[−][src]Crate gouache
Modules
gl | An OpenGL backend for Gouache. |
Structs
Allocator | Manages allocation of path data in a 2D texture. |
Color | A 32-bit floating-point RGBA color in sRGB space. |
Mat4x4 | A four-by-four matrix, stored in row-major order. |
MeshBuilder | Helper struct for building vertex and index buffers to draw a collection of paths. |
Path | A path consisting of monotone quadratic Bézier segments. |
PathData | Serialized path data to be uploaded to the GPU. |
PathDescriptor | The necessary data to draw a path that has been uploaded to the GPU. |
Upload | A queued upload command. |
Vec2 | A two-dimensional vector. |
Vec3 | A three-dimensional vector. |
Vertex | Vertex format for path rendering. |