Struct gnuplot::Axes3D [] [src]

pub struct Axes3D {
    // some fields omitted
}

3D axes that is used for drawing 3D plots

Methods

impl Axes3D
[src]

fn surface<'l, T: DataType, X: Iterator<Item=T>>(&'l mut self, mat: X, num_rows: usize, num_cols: usize, dimensions: Option<(f64, f64, f64, f64)>, options: &[PlotOption]) -> &'l mut Axes3D

Draws a 3D surface from a rectangular array of data by connecting the individual datapoints with polygons.

Arguments:

  • mat - Row-major 2D array signifying the Z coordinate of the datapoints. The X and Y coordinates of the datapoints are determined automatically, and optionally scaled using the dimensions argument.
  • num_rows - Number of rows in the data array
  • num_cols - Number of columns in the data array
  • dimensions - Optional X and Y coordinates of the first and last data points (with the rest of the coordinates spaced evenly between). By default this will be (0, 0) and (num_rows - 1, num_cols - 1).
  • options - Array of PlotOption controlling the appearance of the surface. Relevant options are:
    • Caption - Specifies the caption for this dataset. Use an empty string to hide it (default).

fn set_view<'l>(&'l mut self, pitch: f64, yaw: f64) -> &'l mut Axes3D

Sets the 3D view.

Arguments:

  • pitch - Pitch, in degrees. Value of 0 is looking straight down on the XY plane, Z pointing out of the screen.
  • yaw - Yaw, in degrees. Value of 0 is looking at the XZ plane, Y point into the screen.

fn set_view_map<'l>(&'l mut self) -> &'l mut Axes3D

Sets the view to be a map. Useful for images and contour plots.

fn set_z_label<'l>(&'l mut self, text: &str, options: &[LabelOption]) -> &'l mut Axes3D

Set the label for the Z axis

Arguments

  • text - Text of the label. Pass an empty string to hide the label
  • options - Array of LabelOption controlling the appearance of the label. Relevant options are:
    • Offset - Specifies the offset of the label
    • Font - Specifies the font of the label
    • TextColor - Specifies the color of the label
    • Rotate - Specifies the rotation of the label
    • Align - Specifies how to align the label

fn set_z_ticks<'l>(&'l mut self, tick_placement: Option<(AutoOption<f64>, u32)>, tick_options: &[TickOption], label_options: &[LabelOption]) -> &'l mut Axes3D

Like set_x_ticks but for the Z axis.

fn set_z_ticks_custom<'l, T: DataType, TL: Iterator<Item=Tick<T>>>(&'l mut self, ticks: TL, tick_options: &[TickOption], label_options: &[LabelOption]) -> &'l mut Axes3D

Like set_x_ticks_custom but for the the Y axis.

fn set_z_range<'l>(&'l mut self, min: AutoOption<f64>, max: AutoOption<f64>) -> &'l mut Axes3D

Set the range of values for the Z axis

Arguments

  • min - Minimum Z value
  • max - Maximum Z value

fn set_z_log<'l>(&'l mut self, base: Option<f64>) -> &'l mut Axes3D

Sets the Z axis be logarithmic. Note that the range must be non-negative for this to be valid.

Arguments

  • base - If Some, then specifies base of the logarithm, if None makes the axis not be logarithmic

fn show_contours<'l>(&'l mut self, base: bool, surface: bool, style: ContourStyle, label: AutoOption<&str>, levels: AutoOption<u32>) -> &'l mut Axes3D

Show contours (lines of equal Z value) at automatically determined levels.

Arguments

  • base - Show contours on the base of the plot (XY plane)
  • surface - Show the contours on the surface itself
  • style - Style of the contours
  • label - Auto sets the label automatically and enables the legend, Fix() allows you specify a format string (using C style formatting), otherwise an empty string disables the legend and labels.
  • levels - Auto picks some default number of levels, otherwise you can pass a set nominal number instead. The number is nominal as contours are placed at nice values of Z, and thus there may be fewer of them than this number.

fn show_contours_custom<'l, T: DataType, TC: Iterator<Item=T>>(&'l mut self, base: bool, surface: bool, style: ContourStyle, label: AutoOption<&str>, levels: TC) -> &'l mut Axes3D

Show contours (lines of equal Z value) at specific levels.

Arguments

  • base - Show contours on the base of the plot (XY plane)
  • surface - Show the contours on the surface itself
  • style - Style of the contours
  • label - Auto sets the label automatically and enables the legend, Fix() allows you specify a format string (using C style formatting), otherwise an empty string disables the legend and labels.
  • levels - Iterator for a set of levels.

Trait Implementations

impl AxesCommon for Axes3D
[src]

fn set_pos_grid<'l>(&'l mut self, nrow: u32, ncol: u32, pos: u32) -> &'l mut Self

Set the position of the axes on the figure using grid coordinates. # Arguments * nrow - Number of rows in the grid. Must be greater than 0. * ncol - Number of columns in the grid. Must be greater than 0. * pos - Which grid cell to place this axes in, counting from top-left corner, going left and then down, starting at 0. Read more

fn set_pos<'l>(&'l mut self, x: f64, y: f64) -> &'l mut Self

Set the position of the axes on the figure using screen coordinates. The coordinates refer to the bottom-left corner of the axes # Arguments * x - X position. Ranges from 0 to 1 * y - Y position. Ranges from 0 to 1 Read more

fn set_size<'l>(&'l mut self, w: f64, h: f64) -> &'l mut Self

Set the size of the axes # Arguments * w - Width. Ranges from 0 to 1 * h - Height. Ranges from 0 to 1 Read more

fn set_aspect_ratio<'l>(&'l mut self, ratio: AutoOption<f64>) -> &'l mut Self

Set the aspect ratio of the axes # Arguments * ratio - The aspect ratio. Set to Auto to return the ratio to default Read more

fn set_x_label<'l>(&'l mut self, text: &str, options: &[LabelOption]) -> &'l mut Self

