Struct goose::goose::Transaction

source ·
pub struct Transaction {
    pub transactions_index: usize,
    pub name: String,
    pub weight: usize,
    pub sequence: usize,
    pub on_start: bool,
    pub on_stop: bool,
    pub function: TransactionFunction,
}
Expand description

An individual transaction within a Scenario.

Fields§

§transactions_index: usize

An index into Scenario.transaction, indicating which transaction this is.

§name: String

An optional name for the transaction, used when displaying metrics.

§weight: usize

An integer value that controls the frequency that this transaction will be run.

§sequence: usize

An integer value that controls when this transaction runs compared to other transactions in the same Scenario.

§on_start: bool

A flag indicating that this transaction runs when the user starts.

§on_stop: bool

A flag indicating that this transaction runs when the user stops.

§function: TransactionFunction

A required function that is executed each time this transaction runs.

Implementations§

Set an optional name for the transaction, used when displaying metrics.

Individual requests can also be named using GooseRequestBuilder, or for GET requests with the GooseUser::get_named helper.

Example
use goose::prelude::*;

transaction!(my_transaction_function).set_name("foo");

async fn my_transaction_function(user: &mut GooseUser) -> TransactionResult {
    let _goose = user.get("").await?;

    Ok(())
}

Set an optional flag indicating that this transaction should be run when a user first starts. This could be used to log the user in, and so all subsequent transaction are done as a logged in user. A transaction with this flag set will only run at start time (and optionally at stop time as well, if that flag is also set).

On-start transactions can be sequenced and weighted. Sequences allow multiple on-start transactions to run in a controlled order. Weights allow on-start transactions to run multiple times when a user starts.

Example
use goose::prelude::*;

transaction!(my_on_start_function).set_on_start();

async fn my_on_start_function(user: &mut GooseUser) -> TransactionResult {
    let _goose = user.get("").await?;

    Ok(())
}

Set an optional flag indicating that this transaction should be run when a user stops. This could be used to log a user out when the user finishes its load test. A transaction with this flag set will only run at stop time (and optionally at start time as well, if that flag is also set).

On-stop transactions can be sequenced and weighted. Sequences allow multiple on-stop transactions to run in a controlled order. Weights allow on-stop transactions to run multiple times when a user stops.

Example
use goose::prelude::*;

transaction!(my_on_stop_function).set_on_stop();

async fn my_on_stop_function(user: &mut GooseUser) -> TransactionResult {
    let _goose = user.get("").await?;

    Ok(())
}

Sets a weight on an individual transaction. The larger the value of weight, the more often it will be run in the Scenario. For example, if one transaction has a weight of 3 and another transaction has a weight of 1, the first transaction will run 3 times as often.

Example
use goose::prelude::*;

#[tokio::main]
async fn main() -> Result<(), GooseError> {
    transaction!(transaction_function).set_weight(3)?;

    Ok(())
}

async fn transaction_function(user: &mut GooseUser) -> TransactionResult {
    let _goose = user.get("").await?;

    Ok(())
}

Defines the sequence value of an individual transactions. Transactions are run in order of their sequence value, so a transaction with a sequence value of 1 will run before a transaction with a sequence value of 2. Transactions with no sequence value (or a sequence value of 0) will run last, after all transactions with positive sequence values.

All transactions with the same sequence value will run in a random order. Transactions can be assigned both squence values and weights.

Examples

In this first example, the variable names indicate the order the transactions will be run in:

use goose::prelude::*;

let runs_first = transaction!(first_transaction_function).set_sequence(3);
let runs_second = transaction!(second_transaction_function).set_sequence(5835);
let runs_last = transaction!(third_transaction_function);

async fn first_transaction_function(user: &mut GooseUser) -> TransactionResult {
    let _goose = user.get("1").await?;

    Ok(())
}

async fn second_transaction_function(user: &mut GooseUser) -> TransactionResult {
    let _goose = user.get("2").await?;

    Ok(())
}

async fn third_transaction_function(user: &mut GooseUser) -> TransactionResult {
    let _goose = user.get("3").await?;

    Ok(())
}

In the following example, the runs_first transactions runs two times, then one instance of runs_second and two instances of also_runs_second are all three run. The user will do this over and over the entire time it runs, with runs_first always running first, then the other transactions being run in a random and weighted order:

use goose::prelude::*;

#[tokio::main]
async fn main() -> Result<(), GooseError> {
    let runs_first = transaction!(first_transaction_function).set_sequence(1).set_weight(2)?;
    let runs_second = transaction!(second_transaction_function_a).set_sequence(2);
    let also_runs_second = transaction!(second_transaction_function_b).set_sequence(2).set_weight(2)?;

    Ok(())
}

async fn first_transaction_function(user: &mut GooseUser) -> TransactionResult {
    let _goose = user.get("1").await?;

    Ok(())
}

async fn second_transaction_function_a(user: &mut GooseUser) -> TransactionResult {
    let _goose = user.get("2a").await?;

    Ok(())
}

    async fn second_transaction_function_b(user: &mut GooseUser) -> TransactionResult {
      let _goose = user.get("2b").await?;

      Ok(())
    }

Trait Implementations§

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