[][src]Crate glyph_brush

use glyph_brush::{ab_glyph::FontArc, BrushAction, BrushError, GlyphBrushBuilder, Section, Text};

let dejavu = FontArc::try_from_slice(include_bytes!("../../fonts/DejaVuSans.ttf"))?;
let mut glyph_brush = GlyphBrushBuilder::using_font(dejavu).build();

glyph_brush.queue(Section::default().add_text(Text::new("Hello glyph_brush")));
glyph_brush.queue(some_other_section);

match glyph_brush.process_queued(
    |rect, tex_data| update_texture(rect, tex_data),
    |vertex_data| into_vertex(vertex_data),
) {
    Ok(BrushAction::Draw(vertices)) => {
        // Draw new vertices.
    }
    Ok(BrushAction::ReDraw) => {
        // Re-draw last frame's vertices unmodified.
    }
    Err(BrushError::TextureTooSmall { suggested }) => {
        // Enlarge texture + glyph_brush texture cache and retry.
    }
}

Modules

ab_glyph

Re-exported ab_glyph types.

legacy

Macros

delegate_glyph_brush_builder_fns

Macro to delegate builder methods to an inner glyph_brush::GlyphBrushBuilder

Structs

Extra

Default extra field type. Non-layout data for vertex generation.

FontId

Id for a font.

GlyphBrush

Object allowing glyph drawing, containing cache state. Manages glyph positioning cacheing, glyph draw caching & efficient GPU texture cache updating.

GlyphBrushBuilder

Builder for a GlyphBrush.

GlyphCalculator

Cut down version of a GlyphBrush that can calculate pixel bounds, but is unable to actually render anything.

GlyphCalculatorBuilder

Builder for a GlyphCalculator.

GlyphCalculatorGuard

GlyphCalculator scoped cache lock.

GlyphVertex

Data used to generate vertex information for a single glyph

OwnedSection
OwnedText
Rectangle

A rectangle, with top-left corner at min, and bottom-right corner at max.

Section

An object that contains all the info to render a varied section of text. That is one including many parts with differing fonts/scales/colors bowing to a single layout.

SectionGeometry
SectionGlyph

A positioned glyph with info relating to the SectionText from which it was derived.

SectionText

Text to layout together using a font & scale.

Text

SectionText + extra.

Enums

BrushAction

Actions that should be taken after processing queue data

BrushError
BuiltInLineBreaker

Built-in linebreaking logic.

GlyphChange
HorizontalAlign

Describes horizontal alignment preference for positioning & bounds.

Layout

Built-in GlyphPositioner implementations.

LineBreak

Indicator that a character is a line break, soft or hard. Includes the offset (byte-index) position.

VerticalAlign

Describes vertical alignment preference for positioning & bounds. Currently a placeholder for future functionality.

Traits

GlyphCruncher

Common glyph layout logic.

GlyphPositioner

Logic to calculate glyph positioning using Font, SectionGeometry and SectionText.

LineBreaker

Producer of a LineBreak iterator. Used to allow to the Layout to be line break aware in a generic way.

ToSectionText

Type Definitions

Color
DefaultSectionHasher

A "practically collision free" Section hasher

SectionGlyphIter

SectionGlyph iterator.