]fn has_option(&self, option: &str) -> bool
[src]fn is_active(&self) -> bool
[src]fn set_active(&self, active: bool) -> Result<(), BoolError>
[src]fn set_flushing(&self, flushing: bool)
[src]