Set the label for the X axis # Arguments * text - Text of the label. Pass an empty string to hide the label * options - Array of LabelOption controlling the appearance of the label. Relevant options are: * Offset - Specifies the offset of the label * Font - Specifies the font of the label * TextColor - Specifies the color of the label * Rotate - Specifies the rotation of the label * Align - Specifies how to align the label Read more

fn set_y_label<'l>(&'l mut self, text: &str, options: &[LabelOption]) -> &'l mut Self

Like set_x_label, but for the Y axis

fn set_cb_label<'l>(&'l mut self, text: &str, options: &[LabelOption]) -> &'l mut Self

Like set_x_label, but for the color bar

fn set_title<'l>(&'l mut self, text: &str, options: &[LabelOption]) -> &'l mut Self

Set the title for the axes # Arguments * text - Text of the title. Pass an empty string to hide the title * options - Array of LabelOption controlling the appearance of the title. Relevant options are: * Offset - Specifies the offset of the label * Font - Specifies the font of the label * TextColor - Specifies the color of the label * Rotate - Specifies the rotation of the label * Align - Specifies how to align the label Read more

fn label<'l>(&'l mut self, text: &str, x: Coordinate, y: Coordinate, options: &[LabelOption]) -> &'l mut Self

Adds a label to the plot, with an optional marker. # Arguments * text - Text of the label * x - X coordinate of the label * y - Y coordinate of the label * options - Array of LabelOption controlling the appearance of the label. Relevant options are: * Offset - Specifies the offset of the label * Font - Specifies the font of the label * TextColor - Specifies the color of the label * Rotate - Specifies the rotation of the label * Align - Specifies how to align the label * MarkerSymbol - Specifies the symbol for the marker. Omit to hide the marker * MarkerSize - Specifies the size for the marker * MarkerColor - Specifies the color for the marker Read more

fn set_x_ticks<'l>(&'l mut self, tick_placement: Option<(AutoOption<f64>, u32)>, tick_options: &[TickOption], label_options: &[LabelOption]) -> &'l mut Self

Sets the properties of the ticks on the X axis. Read more

fn set_y_ticks<'l>(&'l mut self, tick_placement: Option<(AutoOption<f64>, u32)>, tick_options: &[TickOption], label_options: &[LabelOption]) -> &'l mut Self

Like set_x_ticks but for the Y axis.

fn set_cb_ticks<'l>(&'l mut self, tick_placement: Option<(AutoOption<f64>, u32)>, tick_options: &[TickOption], label_options: &[LabelOption]) -> &'l mut Self

Like set_x_ticks but for the color bar axis.

fn set_x_ticks_custom<'l, T: DataType, TL: Iterator<Item=Tick<T>>>(&'l mut self, ticks: TL, tick_options: &[TickOption], label_options: &[LabelOption]) -> &'l mut Self

Sets ticks on the X axis with specified labels at specified positions. Read more

fn set_y_ticks_custom<'l, T: DataType, TL: Iterator<Item=Tick<T>>>(&'l mut self, ticks: TL, tick_options: &[TickOption], label_options: &[LabelOption]) -> &'l mut Self

Like set_x_ticks_custom but for the the Y axis.

fn set_cb_ticks_custom<'l, T: DataType, TL: Iterator<Item=Tick<T>>>(&'l mut self, ticks: TL, tick_options: &[TickOption], label_options: &[LabelOption]) -> &'l mut Self

Like set_x_ticks_custom but for the the color bar axis.

fn set_x_range<'l>(&'l mut self, min: AutoOption<f64>, max: AutoOption<f64>) -> &'l mut Self

Set the range of values for the X axis. Read more

fn set_y_range<'l>(&'l mut self, min: AutoOption<f64>, max: AutoOption<f64>) -> &'l mut Self

Set the range of values for the Y axis. Read more

fn set_cb_range<'l>(&'l mut self, min: AutoOption<f64>, max: AutoOption<f64>) -> &'l mut Self

Set the range of values for the color bar axis. Read more

fn set_x_log<'l>(&'l mut self, base: Option<f64>) -> &'l mut Self

Sets the X axis be logarithmic. Note that the range must be non-negative for this to be valid. Read more

fn set_y_log<'l>(&'l mut self, base: Option<f64>) -> &'l mut Self

Sets the Y axis be logarithmic. Note that the range must be non-negative for this to be valid. Read more

fn set_cb_log<'l>(&'l mut self, base: Option<f64>) -> &'l mut Self

Sets the color bar axis be logarithmic. Note that the range must be non-negative for this to be valid. Read more

fn set_palette(&mut self, palette: PaletteType) -> &mut Self

Sets the palette used for 3D surface and image plots Read more

fn set_custom_palette<T: Iterator<Item=(f32, f32, f32, f32)>>(&mut self, palette_generator: T) -> &mut Self

Sets a custom palette used for 3D surface and image plots. A custom palette is specified by a sequence of 4-tuples (with at least one element). The first element is the grayscale value that is mapped to the remaining three elements which specify the red, green and blue components of the color. The grayscale values must be non-decreasing. All values must range from 0 to 1. Read more