pub struct Channel { /* private fields */ }
Expand description

A gRPC channel.

Channels are an abstraction of long-lived connections to remote servers. More client objects can reuse the same channel.

Use ChannelBuilder to build a Channel.

Implementations

Create a new channel. Avoid using this directly and use ChannelBuilder to build a Channel instead.

Safety

The given grpc_channel must correspond to an instantiated grpc core channel. Takes exclusive ownership of the channel and will close it after use.

If try_to_connect is true, the channel will try to establish a connection, potentially changing the state.

Blocking wait for channel state change or deadline expiration.

check_connectivity_state needs to be called to get the current state. Returns false means deadline excceeds before observing any state changes.

Wait for this channel to be connected.

Returns false means deadline excceeds before connection is connected.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.